Player Matchup

Anubis
Anubis
Clear Tips
Anubis
Level 63
God Stats
0W - 1L
1,291 SR
Queue Stats
40W - 38L
1,552 Elo+
Solo
Xing Tian
Xing Tian
chrisssnakepit
Xing Tian
Level 46
God Stats
7W - 3L
1,286 SR
Queue Stats
249W - 258L
1,291 Elo+
Solo
Freya
Freya
kristian12005
Freya
Level 48
God Stats
4W - 7L
1,461 SR
Queue Stats
291W - 326L
1,393 Elo+
Solo
Pele
Pele
kushmanjarrett94
Pele
Level 88
God Stats
36W - 46L
1,437 SR
Queue Stats
1,067W - 1,291L
1,382 Elo+
Solo
Neith
Neith
resloution
Neith
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 14L
1,195 Elo+
Solo
Team Averages
Level 59
1,395 SR
1,363 Elo+

VS

Team Averages
Level 88
1,381 SR
1,362 Elo+
Chernobog
Chernobog
DevoutEvil
Chernobog
Level 155
God Stats
7W - 7L
1,411 SR
Queue Stats
118W - 128L
1,326 Elo+
Solo
Osiris
Osiris
GameFlounder418
Osiris
Level 62
God Stats
3W - 6L
1,255 SR
Queue Stats
149W - 148L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
Keyody
Cu Chulainn
Level 68
God Stats
26W - 34L
1,315 SR
Queue Stats
319W - 378L
1,329 Elo+
Solo
Kukulkan
Kukulkan
RA1DERs1143
Kukulkan
Level 67
God Stats
12W - 18L
1,424 SR
Queue Stats
250W - 250L
1,365 Elo+
Solo
Bacchus
Bacchus
meanjoegreen48
Bacchus
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 235L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clear Tips
Anubis
9
1 / 4 / 1
5,790
445
2,161
5,706
2,489
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
chrisssnakepit
Xing Tian
9
1 / 7 / 3
6,102
469
3,988
11,444
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,714
440
3,873
8,946
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 0
6,590
507
2,517
6,662
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
1 / 6 / 1
5,413
416
3,172
6,732
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DevoutEvil
Chernobog
11
7 / 3 / 7
7,864
605
8,850
10,085
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 0 / 3
7,867
605
4,322
5,770
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Keyody
Cu Chulainn
14
4 / 0 / 0
8,047
619
6,293
7,205
3,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
RA1DERs1143
Kukulkan
14
3 / 0 / 2
8,141
626
3,178
3,760
1,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 4 / 9
7,338
564
5,960
9,411
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
22
22
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Clear Tips
Anubis
1
4
1
0.38
W
Chernobog
DevoutEvil
Chernobog
7
3
7
3.5
W
5
0
3
6.5
W
Cu Chulainn
Keyody
Cu Chulainn
4
0
0
4
W
Kukulkan
RA1DERs1143
Kukulkan
3
0
2
4
L
Xing Tian
chrisssnakepit
Xing Tian
1
7
3
0.36
L
0
4
0
0
L
2
1
0
2
W
3
4
9
1.88
L
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
28,603
39,490
Taken
36,231
16,457
Mitigated
18,323
8,155
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Clear Tips
Anubis
2,161
48
0
1,377
5,706
2,489
185
1,774
3,932
22,282
0
W
Chernobog
DevoutEvil
Chernobog
8,850
5,815
0
1,850
10,085
3,337
1,285
1,886
8,199
0
31,391
W
4,322
2,329
0
680
5,770
2,898
899
1,522
4,248
0
38,744
W
Cu Chulainn
Keyody
Cu Chulainn
6,293
756
0
2,204
7,205
3,993
1,172
3,873
3,332
1,958
41,291
W
Kukulkan
RA1DERs1143
Kukulkan
3,178
291
0
2,034
3,760
1,167
1,653
1,129
2,631
43,301
0
L
Xing Tian
chrisssnakepit
Xing Tian
3,988
499
0
781
11,444
5,476
0
4,282
7,162
16,484
0
L
3,873
1,802
0
2,475
8,946
2,904
0
150
8,796
23,383
0
L
2,517
287
0
2,494
6,662
2,128
0
438
6,224
0
40,751
W
5,960
612
0
624
9,411
6,928
313
1,612
7,799
15,436
0
L
Neith
3,172
670
0
1,028
6,732
3,460
0
2,673
4,059
0
22,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
39,257
250
Minions Killed
335
0
Camps Cleared
0
974,217
Distance Traveled
1,232,355
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,790
445
53
4
0
128,852
1
W
Chernobog
7,864
605
48
4
0
235,545
1
W
Osiris
7,867
605
86
7
0
298,398
1
W
Cu Chulainn
8,047
619
71
5
0
219,622
1
W
Kukulkan
8,141
626
107
8
0
231,744
3
L
Xing Tian
6,102
469
21
2
0
212,962
0
L
Freya
5,714
440
54
4
0
165,210
3
L
Pele
6,590
507
91
7
0
258,252
1
W
Bacchus
7,338
564
23
2
0
247,046
0
L
Neith
5,413
416
31
2
0
208,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role