Player Matchup

Cthulhu
Cthulhu
IIIDreadIII
Cthulhu
Level 87
God Stats
23W - 13L
1,618 SR
Queue Stats
585W - 629L
1,376 Elo+
Solo
Chang'e
Chang'e
hellsing619
Chang'e
Level 43
God Stats
5W - 9L
1,413 SR
Queue Stats
229W - 355L
1,383 Elo+
Solo
Nemesis
Nemesis
xMajxstic-
Nemesis
Level 44
God Stats
5W - 4L
1,438 SR
Queue Stats
9W - 14L
1,279 Elo+
Solo
Team Averages
Level 58
1,490 SR
1,346 Elo+

VS

Team Averages
Level 75
1,593 SR
1,387 Elo+
Neith
Neith
Zero-AceO
Neith
Level 102
God Stats
1W - 3L
1,854 SR
Queue Stats
26W - 28L
1,603 Elo+
Solo
Zeus
Zeus
german0700
Zeus
Level 89
God Stats
1W - 2L
1,424 SR
Queue Stats
126W - 114L
1,425 Elo+
Solo
Olorun
Olorun
matiasreami
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIIDreadIII
Cthulhu
13
3 / 1 / 9
9,401
672
11,878
13,665
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
hellsing619
Chang'e
13
3 / 2 / 7
9,317
666
3,345
11,168
4,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
xMajxstic-
Nemesis
13
6 / 1 / 4
9,796
700
5,891
8,554
3,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zero-AceO
Neith
11
2 / 4 / 1
8,407
601
9,510
8,675
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 2
8,901
636
12,520
9,735
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
9
0 / 6 / 2
7,432
531
619
7,991
2,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IIIDreadIII
Cthulhu
3
1
9
7.5
L
Neith
Zero-AceO
Neith
2
4
1
0.63
L
2
2
2
1.5
W
Chang'e
hellsing619
Chang'e
3
2
7
3.25
L
Olorun
0
6
2
0.17
W
Nemesis
xMajxstic-
Nemesis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
22,649
33,387
Taken
26,401
17,863
Mitigated
8,206
17,978
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IIIDreadIII
Cthulhu
11,878
580
443
3,462
13,665
9,773
119
2,652
10,825
42,463
0
L
Neith
Zero-AceO
Neith
9,510
4,237
222
2,145
8,675
2,751
813
4,968
3,363
0
37,509
L
12,520
1,434
636
2,302
9,735
3,196
278
5,899
3,386
49,023
0
W
Chang'e
hellsing619
Chang'e
3,345
711
5,105
6,463
11,168
4,694
164
5,482
5,158
30,921
0
L
Olorun
619
619
0
30
7,991
2,259
176
3,416
4,365
3,069
0
W
Nemesis
xMajxstic-
Nemesis
5,891
2,866
1,101
1,404
8,554
3,396
832
4,072
4,154
0
15,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
24,740
131
Minions Killed
151
0
Camps Cleared
0
800,271
Distance Traveled
614,804
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,401
672
54
4
0
262,386
4
L
Neith
8,407
601
62
4
0
209,871
4
L
Zeus
8,901
636
85
6
0
220,889
3
W
Chang'e
9,317
666
38
3
0
224,908
0
L
Olorun
7,432
531
4
0
0
184,044
0
W
Nemesis
9,796
700
39
3
0
312,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role