Player Matchup

Chiron
Chiron
Don Stydur
Chiron
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 34L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Joshuaaa08
Cthulhu
Level 15
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 4L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Kushtafah
Baron Samedi
Level 25
God Stats
6W - 5L
1,509 SR
Queue Stats
346W - 377L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Singed7518
Guan Yu
Level 25
God Stats
0W - 3L
1,237 SR
Queue Stats
48W - 46L
1,468 Elo+
Solo
Nemesis
Nemesis
yolox911
Nemesis
Level 10
God Stats
7W - 5L
1,275 SR
Queue Stats
8W - 7L
1,527 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,508 Elo+

VS

Team Averages
Level 26
1,617 SR
1,509 Elo+
Cthulhu
Cthulhu
DouggyFresh904
Cthulhu
Level 7
God Stats
7W - 5L
1,687 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 2
Bellona
Bellona
MissaChow
Bellona
Level 53
God Stats
14W - 12L
1,524 SR
Queue Stats
83W - 83L
1,541 Elo+
Party 2
Zeus
Zeus
NYARLOLATOTEP
Zeus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 27L
1,534 Elo+
Solo
Nemesis
Nemesis
iAut0
Nemesis
Level 26
God Stats
16W - 8L
1,689 SR
Queue Stats
199W - 171L
1,506 Elo+
Solo
Izanami
Izanami
soulzones
Izanami
Level 29
God Stats
6W - 5L
1,686 SR
Queue Stats
246W - 325L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Don Stydur
Chiron
5
1 / 0 / 1
3,932
492
532
744
171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Joshuaaa08
Cthulhu
5
0 / 3 / 1
3,831
479
1,990
5,114
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kushtafah
Baron Samedi
8
1 / 3 / 0
4,459
557
1,533
5,129
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Singed7518
Guan Yu
6
0 / 2 / 0
4,066
508
1,561
4,258
1,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
yolox911
Nemesis
5
1 / 1 / 0
3,961
495
663
2,563
567
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,723
590
1,337
3,295
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MissaChow
Bellona
9
4 / 1 / 1
5,489
686
4,239
5,624
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
5,864
733
2,625
2,141
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
iAut0
Nemesis
8
0 / 0 / 1
4,653
582
804
3,397
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
soulzones
Izanami
8
2 / 1 / 1
4,752
594
1,816
3,779
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Don Stydur
Chiron
1
0
1
1.5
W
1
1
2
2
L
Cthulhu
Joshuaaa08
Cthulhu
0
3
1
0.17
L
Baron Samedi
Kushtafah
Baron Samedi
1
3
0
0.33
W
Bellona
MissaChow
Bellona
4
1
1
4.5
W
2
0
1
2.5
L
Guan Yu
Singed7518
Guan Yu
0
2
0
0
W
Nemesis
iAut0
Nemesis
0
0
1
0.5
W
Izanami
soulzones
Izanami
2
1
1
2.5
L
Nemesis
yolox911
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,279
Damage
10,821
17,808
Taken
18,236
6,313
Mitigated
6,500
3,363
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Don Stydur
Chiron
532
43
90
250
744
171
0
192
552
0
8,981
W
1,337
214
0
520
3,295
1,330
0
263
2,942
11,237
0
L
Cthulhu
Joshuaaa08
Cthulhu
1,990
293
0
344
5,114
2,368
0
1,464
3,650
9,409
0
L
Baron Samedi
Kushtafah
Baron Samedi
1,533
49
0
1,129
5,129
1,813
0
1,430
3,699
17,096
0
W
Bellona
MissaChow
Bellona
4,239
1,996
0
3,070
5,624
2,718
608
839
4,743
0
24,042
W
2,625
342
0
766
2,141
616
856
563
1,470
38,380
0
L
Guan Yu
Singed7518
Guan Yu
1,561
212
0
1,550
4,258
1,394
0
0
4,258
0
12,350
W
Nemesis
iAut0
Nemesis
804
184
0
621
3,397
878
0
414
2,893
0
24,170
W
Izanami
soulzones
Izanami
1,816
1,166
0
1,342
3,779
958
0
994
2,665
0
18,489
L
Nemesis
yolox911
Nemesis
663
67
0
0
2,563
567
0
876
1,687
0
7,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,249
Gold Earned
25,481
114
Minions Killed
254
0
Camps Cleared
0
629,621
Distance Traveled
745,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,932
492
12
2
0
47,039
1
W
Cthulhu
4,723
590
20
3
0
135,965
0
L
Cthulhu
3,831
479
19
2
0
183,769
0
L
Baron Samedi
4,459
557
33
4
0
121,600
0
W
Bellona
5,489
686
54
7
0
135,485
2
W
Zeus
5,864
733
83
10
0
144,571
0
L
Guan Yu
4,066
508
36
5
0
108,263
2
W
Nemesis
4,653
582
57
7
0
184,194
1
W
Izanami
4,752
594
40
5
0
145,635
0
L
Nemesis
3,961
495
14
2
0
168,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role