Player Matchup

Ra
Ra
AceStraw7592303
Ra
Level 28
God Stats
8W - 9L
1,386 SR
Queue Stats
491W - 505L
1,402 Elo+
Solo
Anubis
Anubis
AdmiralKeroro
Anubis
Level 28
God Stats
1W - 4L
1,414 SR
Queue Stats
37W - 36L
1,559 Elo+
Solo
Apollo
Apollo
Akechikenshi
Apollo
Level 27
God Stats
20W - 17L
1,517 SR
Queue Stats
101W - 96L
1,507 Elo+
Solo
Fenrir
Fenrir
kinkin18
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Ymir
Ymir
sebnasty
Ymir
Level 14
God Stats
25W - 22L
1,614 SR
Queue Stats
83W - 92L
1,510 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,450 Elo+

VS

Team Averages
Level 24
1,523 SR
1,464 Elo+
Neith
Neith
Gabzop
Neith
Level 24
God Stats
27W - 24L
1,671 SR
Queue Stats
198W - 190L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Gold_Baron
Zhong Kui
Level 25
God Stats
81W - 60L
1,679 SR
Queue Stats
254W - 289L
1,494 Elo+
Solo
Cabrakan
Cabrakan
PersonalBeastLF
Cabrakan
Level 15
God Stats
11W - 6L
1,207 SR
Queue Stats
262W - 296L
1,304 Elo+
Solo
Izanami
Izanami
SpazzKadet
Izanami
Level 29
God Stats
31W - 23L
1,474 SR
Queue Stats
74W - 75L
1,521 Elo+
Solo
Janus
Janus
TooLegendary
Janus
Level 27
God Stats
23W - 28L
1,582 SR
Queue Stats
100W - 92L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 8
10,055
1,006
10,368
18,251
7,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 12 / 7
10,468
1,047
13,489
21,645
11,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
3 / 7 / 7
10,733
1,073
11,188
19,855
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
kinkin18
Fenrir
15
1 / 16 / 6
9,517
952
5,350
21,442
8,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
2 / 2 / 4
9,916
992
3,793
15,938
18,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gabzop
Neith
19
4 / 2 / 29
11,393
1,139
14,334
6,518
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
Gold_Baron
Zhong Kui
19
7 / 2 / 27
12,693
1,269
18,868
10,517
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
18
5 / 5 / 24
11,964
1,196
7,649
13,110
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
SpazzKadet
Izanami
19
17 / 1 / 22
13,485
1,349
25,158
10,175
3,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 20
13,109
1,311
25,277
8,746
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
171
11
Kills
49
49
Deaths
11
32
Assists
122
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
L
3
12
7
0.54
L
Apollo
3
7
7
0.93
W
Neith
Gabzop
Neith
4
2
29
9.25
W
Zhong Kui
Gold_Baron
Zhong Kui
7
2
27
10.25
W
Cabrakan
5
5
24
3.4
W
Izanami
SpazzKadet
Izanami
17
1
22
28
W
16
1
20
26
L
Fenrir
kinkin18
Fenrir
1
16
6
0.25
L
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
91,286
97,131
Taken
49,066
53,751
Mitigated
30,026
12,526
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,368
1,699
2,076
1,165
18,251
7,606
0
10,298
7,893
38,352
0
L
13,489
441
1,020
5,671
21,645
11,171
0
11,884
9,641
45,871
0
L
Apollo
11,188
9,168
0
2,185
19,855
7,831
0
12,016
7,749
0
24,495
W
Neith
Gabzop
Neith
14,334
6,472
0
890
6,518
2,282
0
3,938
2,580
0
32,902
W
Zhong Kui
Gold_Baron
Zhong Kui
18,868
3,307
0
1,338
10,517
7,301
0
6,426
4,091
33,824
0
W
Cabrakan
7,649
1,164
0
1,131
13,110
14,169
0
8,008
5,102
25,964
0
W
Izanami
SpazzKadet
Izanami
25,158
17,215
0
3,971
10,175
3,334
0
6,297
3,878
0
57,606
W
25,277
2,231
0
1,664
8,746
2,940
0
2,981
5,765
45,863
0
L
Fenrir
kinkin18
Fenrir
5,350
402
0
46
21,442
8,855
0
11,084
10,298
0
8,787
L
Ymir
3,793
456
0
363
15,938
18,288
0
6,099
9,756
23,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,689
Gold Earned
62,644
199
Minions Killed
237
2
Camps Cleared
11
770,383
Distance Traveled
822,415
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,055
1,006
53
5
0
156,856
1
L
Anubis
10,468
1,047
69
7
1
144,376
0
L
Apollo
10,733
1,073
17
2
1
166,392
0
W
Neith
11,393
1,139
37
4
1
149,917
0
W
Zhong Kui
12,693
1,269
28
3
0
178,424
1
W
Cabrakan
11,964
1,196
35
4
5
144,496
0
W
Izanami
13,485
1,349
92
9
2
170,104
0
W
Janus
13,109
1,311
45
5
3
179,474
0
L
Fenrir
9,517
952
4
0
0
144,044
0
L
Ymir
9,916
992
56
6
0
158,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role