Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AHAH-XD_LOL-Tmor
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
Kk-jodn34
Gilgamesh
Level 2
God Stats
18W - 9L
1,500 SR
Queue Stats
287W - 163L
1,760 Elo+
Solo
Cabrakan
Cabrakan
anishgce
Cabrakan
Level 23
God Stats
3W - 1L
1,775 SR
Queue Stats
328W - 380L
1,272 Elo+
Solo
Artemis
Artemis
zOrigin-
Artemis
Level 4
God Stats
0W - 2L
1,315 SR
Queue Stats
8W - 10L
1,215 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,481 Elo+

VS

Team Averages
Level 19
1,393 SR
1,441 Elo+
Ganesha
Ganesha
Glatz_is_back
Ganesha
Level 24
God Stats
8W - 9L
1,473 SR
Queue Stats
86W - 57L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Master-_-spectre
Guan Yu
Level 15
God Stats
1W - 2L
1,162 SR
Queue Stats
167W - 192L
1,352 Elo+
Solo
Thanatos
Thanatos
dgon809
Thanatos
Level 22
God Stats
8W - 12L
1,128 SR
Queue Stats
143W - 145L
1,298 Elo+
Solo
Danzaburou
Danzaburou
kingRick007
Danzaburou
Level 25
God Stats
5W - 5L
1,692 SR
Queue Stats
233W - 197L
1,551 Elo+
Solo
Merlin
Merlin
l--king-arthur-l
Merlin
Level 8
God Stats
4W - 6L
1,509 SR
Queue Stats
122W - 108L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 3 / 4
8,392
420
4,745
14,846
10,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 2 / 0
10,372
519
6,843
15,113
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kk-jodn34
Gilgamesh
17
7 / 4 / 1
10,357
518
16,737
18,551
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
anishgce
Cabrakan
13
0 / 6 / 1
7,953
398
3,872
15,099
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
zOrigin-
Artemis
12
1 / 8 / 2
7,767
388
4,654
11,280
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 18
10,804
540
11,408
10,507
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 9
10,155
508
12,619
18,950
22,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
dgon809
Thanatos
16
4 / 5 / 3
10,236
512
6,325
12,864
4,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
kingRick007
Danzaburou
19
4 / 2 / 3
12,225
611
9,843
11,379
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 2
13,261
663
13,887
10,501
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
13
Kills
23
23
Deaths
13
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
4
1
L
4
2
0
2
W
Ganesha
0
1
18
9
L
Gilgamesh
Kk-jodn34
Gilgamesh
7
4
1
1.88
W
7
3
9
3.83
L
Cabrakan
anishgce
Cabrakan
0
6
1
0.08
W
Thanatos
dgon809
Thanatos
4
5
3
1.1
W
Danzaburou
kingRick007
Danzaburou
4
2
3
2.75
W
8
2
2
4.5
L
Artemis
zOrigin-
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
54,082
74,889
Taken
64,201
38,887
Mitigated
45,657
14,455
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,745
1,083
1,710
5,060
14,846
10,208
503
4,459
9,955
0
40,512
L
6,843
4,660
0
3,281
15,113
5,478
0
4,044
10,901
0
73,763
W
Ganesha
11,408
791
0
1,766
10,507
9,650
497
799
9,708
41,272
0
L
Gilgamesh
Kk-jodn34
Gilgamesh
16,737
4,710
0
1,656
18,551
8,669
0
8,802
9,237
0
68,638
W
12,619
2,854
1,739
5,480
18,950
22,386
628
308
18,180
0
45,586
L
Cabrakan
anishgce
Cabrakan
3,872
751
0
1,167
15,099
12,398
0
5,096
9,841
21,348
0
W
Thanatos
dgon809
Thanatos
6,325
739
463
7,697
12,864
4,993
3,151
153
12,711
0
55,874
W
Danzaburou
kingRick007
Danzaburou
9,843
5,968
0
6,249
11,379
4,460
2,864
1,903
9,222
0
90,903
W
13,887
1,765
0
3,633
10,501
4,168
0
709
9,442
108,078
0
L
Artemis
zOrigin-
Artemis
4,654
2,241
0
1,581
11,280
2,134
279
2,309
8,634
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
56,681
425
Minions Killed
577
0
Camps Cleared
0
1,793,401
Distance Traveled
1,913,139
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,392
420
82
4
0
344,358
4
L
Bakasura
10,372
519
143
7
0
440,748
0
W
Ganesha
10,804
540
21
1
0
384,893
7
L
Gilgamesh
10,357
518
111
6
0
396,261
2
W
Guan Yu
10,155
508
87
4
0
413,768
8
L
Cabrakan
7,953
398
38
2
0
311,511
1
W
Thanatos
10,236
512
114
6
0
408,246
2
W
Danzaburou
12,225
611
160
8
0
355,350
7
W
Merlin
13,261
663
195
10
0
350,882
7
L
Artemis
7,767
388
51
3
0
300,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role