Player Matchup

Chaac
Chaac
AMG_tokmakidis
Chaac
Level 27
God Stats
4W - 9L
1,329 SR
Queue Stats
10W - 17L
1,227 Elo+
Party 2
Ymir
Ymir
NICKTHEGREEK520
Ymir
Level 33
God Stats
0W - 3L
1,443 SR
Queue Stats
11W - 11L
1,309 Elo+
Party 2
Janus
Janus
dimlazar
Janus
Level 65
God Stats
0W - 2L
1,434 SR
Queue Stats
11W - 18L
1,272 Elo+
Party 2
Team Averages
Level 42
1,402 SR
1,269 Elo+

VS

Team Averages
Level 72
1,542 SR
1,251 Elo+
Bacchus
Bacchus
FeliiX32_
Bacchus
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
26W - 58L
1,092 Elo+
Party 1
Chang'e
Chang'e
WhiteScreamTR
Chang'e
Level 156
God Stats
14W - 8L
1,625 SR
Queue Stats
626W - 666L
1,543 Elo+
Solo
Artemis
Artemis
XAMAN2036
Artemis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,195
620
4,178
8,244
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 4
6,526
653
3,794
13,579
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
dimlazar
Janus
9
3 / 5 / 0
6,736
674
8,667
6,773
2,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FeliiX32_
Bacchus
9
1 / 2 / 8
7,243
724
4,094
10,352
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
12
8 / 2 / 4
8,682
868
10,756
8,334
2,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
XAMAN2036
Artemis
11
4 / 0 / 8
7,675
768
8,971
6,383
2,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Bacchus
FeliiX32_
Bacchus
1
2
8
2.5
L
0
4
4
0.5
W
Chang'e
8
2
4
5
W
Artemis
XAMAN2036
Artemis
4
0
8
8
L
Janus
dimlazar
Janus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
23,821
28,596
Taken
25,069
15,087
Mitigated
11,356
6,679
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,178
294
453
1,155
8,244
6,572
0
4,532
3,712
0
15,990
W
Bacchus
FeliiX32_
Bacchus
4,094
375
571
3,501
10,352
6,734
131
4,917
5,165
10,556
0
L
3,794
451
613
3,587
13,579
6,328
0
6,597
6,982
9,931
0
W
Chang'e
10,756
988
3,348
4,672
8,334
2,514
989
3,721
4,553
30,615
0
W
Artemis
XAMAN2036
Artemis
8,971
3,794
651
1,944
6,383
2,108
2,090
3,855
2,468
0
22,752
L
Janus
dimlazar
Janus
8,667
1,300
398
473
6,773
2,187
0
3,754
3,019
25,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,457
Gold Earned
23,600
79
Minions Killed
85
0
Camps Cleared
0
417,690
Distance Traveled
473,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,195
620
21
2
0
145,711
1
W
Bacchus
7,243
724
10
1
0
150,038
0
L
Ymir
6,526
653
14
1
0
138,169
1
W
Chang'e
8,682
868
29
3
0
171,795
4
W
Artemis
7,675
768
46
5
0
151,239
0
L
Janus
6,736
674
44
4
0
133,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role