Player Matchup

Ah Puch
Ah Puch
GRGabriel369
Ah Puch
Level 85
God Stats
37W - 23L
1,782 SR
Queue Stats
53W - 40L
1,529 Elo+
Solo
Ra
Ra
Killjoy_Green
Ra
Level 66
God Stats
10W - 7L
1,862 SR
Queue Stats
436W - 408L
1,558 Elo+
Solo
Danzaburou
Danzaburou
XL_Fiascoblaster
Danzaburou
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,478 Elo+
Solo
Tyr
Tyr
onepunchboom
Tyr
Level 76
God Stats
77W - 81L
1,493 SR
Queue Stats
433W - 471L
1,465 Elo+
Solo
Artemis
Artemis
springlock100
Artemis
Level 86
God Stats
32W - 20L
1,464 SR
Queue Stats
548W - 554L
1,465 Elo+
Solo
Team Averages
Level 81
1,620 SR
1,499 Elo+

VS

Team Averages
Level 101
1,588 SR
1,511 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IKEELYOU49
Thor
Level 83
God Stats
0W - 1L
1,726 SR
Queue Stats
6W - 6L
1,574 Elo+
Solo
Tiamat
Tiamat
TRUdopeGAMER
Tiamat
Level 69
God Stats
5W - 4L
1,553 SR
Queue Stats
360W - 329L
1,484 Elo+
Solo
Cupid
Cupid
jero007bauti
Cupid
Level 118
God Stats
1W - 2L
1,715 SR
Queue Stats
143W - 154L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
roxis1
Gilgamesh
Level 109
God Stats
11W - 13L
1,447 SR
Queue Stats
571W - 567L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GRGabriel369
Ah Puch
16
5 / 2 / 9
10,321
1,032
14,434
8,509
3,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 9
10,269
1,027
7,611
8,138
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
XL_Fiascoblaster
Danzaburou
16
4 / 2 / 7
10,414
1,041
9,569
8,310
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 11
10,979
1,098
9,928
10,829
8,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
17
4 / 2 / 15
10,633
1,063
16,832
8,518
3,218
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

245

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 1 / 4
10,307
1,031
16,370
7,619
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 0
9,462
946
6,032
15,363
5,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
15
1 / 6 / 2
9,170
917
7,084
10,410
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 3
10,052
1,005
6,530
13,873
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
roxis1
Gilgamesh
15
0 / 4 / 2
9,235
924
4,678
16,126
9,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
21
Kills
7
7
Deaths
21
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
4
4
W
Ah Puch
GRGabriel369
Ah Puch
5
2
9
4.75
L
3
9
0
0.33
W
2
0
9
6.5
L
Tiamat
1
6
2
0.33
W
Danzaburou
XL_Fiascoblaster
Danzaburou
4
2
7
3.75
L
1
1
3
2.5
W
6
1
11
11.5
L
Gilgamesh
roxis1
Gilgamesh
0
4
2
0.25
W
Artemis
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
40,694
44,304
Taken
63,391
21,128
Mitigated
27,645
10,733
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,370
213
0
590
7,619
2,572
0
3,845
3,736
38,106
0
W
Ah Puch
GRGabriel369
Ah Puch
14,434
203
675
972
8,509
3,380
0
4,857
3,560
27,145
0
L
6,032
67
0
243
15,363
5,488
0
3,708
11,549
0
8,666
W
7,611
737
1,607
3,170
8,138
3,155
0
4,606
3,280
48,154
0
L
Tiamat
7,084
78
388
1,424
10,410
4,780
0
4,856
5,500
18,611
0
W
Danzaburou
XL_Fiascoblaster
Danzaburou
9,569
1,271
0
1,192
8,310
3,190
0
4,838
3,318
0
25,960
L
6,530
2,048
883
2,014
13,873
5,173
0
4,868
8,895
0
51,486
W
9,928
1,292
286
1,292
10,829
8,185
0
3,726
6,945
0
14,596
L
Gilgamesh
roxis1
Gilgamesh
4,678
569
0
1,693
16,126
9,632
0
4,290
11,666
0
24,517
W
Artemis
16,832
4,617
757
782
8,518
3,218
0
4,581
3,747
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
48,226
226
Minions Killed
238
5
Camps Cleared
8
1,031,392
Distance Traveled
892,867
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,307
1,031
46
5
2
187,940
1
W
Ah Puch
10,321
1,032
26
3
1
202,000
0
L
Thor
9,462
946
9
1
0
161,560
1
W
Ra
10,269
1,027
123
12
3
219,460
3
L
Tiamat
9,170
917
27
3
1
153,358
0
W
Danzaburou
10,414
1,041
38
4
0
183,972
0
L
Cupid
10,052
1,005
118
12
1
197,727
1
W
Tyr
10,979
1,098
8
1
1
244,110
1
L
Gilgamesh
9,235
924
38
4
4
192,282
2
W
Artemis
10,633
1,063
31
3
0
181,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role