Player Matchup

Ares
Ares
Crelier23
Ares
Level 11
God Stats
0W - 3L
1,245 SR
Queue Stats
55W - 48L
1,414 Elo+
Solo
Zeus
Zeus
DrazzyR2L2
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 1
Tiamat
Tiamat
FumanteComCancer
Tiamat
Level 27
God Stats
25W - 9L
1,872 SR
Queue Stats
477W - 290L
1,573 Elo+
Solo
Ullr
Ullr
MddDutra85
Ullr
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
6W - 14L
1,375 Elo+
Party 1
Loki
Loki
yanpereira
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,219 Elo+
Party 1
Team Averages
Level 12
1,484 SR
1,351 Elo+

VS

Team Averages
Level 16
1,669 SR
1,509 Elo+
Ares
Ares
Bart7242019
Ares
Level 22
God Stats
5W - 0L
1,946 SR
Queue Stats
38W - 44L
1,476 Elo+
Solo
Merlin
Merlin
FerBarkZ
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
JhaoG
Zhong Kui
Level 13
God Stats
9W - 5L
1,425 SR
Queue Stats
112W - 93L
1,373 Elo+
Solo
Medusa
Medusa
LampiãoX
Medusa
Level 16
God Stats
2W - 0L
1,684 SR
Queue Stats
14W - 6L
1,605 Elo+
Solo
Da Ji
Da Ji
MíísWonderLand
Da Ji
Level 20
God Stats
35W - 31L
1,789 SR
Queue Stats
109W - 85L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 4
7,518
358
5,647
13,211
7,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 15 / 4
7,588
361
3,540
12,420
3,242
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
11 / 3 / 2
13,481
642
22,654
12,129
9,411
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 13 / 2
8,736
416
3,137
17,607
7,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 15 / 3
6,754
322
3,635
14,686
6,518
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 23
11,725
558
9,344
17,083
14,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
FerBarkZ
Merlin
17
17 / 7 / 10
12,023
573
14,333
10,223
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
JhaoG
Zhong Kui
19
3 / 3 / 6
12,512
596
9,946
14,393
10,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LampiãoX
Medusa
20
12 / 0 / 6
13,152
626
9,234
11,845
5,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
11 / 2 / 8
12,218
582
10,760
12,709
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
15
Kills
45
49
Deaths
15
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
L
Ares
1
3
4
1
L
1
15
4
0.2
W
Merlin
FerBarkZ
Merlin
17
7
10
3.14
L
11
3
2
4
W
Zhong Kui
JhaoG
Zhong Kui
3
3
6
2
W
Medusa
LampiãoX
Medusa
12
0
6
15
L
2
13
2
0.23
W
11
2
8
7.5
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
53,617
70,053
Taken
66,253
33,532
Mitigated
41,457
3,830
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,344
594
0
2,976
17,083
14,051
461
10,211
6,602
29,607
0
L
Ares
5,647
65
0
507
13,211
7,322
0
8,845
4,302
17,525
0
L
3,540
1,304
0
438
12,420
3,242
13
6,606
5,550
19,028
0
W
Merlin
FerBarkZ
Merlin
14,333
1,004
0
463
10,223
3,403
138
5,752
4,225
67,700
0
L
22,654
1,499
0
1,646
12,129
9,411
20
5,634
6,269
106,624
0
W
Zhong Kui
JhaoG
Zhong Kui
9,946
1,562
0
6,677
14,393
10,856
6,380
8,283
5,910
87,164
0
W
Medusa
LampiãoX
Medusa
9,234
4,745
0
7,057
11,845
5,252
3,195
3,303
8,442
0
105,419
L
3,137
1,938
0
1,239
17,607
7,039
803
6,251
11,156
0
32,336
W
10,760
3,734
0
1,413
12,709
7,895
0
3,280
9,233
0
81,633
L
3,635
946
0
0
14,686
6,518
0
5,328
9,153
0
20,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
61,630
314
Minions Killed
650
0
Camps Cleared
0
1,616,098
Distance Traveled
1,851,385
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,725
558
44
2
0
386,507
2
L
Ares
7,518
358
14
1
0
378,742
2
L
Zeus
7,588
361
22
1
0
284,810
2
W
Merlin
12,023
573
120
6
0
376,265
6
L
Tiamat
13,481
642
195
9
0
419,566
1
W
Zhong Kui
12,512
596
196
9
0
320,421
1
W
Medusa
13,152
626
161
8
0
374,269
3
L
Ullr
8,736
416
49
2
0
259,758
2
W
Da Ji
12,218
582
129
6
0
393,923
1
L
Loki
6,754
322
34
2
0
273,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role