Player Matchup

Achilles
Achilles
Garashy2
Achilles
Level 7
God Stats
9W - 11L
1,592 SR
Queue Stats
364W - 466L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoTTaKetCHup361
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,534 Elo+
Solo
Zeus
Zeus
bigdoggs0420
Zeus
Level 11
God Stats
1W - 2L
1,513 SR
Queue Stats
18W - 25L
1,580 Elo+
Solo
Yemoja
Yemoja
mustage666
Yemoja
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sol
Sol
šquidlord
Sol
Level 16
God Stats
2W - 7L
1,426 SR
Queue Stats
80W - 107L
1,432 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,484 Elo+

VS

Team Averages
Level 15
1,474 SR
1,438 Elo+
Yemoja
Yemoja
FMariin1
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo
Danzaburou
Danzaburou
MrRAMOS12
Danzaburou
Level 16
God Stats
5W - 2L
1,490 SR
Queue Stats
6W - 2L
1,748 Elo+
Solo
Susano
Susano
RobbeKingOfKill
Susano
Level 20
God Stats
8W - 8L
1,390 SR
Queue Stats
50W - 42L
1,452 Elo+
Solo
Merlin
Merlin
Ryz Roiyaru
Merlin
Level 27
God Stats
11W - 7L
1,492 SR
Queue Stats
14W - 14L
1,307 Elo+
Solo
Neith
Neith
Shippy46
Neith
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 86L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garashy2
Achilles
9
2 / 4 / 0
6,532
467
2,846
8,774
5,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GoTTaKetCHup361
Tsukuyomi
3
0 / 1 / 0
4,630
331
935
2,044
710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 7 / 0
5,551
397
3,968
7,103
1,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Yemoja
mustage666
Yemoja
8
0 / 5 / 0
5,593
400
1,188
9,834
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 1
5,744
410
7,442
10,005
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FMariin1
Yemoja
11
2 / 0 / 8
7,602
543
3,001
7,371
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MrRAMOS12
Danzaburou
9
0 / 1 / 5
5,974
427
2,746
5,980
1,964
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 1 / 3
8,871
634
8,631
9,103
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
4 / 1 / 1
7,538
538
8,603
5,943
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Shippy46
Neith
11
5 / 0 / 5
7,127
509
4,680
5,593
1,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
20
20
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FMariin1
Yemoja
2
0
8
6
L
Achilles
Garashy2
Achilles
2
4
0
0.5
L
Tsukuyomi
GoTTaKetCHup361
Tsukuyomi
0
1
0
0
W
Danzaburou
MrRAMOS12
Danzaburou
0
1
5
2.5
W
9
1
3
10.5
W
Merlin
4
1
1
4.5
W
Neith
Shippy46
Neith
5
0
5
7.5
L
0
7
0
0
L
Yemoja
mustage666
Yemoja
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
27,661
37,760
Taken
33,990
17,232
Mitigated
14,509
8,775
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FMariin1
Yemoja
3,001
672
1,129
810
7,371
4,742
625
4,856
2,515
13,541
0
L
Achilles
Garashy2
Achilles
2,846
306
0
820
8,774
5,727
0
1,825
6,949
0
19,186
L
Tsukuyomi
GoTTaKetCHup361
Tsukuyomi
935
348
0
971
2,044
710
0
0
2,044
0
6,603
W
Danzaburou
MrRAMOS12
Danzaburou
2,746
1,526
0
1,069
5,980
1,964
784
1,491
4,489
0
23,112
W
8,631
1,581
0
3,582
9,103
3,698
956
1,345
7,608
0
48,566
W
Merlin
8,603
289
414
1,735
5,943
2,170
1,288
2,259
3,684
37,158
0
W
Neith
Shippy46
Neith
4,680
2,319
0
2,710
5,593
1,935
1,230
2,578
3,015
0
37,631
L
3,968
953
0
1,134
7,103
1,548
0
1,748
5,355
20,094
0
L
Yemoja
mustage666
Yemoja
1,188
182
602
462
9,834
5,475
80
2,775
7,059
16,603
0
L
7,442
787
0
4,786
10,005
3,772
0
5,256
4,749
28,664
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
37,112
164
Minions Killed
277
0
Camps Cleared
0
995,570
Distance Traveled
1,333,948
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,602
543
22
2
0
278,483
1
L
Achilles
6,532
467
48
3
0
242,372
0
L
Tsukuyomi
4,630
331
15
1
0
61,169
0
W
Danzaburou
5,974
427
44
3
0
269,704
0
W
Susano
8,871
634
92
7
0
307,806
1
W
Merlin
7,538
538
61
4
0
234,439
3
W
Neith
7,127
509
58
4
0
243,516
3
L
Zeus
5,551
397
36
3
0
199,427
0
L
Yemoja
5,593
400
30
2
0
242,939
4
L
Sol
5,744
410
35
3
0
249,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role