Player Matchup

Arachne
Arachne
Fl4ffyUnicorn
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,563 Elo+
Solo
Hel
Hel
Sarrocky
Hel
Level 19
God Stats
3W - 4L
1,369 SR
Queue Stats
6W - 26L
1,320 Elo+
Solo
Bellona
Bellona
Shaladir
Bellona
Level 7
God Stats
7W - 8L
1,297 SR
Queue Stats
24W - 23L
1,415 Elo+
Solo
Hou Yi
Hou Yi
enriquemiras02
Hou Yi
Level 28
God Stats
11W - 7L
1,569 SR
Queue Stats
72W - 48L
1,541 Elo+
Solo
Ra
Ra
magiikz77
Ra
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,471 Elo+

VS

Team Averages
Level 17
1,527 SR
1,412 Elo+
Chang'e
Chang'e
Lososin
Chang'e
Level 15
God Stats
1W - 1L
1,653 SR
Queue Stats
27W - 24L
1,621 Elo+
Party 2
Anhur
Anhur
MaGiCc45
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,199 Elo+
Party 1
Vamana
Vamana
cyrkas-xerses-
Vamana
Level 13
God Stats
1W - 4L
1,432 SR
Queue Stats
59W - 58L
1,078 Elo+
Party 1
Aphrodite
Aphrodite
lapplander121
Aphrodite
Level 7
God Stats
10W - 8L
1,552 SR
Queue Stats
17W - 14L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xYAKUZAx
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 24L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
27 / 3 / 10
20,236
653
47,793
37,763
23,644
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 8 / 10
12,743
411
6,760
19,461
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Shaladir
Bellona
20
4 / 6 / 13
15,003
484
15,892
33,589
33,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 5 / 15
15,360
495
22,983
18,843
7,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 7 / 22
17,775
573
42,302
34,343
16,914
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lososin
Chang'e
19
5 / 13 / 10
12,967
418
13,790
30,925
28,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MaGiCc45
Anhur
20
11 / 8 / 6
13,999
452
30,899
39,285
17,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 10 / 9
13,535
437
20,272
39,918
50,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
lapplander121
Aphrodite
20
4 / 6 / 11
14,485
467
28,224
28,334
19,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
xYAKUZAx
Ah Muzen Cab
18
4 / 11 / 8
12,777
412
14,450
26,026
12,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
48
Kills
29
29
Deaths
48
70
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
27
3
10
10.67
L
Chang'e
Lososin
Chang'e
5
13
10
0.77
L
Anhur
MaGiCc45
Anhur
11
8
6
1.75
W
3
8
10
1
W
Bellona
Shaladir
Bellona
4
6
13
1.75
L
5
10
9
0.95
W
6
5
15
2.7
L
Aphrodite
lapplander121
Aphrodite
4
6
11
1.58
W
8
7
22
2.71
L
Ah Muzen Cab
xYAKUZAx
Ah Muzen Cab
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,730
Damage
107,635
143,999
Taken
164,488
94,379
Mitigated
128,792
71,549
Healing
66,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
47,793
36,457
0
17,512
37,763
23,644
2,601
10,994
26,613
0
182,048
L
Chang'e
Lososin
Chang'e
13,790
1,459
8,556
8,951
30,925
28,634
321
6,047
24,658
52,689
0
L
Anhur
MaGiCc45
Anhur
30,899
16,804
0
11,020
39,285
17,821
960
12,109
26,818
0
113,506
W
6,760
1,396
12,659
8,129
19,461
12,696
1,410
8,012
11,285
37,798
0
W
Bellona
Shaladir
Bellona
15,892
5,443
0
9,061
33,589
33,550
1,177
6,719
26,734
110
90,689
L
20,272
12,323
0
11,205
39,918
50,634
324
11,492
28,154
88
62,078
W
22,983
10,259
1,227
4,408
18,843
7,575
6,570
6,800
11,841
0
88,757
L
Aphrodite
lapplander121
Aphrodite
28,224
1,307
7,471
15,641
28,334
19,111
335
11,202
16,702
113,546
0
W
42,302
6,481
4,658
13,895
34,343
16,914
1,544
10,762
23,357
157,635
0
L
Ah Muzen Cab
xYAKUZAx
Ah Muzen Cab
14,450
5,524
0
3,331
26,026
12,592
1,256
7,525
18,329
0
76,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,117
Gold Earned
67,763
798
Minions Killed
612
0
Camps Cleared
0
2,867,736
Distance Traveled
2,605,152
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,236
653
215
7
0
696,154
12
L
Chang'e
12,967
418
83
3
0
492,065
2
L
Anhur
13,999
452
134
4
0
523,928
1
W
Hel
12,743
411
65
2
0
518,330
0
W
Bellona
15,003
484
135
4
0
527,913
2
L
Vamana
13,535
437
103
3
0
544,982
3
W
Hou Yi
15,360
495
141
5
0
572,938
3
L
Aphrodite
14,485
467
180
6
0
560,305
1
W
Ra
17,775
573
242
8
0
552,401
5
L
Ah Muzen Cab
12,777
412
112
4
0
483,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role