Player Matchup

Danzaburou
Danzaburou
Deezelia
Danzaburou
Level 89
God Stats
5W - 3L
1,665 SR
Queue Stats
84W - 74L
1,443 Elo+
Party 1
Bellona
Bellona
KezoBlackblood
Bellona
Level 89
God Stats
6W - 7L
1,474 SR
Queue Stats
144W - 185L
1,377 Elo+
Party 1
Zeus
Zeus
TheRedBaron-WWI
Zeus
Level 122
God Stats
3W - 1L
1,197 SR
Queue Stats
51W - 53L
1,556 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,459 Elo+

VS

Team Averages
Level 15
1,478 SR
1,213 Elo+
Chang'e
Chang'e
Sourredapples
Chang'e
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,341 Elo+
Solo
Arachne
Arachne
TTV_animeweeb561
Arachne
Level 18
God Stats
0W - 2L
1,241 SR
Queue Stats
54W - 98L
1,103 Elo+
Party 2
Cthulhu
Cthulhu
hitmain11007
Cthulhu
Level 23
God Stats
8W - 7L
1,693 SR
Queue Stats
108W - 178L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deezelia
Danzaburou
13
9 / 1 / 13
10,010
910
9,956
5,042
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 0 / 17
9,441
858
5,797
8,450
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
11 / 1 / 13
10,294
936
16,368
6,093
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 6 / 2
6,594
599
4,648
10,476
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 12 / 2
6,402
582
3,273
12,493
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
hitmain11007
Cthulhu
11
2 / 7 / 0
7,327
666
6,451
14,256
5,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
25
Kills
2
2
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deezelia
Danzaburou
9
1
13
15.5
W
5
0
17
13.5
L
Chang'e
0
6
2
0.17
L
0
12
2
0.08
W
11
1
13
17.5
L
Cthulhu
hitmain11007
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,121
Damage
14,372
19,585
Taken
37,225
11,664
Mitigated
13,997
3,760
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deezelia
Danzaburou
9,956
5,378
0
1,034
5,042
2,118
1,078
3,370
1,672
0
37,790
W
5,797
1,286
0
122
8,450
7,281
238
4,239
4,211
0
14,702
L
Chang'e
4,648
127
478
2,120
10,476
3,231
0
5,260
5,216
17,161
0
L
3,273
1,813
0
454
12,493
4,890
0
4,359
8,134
0
9,059
W
16,368
3,155
0
2,604
6,093
2,265
640
3,546
2,547
60,138
0
L
Cthulhu
hitmain11007
Cthulhu
6,451
339
391
2,333
14,256
5,876
0
6,849
7,407
26,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
20,323
166
Minions Killed
89
0
Camps Cleared
0
611,980
Distance Traveled
500,635
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,010
910
62
6
0
200,409
2
W
Bellona
9,441
858
18
2
0
215,114
0
L
Chang'e
6,594
599
29
3
0
147,655
0
L
Arachne
6,402
582
13
1
0
174,991
0
W
Zeus
10,294
936
86
8
0
196,457
2
L
Cthulhu
7,327
666
47
4
0
177,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role