Player Matchup

Thanatos
Thanatos
CHRcod
Thanatos
Level 89
God Stats
7W - 9L
1,314 SR
Queue Stats
24W - 32L
1,449 Elo+
Solo
Janus
Janus
Cataoz
Janus
Level 28
God Stats
2W - 4L
1,198 SR
Queue Stats
11W - 17L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
MiguelARj
Erlang Shen
Level 88
God Stats
6W - 5L
1,671 SR
Queue Stats
106W - 120L
1,454 Elo+
Solo
Team Averages
Level 68
1,395 SR
1,479 Elo+

VS

Team Averages
Level 58
1,355 SR
1,402 Elo+
Olorun
Olorun
Cormackcotho44
Olorun
Level 124
God Stats
5W - 9L
1,119 SR
Queue Stats
183W - 224L
1,342 Elo+
Solo
King Arthur
King Arthur
samunes3
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,168 Elo+
Solo
Neith
Neith
zPedrinhoPHS
Neith
Level 7
God Stats
1W - 2L
1,445 SR
Queue Stats
3W - 6L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHRcod
Thanatos
14
3 / 2 / 8
10,397
650
8,407
7,726
3,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Cataoz
Janus
15
6 / 2 / 6
11,218
701
13,702
5,971
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MiguelARj
Erlang Shen
15
5 / 2 / 9
11,315
707
11,324
16,895
13,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,574
598
7,794
12,105
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
samunes3
King Arthur
12
4 / 7 / 2
10,122
633
6,216
15,268
10,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 4
9,412
588
6,088
10,335
2,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CHRcod
Thanatos
3
2
8
3.5
W
Janus
Cataoz
Janus
6
2
6
4.5
L
1
3
4
1
W
Erlang Shen
MiguelARj
Erlang Shen
5
2
9
4.75
L
King Arthur
samunes3
King Arthur
4
7
2
0.71
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
20,098
30,592
Taken
37,708
18,856
Mitigated
17,723
15,790
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CHRcod
Thanatos
8,407
898
0
7,789
7,726
3,137
1,375
1,895
5,831
0
33,571
W
Janus
Cataoz
Janus
13,702
703
0
964
5,971
2,160
925
1,479
4,492
63,448
0
L
7,794
3,508
972
3,911
12,105
4,647
154
4,410
7,391
53,032
3,414
W
Erlang Shen
MiguelARj
Erlang Shen
11,324
6,443
0
7,037
16,895
13,559
1,092
4,418
12,477
0
45,859
L
King Arthur
samunes3
King Arthur
6,216
1,946
0
0
15,268
10,148
0
4,297
10,605
0
14,463
L
6,088
2,919
0
896
10,335
2,928
0
4,099
5,946
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
29,108
185
Minions Killed
187
0
Camps Cleared
0
897,323
Distance Traveled
817,190
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,397
650
50
3
0
322,048
4
W
Janus
11,218
701
88
6
0
282,088
2
L
Olorun
9,574
598
93
6
0
260,033
4
W
Erlang Shen
11,315
707
47
3
0
293,187
3
L
King Arthur
10,122
633
24
2
0
269,343
0
L
Neith
9,412
588
70
4
0
287,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role