Player Matchup

Arachne
Arachne
Aw3someDude1
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 109L
1,390 Elo+
Party 1
Nox
Nox
crafancygrowl
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 212L
1,430 Elo+
Party 1
Anubis
Anubis
予与己丶
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,439 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,420 Elo+

VS

Team Averages
Level 54
1,520 SR
1,414 Elo+
Nu Wa
Nu Wa
Lizardry
Nu Wa
Level 25
God Stats
6W - 3L
1,570 SR
Queue Stats
44W - 43L
1,555 Elo+
Solo
Cthulhu
Cthulhu
TomPetty64
Cthulhu
Level 8
God Stats
3W - 0L
1,697 SR
Queue Stats
7W - 13L
1,290 Elo+
Solo
Anhur
Anhur
XxMAQUINIUMxX
Anhur
Level 128
God Stats
1W - 1L
1,294 SR
Queue Stats
22W - 29L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aw3someDude1
Arachne
12
4 / 7 / 2
8,476
771
7,463
12,051
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 10 / 4
8,552
777
5,164
10,599
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
11
2 / 9 / 4
8,484
771
3,188
9,165
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lizardry
Nu Wa
15
18 / 3 / 5
11,040
1,004
16,567
8,339
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TomPetty64
Cthulhu
13
3 / 2 / 15
8,832
803
4,037
7,916
8,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 5 / 14
9,325
848
4,866
8,909
2,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
26
26
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aw3someDude1
Arachne
4
7
2
0.71
W
Nu Wa
Lizardry
Nu Wa
18
3
5
6.83
W
Cthulhu
TomPetty64
Cthulhu
3
2
15
5.25
W
5
5
14
2.4
L
2
10
4
0.4
L
Anubis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
25,470
31,815
Taken
25,164
9,431
Mitigated
14,547
3,176
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aw3someDude1
Arachne
7,463
4,279
0
2,541
12,051
3,787
0
7,466
4,251
0
26,612
W
Nu Wa
Lizardry
Nu Wa
16,567
5,173
0
1,624
8,339
3,391
1,441
2,812
5,527
49,186
0
W
Cthulhu
TomPetty64
Cthulhu
4,037
286
0
540
7,916
8,468
115
2,735
5,181
13,008
0
W
4,866
3,289
0
1,876
8,909
2,688
870
2,861
6,048
0
33,686
L
5,164
785
0
159
10,599
2,924
0
6,090
4,283
20,645
0
L
Anubis
3,188
286
0
476
9,165
2,720
0
6,413
2,548
16,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
29,197
98
Minions Killed
146
0
Camps Cleared
0
479,383
Distance Traveled
518,802
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,476
771
32
3
0
200,118
2
W
Nu Wa
11,040
1,004
69
6
0
163,813
0
W
Cthulhu
8,832
803
32
3
0
201,822
2
W
Anhur
9,325
848
45
4
0
153,167
0
L
Nox
8,552
777
28
3
0
151,690
2
L
Anubis
8,484
771
38
3
0
127,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role