Player Matchup

Danzaburou
Danzaburou
SpunkyGhost
Danzaburou
Level 26
God Stats
19W - 14L
1,643 SR
Queue Stats
147W - 194L
1,359 Elo+
Solo
Bakasura
Bakasura
SunWarriorGod
Bakasura
Level 29
God Stats
29W - 20L
1,546 SR
Queue Stats
512W - 528L
1,449 Elo+
Party 1
Ymir
Ymir
afexzz-
Ymir
Level 30
God Stats
4W - 3L
1,495 SR
Queue Stats
208W - 211L
1,468 Elo+
Party 1
Merlin
Merlin
callous281spider
Merlin
Level 26
God Stats
11W - 7L
1,530 SR
Queue Stats
38W - 41L
1,394 Elo+
Solo
Bellona
Bellona
soloordead
Bellona
Level 4
God Stats
2W - 1L
1,675 SR
Queue Stats
399W - 395L
1,334 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,401 Elo+

VS

Team Averages
Level 31
1,545 SR
1,373 Elo+
Neith
Neith
Torbenxxl2807
Neith
Level 5
God Stats
5W - 3L
1,477 SR
Queue Stats
152W - 159L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
c0bweb_headach3
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Ah Puch
Ah Puch
itsa floppysock
Ah Puch
Level 29
God Stats
5W - 9L
1,535 SR
Queue Stats
172W - 184L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
lX-Rip-Xl
Tsukuyomi
Level 28
God Stats
1W - 3L
1,701 SR
Queue Stats
14W - 31L
1,364 Elo+
Solo
Geb
Geb
ltsMeHaku
Geb
Level 87
God Stats
4W - 7L
1,511 SR
Queue Stats
325W - 336L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SpunkyGhost
Danzaburou
19
9 / 2 / 4
13,704
596
15,133
14,137
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SunWarriorGod
Bakasura
20
6 / 1 / 8
14,448
628
12,222
17,044
10,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
afexzz-
Ymir
17
3 / 2 / 12
13,261
577
6,817
17,501
20,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 0 / 5
12,341
537
9,373
6,612
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
soloordead
Bellona
20
9 / 2 / 6
13,687
595
14,250
19,673
17,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
8,816
383
9,209
13,608
5,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
11
1 / 10 / 0
7,935
345
3,269
19,423
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 1
9,824
427
5,156
9,214
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
lX-Rip-Xl
Tsukuyomi
19
3 / 4 / 1
12,014
522
11,776
16,896
11,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 2
8,630
375
5,593
17,504
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
27
Kills
7
7
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
SpunkyGhost
Danzaburou
9
2
4
5.5
W
Bakasura
SunWarriorGod
Bakasura
6
1
8
10
L
1
7
1
0.21
W
Ymir
afexzz-
Ymir
3
2
12
4.5
L
Jing Wei
1
10
0
0.1
W
0
0
5
2.5
L
1
4
1
0.38
L
Tsukuyomi
lX-Rip-Xl
Tsukuyomi
3
4
1
0.88
L
1
5
2
0.4
W
Bellona
soloordead
Bellona
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,795
Damage
35,003
74,967
Taken
76,645
57,512
Mitigated
42,106
25,081
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
SpunkyGhost
Danzaburou
15,133
9,098
0
6,410
14,137
6,316
4,437
2,189
11,948
0
86,727
W
Bakasura
SunWarriorGod
Bakasura
12,222
9,375
0
5,945
17,044
10,332
3,712
3,015
14,029
0
134,449
L
9,209
5,336
0
2,161
13,608
5,714
72
3,297
10,311
0
51,427
W
Ymir
afexzz-
Ymir
6,817
717
0
876
17,501
20,451
898
2,795
14,706
40,854
0
L
Jing Wei
3,269
2,343
0
1,691
19,423
6,034
536
4,276
15,092
0
46,996
W
9,373
512
818
2,280
6,612
3,193
2,766
1,057
5,555
93,876
0
L
5,156
46
0
1,526
9,214
3,138
0
1,922
7,292
55,963
0
L
Tsukuyomi
lX-Rip-Xl
Tsukuyomi
11,776
2,105
0
3,600
16,896
11,635
0
1,759
15,137
0
74,442
L
5,593
212
0
1,206
17,504
15,585
0
4,936
12,428
24,573
0
W
Bellona
soloordead
Bellona
14,250
4,428
0
8,752
19,673
17,220
1,770
1,693
17,980
0
81,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,441
Gold Earned
47,219
717
Minions Killed
455
0
Camps Cleared
0
2,149,047
Distance Traveled
1,880,722
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,704
596
134
6
0
385,240
0
W
Bakasura
14,448
628
216
9
0
519,957
5
L
Neith
8,816
383
101
4
0
369,514
0
W
Ymir
13,261
577
59
3
0
387,448
3
L
Jing Wei
7,935
345
63
3
0
414,082
0
W
Merlin
12,341
537
160
7
0
415,870
3
L
Ah Puch
9,824
427
118
5
0
265,311
2
L
Tsukuyomi
12,014
522
155
7
0
381,032
0
L
Geb
8,630
375
18
1
0
450,783
4
W
Bellona
13,687
595
148
6
0
440,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role