Player Matchup

Merlin
Merlin
FatCorgisRCool
Merlin
Level 55
God Stats
6W - 7L
1,146 SR
Queue Stats
67W - 61L
1,450 Elo+
Solo
Izanami
Izanami
sebbybby
Izanami
Level 48
God Stats
49W - 29L
1,585 SR
Queue Stats
193W - 154L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
xDc0ySparta
Gilgamesh
Level 143
God Stats
122W - 53L
1,613 SR
Queue Stats
400W - 303L
1,601 Elo+
Party 2
Team Averages
Level 82
1,448 SR
1,518 Elo+

VS

Team Averages
Level 16
1,407 SR
1,418 Elo+
Hera
Hera
Xan_ny_
Hera
Level 23
God Stats
5W - 3L
1,259 SR
Queue Stats
18W - 15L
1,394 Elo+
Party 1
Anhur
Anhur
Xrain409
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
angel_reyes211
Nemesis
Level 22
God Stats
6W - 7L
1,461 SR
Queue Stats
36W - 36L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 9
9,328
933
12,255
4,514
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sebbybby
Izanami
11
7 / 2 / 7
8,750
875
6,905
5,347
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
xDc0ySparta
Gilgamesh
12
3 / 1 / 13
8,518
852
4,464
7,465
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Xan_ny_
Hera
10
0 / 5 / 3
6,600
660
3,266
7,817
2,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xrain409
Anhur
9
0 / 8 / 2
6,530
653
1,891
10,352
3,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 6 / 0
7,580
758
5,028
11,925
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
3
3
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Hera
Xan_ny_
Hera
0
5
3
0.3
L
Anhur
Xrain409
Anhur
0
8
2
0.13
L
3
6
0
0.5
W
Izanami
sebbybby
Izanami
7
2
7
5.25
W
Gilgamesh
xDc0ySparta
Gilgamesh
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
10,185
17,326
Taken
30,094
8,748
Mitigated
10,121
2,064
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,255
273
0
981
4,514
1,412
0
1,123
3,391
37,132
0
L
Hera
Xan_ny_
Hera
3,266
503
0
375
7,817
2,298
0
3,994
3,453
18,581
0
L
Anhur
Xrain409
Anhur
1,891
1,751
0
1,057
10,352
3,063
0
4,091
5,997
0
15,862
L
5,028
2,114
0
831
11,925
4,760
0
3,261
8,338
0
18,642
W
Izanami
sebbybby
Izanami
6,905
4,562
0
888
5,347
1,664
2,160
1,476
3,871
0
35,992
W
Gilgamesh
xDc0ySparta
Gilgamesh
4,464
1,463
0
195
7,465
5,672
553
743
6,722
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
20,710
155
Minions Killed
83
0
Camps Cleared
0
583,686
Distance Traveled
500,103
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,328
933
67
7
0
204,365
2
L
Hera
6,600
660
26
3
0
176,603
2
L
Anhur
6,530
653
36
4
0
144,287
0
L
Nemesis
7,580
758
21
2
0
179,213
3
W
Izanami
8,750
875
61
6
0
173,130
1
W
Gilgamesh
8,518
852
27
3
0
206,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role