Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlackBeatRose
Hel
Level 89
God Stats
11W - 4L
2,035 SR
Queue Stats
232W - 257L
1,463 Elo+
Solo
Scylla
Scylla
finok19845
Scylla
Level 26
God Stats
2W - 0L
1,310 SR
Queue Stats
47W - 98L
1,229 Elo+
Solo
Team Averages
Level 80
1,615 SR
1,398 Elo+

VS

Team Averages
Level 64
1,547 SR
1,474 Elo+
Nemesis
Nemesis
dan08cl
Nemesis
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
ne_zils
Thoth
Level 66
God Stats
5W - 5L
1,521 SR
Queue Stats
29W - 35L
1,433 Elo+
Solo
Izanami
Izanami
zZz_Ragnar_zZz
Izanami
Level 107
God Stats
10W - 12L
1,621 SR
Queue Stats
113W - 139L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 0 / 5
9,560
797
9,221
7,576
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 0 / 4
9,933
828
6,942
9,135
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
finok19845
Scylla
8
0 / 7 / 4
7,108
592
395
7,175
2,022

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
dan08cl
Nemesis
6
1 / 1 / 3
6,459
538
837
3,748
1,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
ne_zils
Thoth
10
3 / 6 / 4
7,856
655
9,584
6,408
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 3
8,456
705
4,416
9,853
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
7
7
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
5
8.5
W
5
0
4
7
L
Nemesis
dan08cl
Nemesis
1
1
3
2.5
W
Scylla
finok19845
Scylla
0
7
4
0.29
L
Thoth
ne_zils
Thoth
3
6
4
0.83
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
14,837
23,886
Taken
20,009
8,799
Mitigated
6,334
12,518
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,221
5,542
0
1,412
7,576
3,056
2,452
1,825
5,751
0
68,040
W
6,942
466
4,248
6,704
9,135
3,721
880
4,327
4,808
34,798
0
L
Nemesis
dan08cl
Nemesis
837
73
0
68
3,748
1,039
0
608
3,140
0
1,978
W
Scylla
finok19845
Scylla
395
58
0
154
7,175
2,022
10
3,762
3,413
1,486
0
L
Thoth
ne_zils
Thoth
9,584
240
0
420
6,408
1,846
0
3,283
3,125
28,774
0
L
4,416
3,394
0
2,499
9,853
3,449
0
3,482
6,371
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
22,771
160
Minions Killed
118
0
Camps Cleared
0
645,344
Distance Traveled
519,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,560
797
105
9
0
205,685
3
W
Hel
9,933
828
54
5
0
237,227
0
L
Nemesis
6,459
538
1
0
0
163,159
0
W
Scylla
7,108
592
1
0
0
202,432
1
L
Thoth
7,856
655
25
2
0
172,241
0
L
Izanami
8,456
705
92
8
0
184,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role