Player Matchup

Osiris
Osiris
Bass_CrewZ
Osiris
Level 24
God Stats
11W - 8L
1,616 SR
Queue Stats
67W - 73L
1,410 Elo+
Party 1
Pele
Pele
King-Junez_07
Pele
Level 28
God Stats
18W - 33L
1,273 SR
Queue Stats
40W - 60L
1,311 Elo+
Party 1
Zeus
Zeus
TOOTHFAAIRY
Zeus
Level 22
God Stats
1W - 2L
1,275 SR
Queue Stats
21W - 39L
1,218 Elo+
Party 1
Cernunnos
Cernunnos
YoungMello2116
Cernunnos
Level 17
God Stats
8W - 7L
1,612 SR
Queue Stats
17W - 24L
1,324 Elo+
Party 1
Ymir
Ymir
its-D-K9
Ymir
Level 26
God Stats
12W - 9L
1,394 SR
Queue Stats
87W - 111L
1,417 Elo+
Party 1
Team Averages
Level 23
1,434 SR
1,336 Elo+

VS

Team Averages
Level 11
1,492 SR
1,365 Elo+
King Arthur
King Arthur
BlackFire953
King Arthur
Level 7
God Stats
9W - 9L
1,360 SR
Queue Stats
51W - 84L
1,218 Elo+
Solo
Mercury
Mercury
RV12
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,259 Elo+
Solo
Camazotz
Camazotz
TW_A0alco0A
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Artemis
Artemis
fuzzy_lumkins001
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
gogglesgallade
Artio
Level 29
God Stats
11W - 7L
1,599 SR
Queue Stats
74W - 79L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bass_CrewZ
Osiris
19
6 / 3 / 4
11,957
598
8,396
11,181
10,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
18 / 0 / 4
12,393
620
11,639
11,699
4,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 11
10,661
533
12,376
10,440
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
YoungMello2116
Cernunnos
16
11 / 2 / 9
10,807
540
18,131
14,173
6,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
16
9 / 1 / 17
11,880
594
11,269
18,619
21,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackFire953
King Arthur
12
2 / 11 / 3
8,051
403
9,090
20,597
10,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
RV12
Mercury
10
1 / 12 / 2
7,370
369
1,933
13,568
3,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
TW_A0alco0A
Camazotz
11
1 / 10 / 2
7,104
355
5,594
16,641
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 11 / 4
7,796
390
11,542
14,527
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 2
10,550
528
9,492
16,187
8,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
47
Kills
8
8
Deaths
47
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bass_CrewZ
Osiris
6
3
4
2.67
L
King Arthur
BlackFire953
King Arthur
2
11
3
0.32
W
18
0
4
20
L
Mercury
RV12
Mercury
1
12
2
0.17
W
3
2
11
4.25
L
Camazotz
TW_A0alco0A
Camazotz
1
10
2
0.2
W
Cernunnos
YoungMello2116
Cernunnos
11
2
9
7.75
L
1
11
4
0.27
L
3
3
2
1.33
W
Ymir
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,811
Damage
37,651
66,112
Taken
81,520
47,197
Mitigated
32,989
20,974
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bass_CrewZ
Osiris
8,396
4,643
183
3,521
11,181
10,575
1,943
796
10,385
0
66,622
L
King Arthur
BlackFire953
King Arthur
9,090
1,417
0
1,017
20,597
10,039
0
4,939
15,658
0
31,175
W
11,639
3,158
0
1,023
11,699
4,853
2,938
693
11,006
0
86,031
L
Mercury
RV12
Mercury
1,933
116
0
0
13,568
3,262
236
3,416
10,152
0
21,838
W
12,376
4,881
0
2,185
10,440
3,605
2,825
301
10,139
52,003
0
L
Camazotz
TW_A0alco0A
Camazotz
5,594
1,348
0
3,349
16,641
4,956
0
4,956
11,685
0
24,729
W
Cernunnos
YoungMello2116
Cernunnos
18,131
11,048
901
6,768
14,173
6,781
1,152
3,426
10,747
0
60,047
L
11,542
5,457
0
90
14,527
5,878
374
5,600
8,927
0
45,409
L
9,492
180
2,632
5,846
16,187
8,854
0
4,734
11,453
35,485
0
W
Ymir
11,269
2,631
371
6,022
18,619
21,383
646
4,276
14,343
48,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
40,871
518
Minions Killed
269
0
Camps Cleared
0
1,738,979
Distance Traveled
1,530,697
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,957
598
142
7
0
328,550
5
L
King Arthur
8,051
403
67
3
0
321,666
0
W
Pele
12,393
620
134
7
0
436,907
5
L
Mercury
7,370
369
39
2
0
306,420
0
W
Zeus
10,661
533
103
5
0
291,744
1
L
Camazotz
7,104
355
38
2
0
247,387
4
W
Cernunnos
10,807
540
85
4
0
325,775
0
L
Artemis
7,796
390
60
3
0
273,369
0
L
Artio
10,550
528
65
3
0
381,855
5
W
Ymir
11,880
594
54
3
0
356,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role