Player Matchup

Bellona
Bellona
Adums
Bellona
Level 29
God Stats
22W - 24L
1,568 SR
Queue Stats
254W - 244L
1,630 Elo+
Solo
Mercury
Mercury
JeffreyHoogan
Mercury
Level 26
God Stats
9W - 5L
1,624 SR
Queue Stats
129W - 82L
1,601 Elo+
Solo
Sol
Sol
Mediocricy
Sol
Level 27
God Stats
14W - 10L
1,624 SR
Queue Stats
115W - 86L
1,609 Elo+
Solo
Anhur
Anhur
RawDogger37
Anhur
Level 5
God Stats
8W - 6L
1,369 SR
Queue Stats
326W - 195L
1,595 Elo+
Solo
Ymir
Ymir
totesvolt
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,472 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,581 Elo+

VS

Team Averages
Level 17
1,553 SR
1,636 Elo+
Erlang Shen
Erlang Shen
Babyloth2
Erlang Shen
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
82W - 81L
1,591 Elo+
Solo
Danzaburou
Danzaburou
Grafeeki
Danzaburou
Level 28
God Stats
7W - 3L
1,817 SR
Queue Stats
186W - 207L
1,596 Elo+
Solo
Bellona
Bellona
NorieBlackheart
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,699 Elo+
Solo
Cerberus
Cerberus
Rangolin
Cerberus
Level 16
God Stats
1W - 3L
1,332 SR
Queue Stats
48W - 33L
1,720 Elo+
Solo
Ah Puch
Ah Puch
Tacohhhpants
Ah Puch
Level 10
God Stats
1W - 3L
1,416 SR
Queue Stats
2W - 3L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adums
Bellona
11
5 / 1 / 1
6,402
640
4,799
7,175
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
11
6 / 0 / 3
6,565
657
5,168
5,076
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
4,816
482
3,947
6,402
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 1
6,394
639
3,915
4,611
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
1 / 1 / 4
4,644
464
1,644
3,699
1,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babyloth2
Erlang Shen
8
0 / 4 / 0
4,621
462
2,219
6,486
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Grafeeki
Danzaburou
8
1 / 3 / 2
5,009
501
2,992
4,902
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 0
5,237
524
4,335
8,234
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Rangolin
Cerberus
9
2 / 0 / 1
5,062
506
5,111
7,291
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Tacohhhpants
Ah Puch
9
1 / 3 / 0
5,276
528
1,758
3,682
715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adums
Bellona
5
1
1
5.5
L
Erlang Shen
Babyloth2
Erlang Shen
0
4
0
0
L
Danzaburou
Grafeeki
Danzaburou
1
3
2
0.67
W
Mercury
6
0
3
7.5
W
0
2
2
0.5
L
1
5
0
0.2
L
Cerberus
Rangolin
Cerberus
2
0
1
2.5
W
3
1
1
3.5
L
Ah Puch
Tacohhhpants
Ah Puch
1
3
0
0.33
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
16,415
26,963
Taken
30,595
9,721
Mitigated
11,551
11,052
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adums
Bellona
4,799
2,390
0
4,085
7,175
3,953
108
0
7,175
0
30,776
L
Erlang Shen
Babyloth2
Erlang Shen
2,219
1,347
0
599
6,486
1,902
0
65
6,421
0
22,852
L
Danzaburou
Grafeeki
Danzaburou
2,992
1,348
0
1,185
4,902
1,243
36
1,992
2,910
0
19,697
W
Mercury
5,168
3,533
0
840
5,076
1,637
0
310
4,766
0
36,825
W
3,947
1,353
0
2,542
6,402
1,400
0
3,663
2,739
22,524
0
L
4,335
2,130
0
1,180
8,234
5,600
0
0
8,234
0
21,788
L
Cerberus
Rangolin
Cerberus
5,111
1,134
0
3,641
7,291
2,091
0
3,469
3,822
19,757
0
W
3,915
1,415
0
2,272
4,611
1,473
666
1,331
3,280
0
38,854
L
Ah Puch
Tacohhhpants
Ah Puch
1,758
519
0
475
3,682
715
58
65
3,617
14,875
0
W
Ymir
1,644
776
0
1,313
3,699
1,258
40
1,565
2,134
5,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
25,205
319
Minions Killed
212
0
Camps Cleared
0
919,933
Distance Traveled
855,232
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,402
640
77
8
0
173,914
1
L
Erlang Shen
4,621
462
47
5
0
202,774
2
L
Danzaburou
5,009
501
44
4
0
146,352
4
W
Mercury
6,565
657
76
8
0
222,501
2
W
Sol
4,816
482
47
5
0
182,992
0
L
Bellona
5,237
524
50
5
0
173,798
2
L
Cerberus
5,062
506
34
3
0
182,780
0
W
Anhur
6,394
639
109
11
0
155,476
2
L
Ah Puch
5,276
528
37
4
0
149,528
1
W
Ymir
4,644
464
10
1
0
185,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role