Player Matchup

Geb
Geb
Atroniac
Geb
Level 28
God Stats
5W - 6L
1,471 SR
Queue Stats
78W - 72L
1,477 Elo+
Party 1
Loki
Loki
Chipz28
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
Jmages
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Ullr
Ullr
RCJGC
Ullr
Level 6
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 7L
1,375 Elo+
Solo
Kukulkan
Kukulkan
diamondolphin
Kukulkan
Level 24
God Stats
50W - 45L
1,501 SR
Queue Stats
144W - 159L
1,385 Elo+
Party 1
Team Averages
Level 18
1,538 SR
1,416 Elo+

VS

Team Averages
Level 24
1,531 SR
1,419 Elo+
Ra
Ra
DoctorWu94
Ra
Level 14
God Stats
26W - 36L
1,359 SR
Queue Stats
134W - 142L
1,317 Elo+
Solo
Arachne
Arachne
JRKthe3rd
Arachne
Level 27
God Stats
24W - 18L
1,523 SR
Queue Stats
67W - 49L
1,453 Elo+
Solo
Anhur
Anhur
Mathiasbn123
Anhur
Level 22
God Stats
2W - 2L
1,687 SR
Queue Stats
165W - 198L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
PurpleCrustation
Kumbhakarna
Level 29
God Stats
25W - 20L
1,587 SR
Queue Stats
75W - 71L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSilencer1104
Tsukuyomi
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
140W - 163L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
11,477
522
6,449
15,843
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Chipz28
Loki
5
0 / 1 / 0
7,478
340
0
1,241
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Jmages
Gilgamesh
18
3 / 5 / 3
12,364
562
11,259
17,205
14,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
RCJGC
Ullr
20
13 / 0 / 4
13,651
621
19,260
11,663
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
diamondolphin
Kukulkan
19
10 / 2 / 4
13,001
591
16,228
10,201
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 1
10,879
495
8,539
13,031
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
JRKthe3rd
Arachne
18
3 / 5 / 4
11,166
508
7,725
18,191
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
7,385
336
1,943
6,525
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
PurpleCrustation
Kumbhakarna
14
1 / 8 / 4
9,628
438
4,910
20,811
15,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TheSilencer1104
Tsukuyomi
16
5 / 6 / 2
10,782
490
11,867
16,649
12,982
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
11
12
Deaths
29
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
W
Loki
Chipz28
Loki
0
1
0
0
L
2
7
1
0.36
L
Arachne
JRKthe3rd
Arachne
3
5
4
1
W
Gilgamesh
Jmages
Gilgamesh
3
5
3
0.9
L
0
3
0
0
L
Kumbhakarna
PurpleCrustation
Kumbhakarna
1
8
4
0.38
W
Ullr
RCJGC
Ullr
13
0
4
15
L
Tsukuyomi
TheSilencer1104
Tsukuyomi
5
6
2
1
W
Kukulkan
diamondolphin
Kukulkan
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,196
Damage
34,984
56,153
Taken
75,207
37,489
Mitigated
40,996
11,828
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,449
1,022
0
1,672
15,843
11,639
2,010
6,713
8,953
32,906
0
W
Loki
Chipz28
Loki
0
0
0
371
1,241
215
0
0
1,241
0
5,522
L
8,539
1,098
239
2,697
13,031
5,404
604
5,429
7,512
66,284
0
L
Arachne
JRKthe3rd
Arachne
7,725
5,954
0
3,734
18,191
5,904
1,101
4,839
13,292
0
99,485
W
Gilgamesh
Jmages
Gilgamesh
11,259
4,606
0
5,422
17,205
14,845
4,491
1,872
15,243
0
76,345
L
1,943
1,253
0
1,469
6,525
1,627
0
1,376
5,149
0
19,749
L
Kumbhakarna
PurpleCrustation
Kumbhakarna
4,910
1,088
0
2,533
20,811
15,079
495
8,683
12,128
33,057
0
W
Ullr
RCJGC
Ullr
19,260
8,444
0
2,743
11,663
5,682
4,923
1,371
10,266
0
98,777
L
Tsukuyomi
TheSilencer1104
Tsukuyomi
11,867
4,225
0
1,532
16,649
12,982
468
2,350
13,969
0
55,174
W
Kukulkan
diamondolphin
Kukulkan
16,228
1,535
0
1,620
10,201
5,108
1,948
3,018
7,001
88,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
49,840
499
Minions Killed
465
0
Camps Cleared
0
1,665,772
Distance Traveled
1,769,054
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,477
522
46
2
0
405,208
6
W
Loki
7,478
340
15
1
0
60,321
0
L
Ra
10,879
495
131
6
0
404,540
1
L
Arachne
11,166
508
149
7
0
417,439
6
W
Gilgamesh
12,364
562
134
6
0
357,582
1
L
Anhur
7,385
336
42
2
0
198,397
0
L
Kumbhakarna
9,628
438
51
2
0
377,834
0
W
Ullr
13,651
621
150
7
0
441,198
1
L
Tsukuyomi
10,782
490
92
4
0
370,844
2
W
Kukulkan
13,001
591
154
7
0
401,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role