Player Matchup

Bakasura
Bakasura
JohnnyHogLeg
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Mercy6216
Neith
Level 29
God Stats
5W - 7L
1,673 SR
Queue Stats
303W - 316L
1,510 Elo+
Solo
Zeus
Zeus
Quarantined6638
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,481 Elo+
Solo
Ra
Ra
cheekybih77
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,425 Elo+
Solo
Set
Set
illiyanagang
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,358 Elo+
Solo
Team Averages
Level 11
1,535 SR
1,455 Elo+

VS

Team Averages
Level 14
1,509 SR
1,417 Elo+
Terra
Terra
A BirthingCow
Terra
Level 29
God Stats
4W - 3L
1,665 SR
Queue Stats
9W - 19L
1,313 Elo+
Solo
Cerberus
Cerberus
Faze_Itz_FakeZz
Cerberus
Level 4
God Stats
6W - 4L
1,393 SR
Queue Stats
12W - 8L
1,404 Elo+
Party 1
Loki
Loki
PRTJustlnYT
Loki
Level 17
God Stats
22W - 28L
1,486 SR
Queue Stats
22W - 29L
1,442 Elo+
Solo
Guan Yu
Guan Yu
igor_rock931
Guan Yu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,489 Elo+
Party 1
Bellona
Bellona
roadriluanle
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JohnnyHogLeg
Bakasura
16
0 / 11 / 2
10,994
916
4,145
21,841
7,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
Mercy6216
Neith
17
6 / 1 / 2
12,982
1,082
30,227
11,025
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 15 / 4
10,455
871
12,680
18,092
5,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 6
11,823
985
14,905
15,246
9,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
1 / 13 / 4
11,213
934
15,114
21,971
10,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 25
13,227
1,102
15,718
21,244
14,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
18
1 / 1 / 16
10,998
917
5,438
11,475
12,550
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 9
13,474
1,123
12,012
14,695
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
igor_rock931
Guan Yu
19
7 / 3 / 22
12,505
1,042
13,669
17,091
19,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
roadriluanle
Bellona
20
21 / 2 / 17
14,207
1,184
33,638
20,419
19,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
135
9
Kills
46
46
Deaths
9
18
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
W
Cerberus
1
1
16
9
L
Bakasura
JohnnyHogLeg
Bakasura
0
11
2
0.09
L
Neith
Mercy6216
Neith
6
1
2
7
W
13
3
9
5.83
L
0
15
4
0.13
L
2
6
6
0.83
W
Guan Yu
igor_rock931
Guan Yu
7
3
22
6
L
1
13
4
0.23
W
Bellona
roadriluanle
Bellona
21
2
17
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
80,475
88,175
Taken
84,924
37,847
Mitigated
71,745
6,295
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,718
2,207
7,532
6,501
21,244
14,539
0
9,202
11,376
30,787
0
W
Cerberus
5,438
265
0
534
11,475
12,550
0
4,228
7,227
20,663
0
L
Bakasura
JohnnyHogLeg
Bakasura
4,145
2,163
0
466
21,841
7,280
0
5,727
16,114
0
7,782
L
Neith
Mercy6216
Neith
30,227
15,013
0
2,670
11,025
4,595
0
2,010
9,015
0
46,212
W
12,012
4,206
0
1,268
14,695
5,574
0
2,762
11,933
0
36,137
L
12,680
1,990
0
0
18,092
5,667
0
4,187
13,905
28,133
0
L
14,905
2,574
865
1,482
15,246
9,713
0
3,719
11,527
47,864
0
W
Guan Yu
igor_rock931
Guan Yu
13,669
1,705
2,779
1,780
17,091
19,718
0
4,819
12,188
0
24,505
L
15,114
6,035
0
812
21,971
10,592
0
5,513
16,458
0
40,139
W
Bellona
roadriluanle
Bellona
33,638
12,252
0
1,972
20,419
19,364
0
6,574
13,635
0
51,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,467
Gold Earned
64,411
203
Minions Killed
199
4
Camps Cleared
8
926,905
Distance Traveled
1,143,053
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,227
1,102
29
2
0
259,276
0
W
Cerberus
10,998
917
32
3
0
180,094
0
L
Bakasura
10,994
916
21
2
0
178,544
2
L
Neith
12,982
1,082
19
2
2
229,442
0
W
Loki
13,474
1,123
51
4
6
204,823
0
L
Zeus
10,455
871
45
4
0
137,355
2
L
Ra
11,823
985
80
7
0
164,368
5
W
Guan Yu
12,505
1,042
41
3
1
258,839
2
L
Set
11,213
934
38
3
2
217,196
0
W
Bellona
14,207
1,184
46
4
1
240,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role