Player Matchup

Skadi
Skadi
Elsorus
Skadi
Level 121
God Stats
9W - 8L
1,549 SR
Queue Stats
195W - 194L
1,443 Elo+
Party 2
Persephone
Persephone
Pięknydelfin
Persephone
Level 35
God Stats
0W - 2L
1,360 SR
Queue Stats
22W - 25L
1,474 Elo+
Solo
Sylvanus
Sylvanus
YTUJH
Sylvanus
Level 18
God Stats
19W - 19L
1,342 SR
Queue Stats
56W - 65L
1,344 Elo+
Party 2
Mercury
Mercury
karkadook
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,252 Elo+
Party 2
Cu Chulainn
Cu Chulainn
СексиГибон
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,286 Elo+
Party 2
Team Averages
Level 55
1,450 SR
1,360 Elo+

VS

Team Averages
Level 42
1,397 SR
1,377 Elo+
Mercury
Mercury
ChampHoplite
Mercury
Level 41
God Stats
4W - 8L
1,386 SR
Queue Stats
15W - 17L
1,365 Elo+
Solo
Raijin
Raijin
Criisiitoo
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
LJuni
Bellona
Level 18
God Stats
7W - 3L
1,300 SR
Queue Stats
20W - 33L
1,260 Elo+
Party 3
Yemoja
Yemoja
ManuPitu
Yemoja
Level 67
God Stats
3W - 5L
1,300 SR
Queue Stats
130W - 94L
1,364 Elo+
Party 1
Anhur
Anhur
Morfred11
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elsorus
Skadi
20
6 / 6 / 9
17,077
502
42,581
29,872
13,224
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Pięknydelfin
Persephone
20
8 / 14 / 1
16,951
499
34,586
32,130
18,637
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
YTUJH
Sylvanus
18
5 / 10 / 7
13,247
390
15,494
27,068
32,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
karkadook
Mercury
17
1 / 18 / 8
12,552
369
7,250
24,193
8,656
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 8 / 3
14,104
415
20,080
29,969
39,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChampHoplite
Mercury
20
20 / 7 / 14
18,247
537
28,433
35,579
29,053
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
Criisiitoo
Raijin
20
19 / 5 / 14
20,682
608
42,653
25,712
15,167
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LJuni
Bellona
20
3 / 3 / 17
16,429
483
7,729
27,984
26,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
ManuPitu
Yemoja
20
4 / 5 / 31
16,205
477
5,870
29,723
40,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Morfred11
Anhur
20
9 / 7 / 22
15,885
467
25,563
35,377
18,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
153
26
Kills
55
56
Deaths
27
28
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChampHoplite
Mercury
20
7
14
3.86
W
Raijin
Criisiitoo
Raijin
19
5
14
5.2
L
Skadi
Elsorus
Skadi
6
6
9
1.75
W
Bellona
LJuni
Bellona
3
3
17
3.83
W
Yemoja
ManuPitu
Yemoja
4
5
31
3.9
W
Anhur
Morfred11
Anhur
9
7
22
2.86
L
Persephone
Pięknydelfin
Persephone
8
14
1
0.61
L
Sylvanus
YTUJH
Sylvanus
5
10
7
0.85
L
Mercury
karkadook
Mercury
1
18
8
0.28
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,991
Damage
110,248
143,232
Taken
154,375
112,198
Mitigated
129,361
28,375
Healing
55,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChampHoplite
Mercury
28,433
13,228
0
4,331
35,579
29,053
4,046
14,678
20,721
0
126,716
W
Raijin
Criisiitoo
Raijin
42,653
3,003
0
3,272
25,712
15,167
935
12,516
13,136
143,600
0
L
Skadi
Elsorus
Skadi
42,581
24,762
0
12,706
29,872
13,224
2,224
10,153
19,661
0
200,837
W
Bellona
LJuni
Bellona
7,729
1,353
0
7,411
27,984
26,027
1,824
11,043
16,371
0
59,660
W
Yemoja
ManuPitu
Yemoja
5,870
2,727
22,891
9,213
29,723
40,877
378
13,082
16,341
31,564
0
W
Anhur
Morfred11
Anhur
25,563
14,101
0
8,084
35,377
18,237
3,841
6,968
28,109
0
106,496
L
Persephone
Pięknydelfin
Persephone
34,586
1,492
0
5,100
32,130
18,637
2,183
15,074
16,262
117,442
0
L
Sylvanus
YTUJH
Sylvanus
15,494
2,567
3,110
5,562
27,068
32,467
0
7,970
18,964
33,746
3,517
L
Mercury
karkadook
Mercury
7,250
1,120
0
263
24,193
8,656
732
5,559
18,580
0
37,457
L
20,080
2,202
0
1,634
29,969
39,214
198
8,525
21,236
21,578
62,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,931
Gold Earned
87,448
633
Minions Killed
667
0
Camps Cleared
0
2,609,780
Distance Traveled
2,924,285
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,247
537
141
4
0
651,825
10
W
Raijin
20,682
608
199
6
0
556,255
0
L
Skadi
17,077
502
228
7
0
597,608
0
W
Bellona
16,429
483
124
4
0
657,248
1
W
Yemoja
16,205
477
55
2
0
528,691
2
W
Anhur
15,885
467
148
4
0
530,266
2
L
Persephone
16,951
499
179
5
0
479,550
0
L
Sylvanus
13,247
390
54
2
0
493,901
3
L
Mercury
12,552
369
51
2
0
546,855
2
L
Cu Chulainn
14,104
415
121
4
0
491,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role