Player Matchup

Apollo
Apollo
Silver II
ErMaRtiNeZ
Apollo
Silver II
Level 69
God Stats
3W - 0L
1,816 SR
Queue Stats
9W - 4L
1,565 MMR
Party 3
Skadi
Skadi
Gold III
FearMestra
Skadi
Gold III
Level 68
God Stats
14W - 11L
1,677 SR
Queue Stats
60W - 58L
1,631 MMR
Solo
Horus
Horus
Gold I
Nnesko
Horus
Gold I
Level 158
God Stats
4W - 3L
1,506 SR
Queue Stats
191W - 184L
1,594 MMR
Party 1
Agni
Agni
Silver I
tixg300
Agni
Silver I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,629 MMR
Party 3
Cerberus
Cerberus
Gold III
vtflavouuurs
Cerberus
Gold III
Level 138
God Stats
6W - 4L
1,468 SR
Queue Stats
269W - 265L
1,602 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,593 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,615 SR
1,605 MMR
The Morrigan
The Morrigan
Gold IV
Daercirz
The Morrigan
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,647 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
ElaineG
Kumbhakarna
Gold I
Level 71
God Stats
5W - 10L
1,559 SR
Queue Stats
344W - 337L
1,624 MMR
Solo
Ravana
Ravana
Gold II
Georgeb7
Ravana
Gold II
Level 64
God Stats
8W - 5L
1,709 SR
Queue Stats
86W - 78L
1,597 MMR
Party 2
Izanami
Izanami
Gold I
JeppeAnd
Izanami
Gold I
Level 159
God Stats
5W - 6L
1,795 SR
Queue Stats
327W - 307L
1,593 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
sargalapos
Sun Wukong
Gold II
Level 139
God Stats
2W - 5L
1,514 SR
Queue Stats
47W - 47L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ErMaRtiNeZ
Apollo
19
10 / 3 / 8
12,509
625
22,979
20,588
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
19
9 / 3 / 7
11,946
597
12,738
11,759
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Nnesko
Horus
14
1 / 2 / 14
9,866
493
5,750
20,024
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
tixg300
Agni
17
4 / 5 / 8
10,791
540
13,125
13,652
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
vtflavouuurs
Cerberus
17
2 / 4 / 11
10,712
536
11,766
19,544
18,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshAthenaTsukuyomiSetTiamat

VS

Bans
King ArthurTyrHachimanCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daercirz
The Morrigan
18
8 / 5 / 3
11,610
581
11,141
11,422
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ElaineG
Kumbhakarna
14
2 / 6 / 7
9,283
464
5,569
22,375
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Georgeb7
Ravana
16
3 / 4 / 6
9,867
493
7,015
11,884
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JeppeAnd
Izanami
15
2 / 7 / 2
9,830
492
11,698
16,657
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
sargalapos
Sun Wukong
15
1 / 4 / 3
9,607
480
12,855
23,175
17,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
26
Kills
16
17
Deaths
26
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Daercirz
The Morrigan
8
5
3
1.9
L
Kumbhakarna
ElaineG
Kumbhakarna
2
6
7
0.92
W
Apollo
ErMaRtiNeZ
Apollo
10
3
8
4.67
W
Skadi
9
3
7
4.17
L
Ravana
Georgeb7
Ravana
3
4
6
1.5
L
Izanami
JeppeAnd
Izanami
2
7
2
0.43
W
Horus
Nnesko
Horus
1
2
14
4
L
Sun Wukong
sargalapos
Sun Wukong
1
4
3
0.63
W
Agni
tixg300
Agni
4
5
8
1.6
W
Cerberus
vtflavouuurs
Cerberus
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
48,278
85,567
Taken
85,513
57,839
Mitigated
47,817
35,971
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Daercirz
The Morrigan
11,141
1,637
0
1,295
11,422
4,309
490
4,158
7,264
75,413
936
L
Kumbhakarna
ElaineG
Kumbhakarna
5,569
233
0
3,922
22,375
15,967
0
5,648
16,727
21,376
0
W
Apollo
ErMaRtiNeZ
Apollo
22,979
15,441
0
9,876
20,588
10,217
5,076
2,976
17,568
0
109,940
W
Skadi
12,738
5,778
0
2,674
11,759
4,593
1,653
3,016
8,619
0
84,494
L
Ravana
Georgeb7
Ravana
7,015
1,300
0
592
11,884
5,075
0
3,785
8,099
0
65,782
L
Izanami
JeppeAnd
Izanami
11,698
7,358
0
4,431
16,657
5,458
0
820
15,837
0
82,886
W
Horus
Nnesko
Horus
5,750
2,433
1,721
8,941
20,024
19,426
672
4,066
15,820
0
19,316
L
Sun Wukong
sargalapos
Sun Wukong
12,855
3,355
0
5,796
23,175
17,008
54
10,480
12,695
0
63,576
W
Agni
tixg300
Agni
13,125
1,447
0
4,388
13,652
4,927
542
5,177
8,255
76,183
0
W
Cerberus
vtflavouuurs
Cerberus
11,766
1,354
0
8,371
19,544
18,676
266
2,633
16,875
71,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
50,197
622
Minions Killed
565
0
Camps Cleared
0
1,885,235
Distance Traveled
1,838,027
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,610
581
172
9
0
333,966
5
L
Kumbhakarna
9,283
464
31
2
0
374,658
6
W
Apollo
12,509
625
161
8
0
359,243
2
W
Skadi
11,946
597
148
7
0
402,833
10
L
Ravana
9,867
493
112
6
0
406,136
4
L
Izanami
9,830
492
125
6
0
326,665
4
W
Horus
9,866
493
21
1
0
386,910
8
L
Sun Wukong
9,607
480
125
6
0
396,602
5
W
Agni
10,791
540
117
6
0
371,302
3
W
Cerberus
10,712
536
175
9
0
364,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role