Player Matchup

Mercury
Mercury
ComeHonorGhoul
Mercury
Level 24
God Stats
2W - 2L
1,373 SR
Queue Stats
47W - 52L
1,385 Elo+
Solo
Ymir
Ymir
SLEM-Michael-
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,253 Elo+
Solo
Neith
Neith
Xavierflow23
Neith
Level 24
God Stats
5W - 1L
1,779 SR
Queue Stats
280W - 336L
1,302 Elo+
Solo
Nemesis
Nemesis
tabular-ravine
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Hercules
Hercules
木尘iii
Hercules
Level 26
God Stats
3W - 2L
1,576 SR
Queue Stats
140W - 147L
1,597 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,413 Elo+

VS

Team Averages
Level 10
1,452 SR
1,478 Elo+
Cabrakan
Cabrakan
LinksMindCrafts
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Step_Bro_Maku
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Ne Zha
Ne Zha
airafevo
Ne Zha
Level 11
God Stats
1W - 7L
1,227 SR
Queue Stats
20W - 34L
1,277 Elo+
Solo
Bellona
Bellona
yonsanas16
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
幸甚至灾
Chang'e
Level 6
God Stats
47W - 34L
1,534 SR
Queue Stats
167W - 165L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 13
17,879
1,052
40,358
24,461
11,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 9 / 19
14,950
879
11,165
25,872
12,414
20
11 / 1 / 11
16,535
973
9,106
6,581
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 7 / 20
15,434
908
13,030
22,559
9,023
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
木尘iii
Hercules
20
10 / 0 / 20
17,693
1,041
31,999
34,892
43,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
0 / 4 / 3
12,695
747
1,998
8,787
5,551
20
3 / 18 / 8
15,416
907
22,020
29,224
14,503
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ne Zha
airafevo
Ne Zha
18
0 / 5 / 4
12,961
762
2,876
6,831
2,601
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
yonsanas16
Bellona
20
8 / 4 / 11
17,044
1,003
31,100
39,598
55,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
幸甚至灾
Chang'e
20
9 / 10 / 7
17,096
1,006
45,224
33,258
17,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
53
41
Kills
20
20
Deaths
41
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
16
3
13
7.5
L
Cabrakan
0
4
3
0.38
W
2
9
19
1.28
L
3
18
8
0.39
W
11
1
11
16.5
L
Ne Zha
airafevo
Ne Zha
0
5
4
0.4
W
2
7
20
1.71
L
Bellona
yonsanas16
Bellona
8
4
11
3.38
L
Chang'e
幸甚至灾
Chang'e
9
10
7
1.25
W
Hercules
木尘iii
Hercules
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,658
Damage
103,218
114,365
Taken
117,698
79,066
Mitigated
96,145
16,364
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,358
28,563
0
2,508
24,461
11,923
0
11,461
12,816
0
63,955
L
Cabrakan
1,998
84
0
0
8,787
5,551
0
1,855
6,932
5,455
0
W
11,165
3,312
0
0
25,872
12,414
0
12,847
13,025
22,172
0
L
22,020
4,415
0
0
29,224
14,503
0
2,460
26,764
0
37,402
W
9,106
4,913
0
856
6,581
2,537
0
1,452
5,129
0
19,922
L
Ne Zha
airafevo
Ne Zha
2,876
764
0
669
6,831
2,601
0
748
6,083
0
17,730
W
13,030
3,287
183
1,371
22,559
9,023
0
10,319
12,240
0
40,119
L
Bellona
yonsanas16
Bellona
31,100
10,903
784
4,147
39,598
55,984
0
4,312
33,764
9,908
51,679
L
Chang'e
幸甚至灾
Chang'e
45,224
3,427
4,536
9,983
33,258
17,506
0
1,790
31,468
85,921
0
W
Hercules
木尘iii
Hercules
31,999
13,659
697
10,749
34,892
43,169
0
16,268
18,193
0
69,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,491
Gold Earned
75,212
243
Minions Killed
232
12
Camps Cleared
4
1,472,673
Distance Traveled
1,199,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,879
1,052
43
3
10
379,681
0
L
Cabrakan
12,695
747
10
1
1
115,896
0
W
Ymir
14,950
879
24
1
0
228,263
1
L
Loki
15,416
907
20
1
1
277,796
0
W
Neith
16,535
973
27
2
1
212,197
0
L
Ne Zha
12,961
762
24
1
0
100,250
0
W
Nemesis
15,434
908
61
4
1
297,979
0
L
Bellona
17,044
1,003
66
4
1
361,272
3
L
Chang'e
17,096
1,006
112
7
1
344,644
0
W
Hercules
17,693
1,041
88
5
0
354,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role