Player Matchup

Neith
Neith
Raphel_p3sadao
Neith
Level 29
God Stats
8W - 8L
1,468 SR
Queue Stats
109W - 112L
1,387 Elo+
Solo
Hades
Hades
ReaperKing2755
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
aG-AuXee
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
jollyrancher435
Zeus
Level 16
God Stats
2W - 0L
1,827 SR
Queue Stats
19W - 21L
1,373 Elo+
Solo
Yemoja
Yemoja
kelsiscout
Yemoja
Level 28
God Stats
7W - 8L
1,507 SR
Queue Stats
62W - 59L
1,436 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,439 Elo+

VS

Team Averages
Level 18
1,577 SR
1,460 Elo+
Yemoja
Yemoja
Banterlive
Yemoja
Level 29
God Stats
47W - 39L
1,583 SR
Queue Stats
215W - 225L
1,478 Elo+
Solo
Chang'e
Chang'e
Darth-_-Ice
Chang'e
Level 29
God Stats
5W - 3L
1,779 SR
Queue Stats
136W - 133L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Godzilla_Dirk
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
rca1021
Erlang Shen
Level 28
God Stats
21W - 17L
1,522 SR
Queue Stats
120W - 115L
1,404 Elo+
Party 1
Artemis
Artemis
spirt10_zs
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,298
484
5,411
6,524
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 1 / 0
4,110
316
64
592
148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 1
7,066
544
3,468
5,227
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 4 / 4
6,583
506
6,668
7,780
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
kelsiscout
Yemoja
10
1 / 1 / 4
6,103
469
2,197
7,925
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Banterlive
Yemoja
11
1 / 1 / 2
6,793
523
4,882
6,113
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Darth-_-Ice
Chang'e
11
3 / 1 / 1
7,006
539
5,850
7,688
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
6
1 / 11 / 0
5,075
390
1,782
11,152
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
rca1021
Erlang Shen
12
3 / 0 / 1
7,072
544
5,108
8,317
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
spirt10_zs
Artemis
7
0 / 6 / 2
5,147
396
1,480
6,522
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
8
10
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Banterlive
Yemoja
1
1
2
2
L
Chang'e
Darth-_-Ice
Chang'e
3
1
1
3.5
L
Guan Yu
1
11
0
0.09
W
3
1
1
3.5
W
0
1
0
0
W
4
3
1
1.5
W
6
4
4
2
W
Yemoja
kelsiscout
Yemoja
1
1
4
3
L
Erlang Shen
rca1021
Erlang Shen
3
0
1
3.5
L
Artemis
spirt10_zs
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
19,102
28,048
Taken
39,792
9,714
Mitigated
20,697
8,799
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Banterlive
Yemoja
4,882
413
147
1,054
6,113
3,929
1,210
2,224
3,889
30,989
0
L
Chang'e
Darth-_-Ice
Chang'e
5,850
788
400
4,080
7,688
2,628
1,137
4,137
3,493
33,589
0
L
Guan Yu
1,782
360
0
596
11,152
7,550
53
2,587
8,461
0
11,452
W
5,411
2,755
0
1,532
6,524
2,472
0
1,942
4,496
0
34,779
W
64
64
0
7
592
148
24
0
592
379
0
W
3,468
1,228
301
201
5,227
1,365
2,033
0
5,137
40,904
0
W
6,668
1,847
0
1,270
7,780
2,709
0
4,784
2,595
25,045
0
W
Yemoja
kelsiscout
Yemoja
2,197
396
2,415
3,073
7,925
3,020
456
3,444
4,279
13,540
0
L
Erlang Shen
rca1021
Erlang Shen
5,108
2,201
318
1,877
8,317
4,325
0
805
7,460
0
46,781
L
Artemis
spirt10_zs
Artemis
1,480
811
0
50
6,522
2,265
9
2,430
4,092
0
9,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
31,093
210
Minions Killed
264
0
Camps Cleared
0
993,710
Distance Traveled
1,203,682
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,793
523
51
4
0
224,840
1
L
Chang'e
7,006
539
90
7
0
235,717
0
L
Guan Yu
5,075
390
16
1
0
254,216
1
W
Neith
6,298
484
61
5
0
241,461
0
W
Hades
4,110
316
0
0
0
20,548
0
W
Ra
7,066
544
92
7
0
243,113
0
W
Zeus
6,583
506
36
3
0
250,950
0
W
Yemoja
6,103
469
21
2
0
237,638
0
L
Erlang Shen
7,072
544
84
6
0
250,490
1
L
Artemis
5,147
396
23
2
0
238,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role