Player Matchup

Sun Wukong
Sun Wukong
Bizone123
Sun Wukong
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 45L
1,586 Elo+
Solo
Artemis
Artemis
Doiset
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,708 Elo+
Solo
Loki
Loki
TheHunter7357
Loki
Level 28
God Stats
3W - 1L
1,589 SR
Queue Stats
53W - 55L
1,622 Elo+
Party 1
Anubis
Anubis
thefighter7357
Anubis
Level 29
God Stats
48W - 29L
1,652 SR
Queue Stats
91W - 93L
1,633 Elo+
Party 1
Ganesha
Ganesha
爪尺卄卂ㄚ
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 100L
1,694 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,649 Elo+

VS

Team Averages
Level 22
1,572 SR
1,589 Elo+
Eset
Eset
Fdezm
Eset
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JesusXChrist
Ra
Level 29
God Stats
7W - 3L
1,674 SR
Queue Stats
93W - 80L
1,584 Elo+
Solo
Cernunnos
Cernunnos
JudgementKAZY
Cernunnos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,696 Elo+
Solo
Loki
Loki
KingET
Loki
Level 25
God Stats
10W - 6L
1,549 SR
Queue Stats
184W - 174L
1,693 Elo+
Solo
Artemis
Artemis
n1k1ton
Artemis
Level 16
God Stats
1W - 0L
1,640 SR
Queue Stats
7W - 6L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bizone123
Sun Wukong
7
1 / 2 / 0
4,582
509
2,291
4,602
1,818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Artemis
Doiset
Artemis
11
4 / 2 / 0
6,138
682
4,717
6,812
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 2
4,997
555
2,177
5,142
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 6 / 2
5,836
648
4,526
7,541
3,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 3
5,235
582
2,782
4,979
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fdezm
Eset
10
3 / 4 / 5
6,110
679
5,231
4,894
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 5
5,581
620
4,099
5,151
1,546
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
JudgementKAZY
Cernunnos
12
2 / 1 / 0
6,620
736
3,578
4,464
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
KingET
Loki
10
5 / 2 / 3
6,092
677
3,150
7,404
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
n1k1ton
Artemis
9
3 / 4 / 1
5,577
620
4,355
6,121
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
12
Kills
16
16
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bizone123
Sun Wukong
1
2
0
0.5
L
Artemis
Doiset
Artemis
4
2
0
2
W
Eset
Fdezm
Eset
3
4
5
1.38
W
3
2
5
2.75
W
Cernunnos
JudgementKAZY
Cernunnos
2
1
0
2
W
Loki
KingET
Loki
5
2
3
3.25
L
2
3
2
1
W
Artemis
n1k1ton
Artemis
3
4
1
0.88
L
4
6
2
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
20,413
29,076
Taken
28,034
10,754
Mitigated
8,462
7,446
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bizone123
Sun Wukong
2,291
553
0
929
4,602
1,818
0
0
4,602
0
15,685
L
Artemis
Doiset
Artemis
4,717
2,229
0
2,771
6,812
1,806
0
1,222
5,590
0
32,515
W
Eset
Fdezm
Eset
5,231
876
160
830
4,894
1,081
0
2,446
2,448
27,263
0
W
4,099
797
1,388
2,411
5,151
1,546
1,201
1,066
4,085
27,059
0
W
Cernunnos
JudgementKAZY
Cernunnos
3,578
1,720
0
2,267
4,464
1,881
0
0
4,464
0
39,356
W
Loki
KingET
Loki
3,150
818
0
3,552
7,404
1,807
1,045
2,534
4,870
0
21,902
L
2,177
488
0
1,334
5,142
1,418
0
1,548
3,491
0
14,853
W
Artemis
n1k1ton
Artemis
4,355
2,035
0
90
6,121
2,147
696
1,262
4,859
0
23,617
L
4,526
133
0
1,824
7,541
3,443
407
5,031
2,114
26,762
0
L
2,782
149
0
588
4,979
2,269
234
1,018
3,949
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
29,980
202
Minions Killed
283
0
Camps Cleared
0
783,779
Distance Traveled
881,813
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,582
509
34
4
0
115,987
0
L
Artemis
6,138
682
64
7
0
159,919
1
W
Eset
6,110
679
56
6
0
167,319
3
W
Ra
5,581
620
42
5
0
182,912
3
W
Cernunnos
6,620
736
92
10
0
176,934
3
W
Loki
6,092
677
48
5
0
201,685
4
L
Loki
4,997
555
33
4
0
174,720
0
W
Artemis
5,577
620
45
5
0
152,963
1
L
Anubis
5,836
648
47
5
0
163,072
1
L
Ganesha
5,235
582
24
3
0
170,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role