Player Matchup

Zeus
Zeus
BasicLemur6464
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
StrawberrySpliff
Izanami
Level 23
God Stats
18W - 18L
1,500 SR
Queue Stats
84W - 109L
1,287 Elo+
Solo
Chronos
Chronos
fercho0_sanchez
Chronos
Level 29
God Stats
10W - 9L
1,298 SR
Queue Stats
160W - 219L
1,431 Elo+
Solo
Olorun
Olorun
hengaluk19
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xSAxWeBoy
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,444 Elo+

VS

Team Averages
Level 16
1,504 SR
1,413 Elo+
Medusa
Medusa
Catina2019
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,265 Elo+
Solo
Neith
Neith
Dr Curious12345
Neith
Level 15
God Stats
6W - 7L
1,433 SR
Queue Stats
6W - 8L
1,357 Elo+
Solo
Thor
Thor
FN_2-1-8-7--
Thor
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Janus
Janus
Joeythebestie
Janus
Level 29
God Stats
97W - 104L
1,633 SR
Queue Stats
181W - 163L
1,601 Elo+
Solo
Loki
Loki
rebel77marti
Loki
Level 17
God Stats
6W - 9L
1,270 SR
Queue Stats
72W - 109L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 6
15,477
910
4,775
9,664
3,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
9 / 9 / 12
17,078
1,005
24,521
29,124
13,438
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 5 / 12
17,138
1,008
23,657
30,156
15,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
hengaluk19
Olorun
19
0 / 12 / 8
13,876
816
3,830
19,245
8,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xSAxWeBoy
Cthulhu
20
12 / 3 / 17
20,559
1,209
33,761
21,764
40,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Catina2019
Medusa
20
2 / 8 / 11
14,797
870
7,585
19,199
7,199
20
8 / 4 / 12
16,856
992
23,742
21,713
9,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 12 / 10
15,871
934
14,964
24,529
10,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 4 / 10
19,874
1,169
49,740
19,064
7,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 5 / 10
14,436
849
5,463
15,654
5,941

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
87
33
Kills
34
35
Deaths
33
55
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Medusa
Catina2019
Medusa
2
8
11
0.94
L
8
4
12
3.5
L
5
12
10
0.83
L
17
4
10
5.5
W
9
9
12
1.67
W
10
5
12
3.2
W
Olorun
hengaluk19
Olorun
0
12
8
0.33
L
2
5
10
1.4
W
Cthulhu
xSAxWeBoy
Cthulhu
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,544
Damage
101,494
109,953
Taken
100,159
81,017
Mitigated
39,624
14,332
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,775
1,486
0
1,240
9,664
3,524
0
3,833
5,831
10,459
0
L
Medusa
Catina2019
Medusa
7,585
1,912
0
0
19,199
7,199
0
14,992
4,207
0
11,441
L
23,742
12,698
302
2,042
21,713
9,016
0
11,786
9,927
0
71,303
L
14,964
2,961
0
0
24,529
10,068
0
15,347
9,182
0
26,495
L
49,740
3,178
0
1,917
19,064
7,400
0
12,781
6,283
103,159
0
W
24,521
17,677
0
1,786
29,124
13,438
0
13,010
16,114
0
43,131
W
23,657
6,802
970
5,635
30,156
15,402
0
15,093
15,063
50,728
0
W
Olorun
hengaluk19
Olorun
3,830
1,888
496
1,769
19,245
8,556
0
9,054
9,707
16,853
0
L
5,463
838
0
0
15,654
5,941
0
11,117
4,537
0
12,502
W
Cthulhu
xSAxWeBoy
Cthulhu
33,761
1,377
1,544
892
21,764
40,097
0
8,750
13,014
93,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,128
Gold Earned
81,834
295
Minions Killed
260
7
Camps Cleared
6
1,315,501
Distance Traveled
1,537,070
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,477
910
12
1
1
124,136
2
L
Medusa
14,797
870
5
0
0
301,858
0
L
Neith
16,856
992
82
5
1
291,524
1
L
Thor
15,871
934
15
1
0
316,872
0
L
Janus
19,874
1,169
152
9
3
361,301
0
W
Izanami
17,078
1,005
52
3
3
299,343
0
W
Chronos
17,138
1,008
68
4
1
328,779
1
W
Olorun
13,876
816
16
1
2
204,023
2
L
Loki
14,436
849
6
0
2
265,515
7
W
Cthulhu
20,559
1,209
147
9
0
359,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role