Player Matchup

Anhur
Anhur
JeffreyHoogan
Anhur
Level 26
God Stats
4W - 3L
1,547 SR
Queue Stats
129W - 82L
1,625 Elo+
Solo
Mercury
Mercury
KuuuVampir
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,406 Elo+
Solo
Eset
Eset
MagicTheRisen
Eset
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 137L
1,303 Elo+
Solo
Hades
Hades
NYARLOLATOTEP
Hades
Level 16
God Stats
1W - 2L
1,314 SR
Queue Stats
45W - 27L
1,529 Elo+
Solo
Osiris
Osiris
SoloDiff1337
Osiris
Level 7
God Stats
5W - 3L
1,840 SR
Queue Stats
46W - 46L
1,660 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,505 Elo+

VS

Team Averages
Level 17
1,477 SR
1,550 Elo+
Cthulhu
Cthulhu
DouggyFresh904
Cthulhu
Level 7
God Stats
7W - 5L
1,629 SR
Queue Stats
10W - 7L
1,617 Elo+
Party 1
Loki
Loki
Euduardi
Loki
Level 3
God Stats
7W - 3L
1,372 SR
Queue Stats
9W - 7L
1,417 Elo+
Solo
Danzaburou
Danzaburou
MissaChow
Danzaburou
Level 53
God Stats
6W - 3L
1,608 SR
Queue Stats
83W - 83L
1,541 Elo+
Party 1
Nemesis
Nemesis
NorieBlackheart
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,473 Elo+
Solo
Hel
Hel
Rangolin
Hel
Level 16
God Stats
1W - 3L
1,278 SR
Queue Stats
48W - 33L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,391
678
1,824
3,452
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
KuuuVampir
Mercury
5
1 / 3 / 0
3,349
670
1,436
3,679
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 1
3,231
646
1,057
2,552
622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 3 / 0
3,375
675
1,430
4,610
2,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
1
0 / 0 / 0
2,547
509
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,191
638
1,369
2,673
557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
6
0 / 0 / 2
3,805
761
14
1,779
455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
MissaChow
Danzaburou
6
3 / 0 / 0
3,823
765
2,415
2,765
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 3
3,513
703
708
1,923
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
6 / 0 / 0
4,976
995
4,903
3,071
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Loki
0
0
2
1
L
1
2
0
0.5
L
Mercury
KuuuVampir
Mercury
1
3
0
0.33
L
0
1
1
0.5
W
Danzaburou
MissaChow
Danzaburou
3
0
0
3
L
0
3
0
0
W
0
1
3
1.5
W
6
0
0
6
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,747
Damage
9,409
14,293
Taken
12,211
4,762
Mitigated
2,957
4,096
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,369
246
0
1,020
2,673
557
0
497
2,176
6,278
0
W
Loki
14
0
0
235
1,779
455
1,003
0
1,779
0
11,910
L
1,824
1,407
0
906
3,452
718
0
765
2,687
0
11,672
L
Mercury
KuuuVampir
Mercury
1,436
811
0
0
3,679
965
0
1,410
2,269
0
10,484
L
1,057
453
0
1,244
2,552
622
0
531
2,021
10,511
0
W
Danzaburou
MissaChow
Danzaburou
2,415
1,073
0
1,465
2,765
506
0
560
2,205
0
12,144
L
1,430
171
0
1,946
4,610
2,457
0
3,566
1,044
15,158
0
W
708
252
0
648
1,923
520
232
147
1,776
0
6,513
W
4,903
1,173
261
2,010
3,071
919
138
1,283
1,788
25,293
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,893
Gold Earned
19,308
94
Minions Killed
129
0
Camps Cleared
0
392,776
Distance Traveled
516,229
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,191
638
9
2
0
106,120
0
W
Loki
3,805
761
39
8
0
102,161
3
L
Anhur
3,391
678
25
5
0
91,303
1
L
Mercury
3,349
670
22
4
0
103,013
1
L
Eset
3,231
646
19
4
0
100,991
1
W
Danzaburou
3,823
765
19
4
0
89,787
1
L
Hades
3,375
675
28
6
0
97,469
0
W
Nemesis
3,513
703
17
3
0
102,619
0
W
Hel
4,976
995
45
9
0
115,542
0
L
Osiris
2,547
509
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role