Player Matchup

Apollo
Apollo
KANEWOW
Apollo
Level 102
God Stats
1W - 2L
1,555 SR
Queue Stats
48W - 45L
1,497 Elo+
Solo
Fenrir
Fenrir
MONJITAoO
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,228 Elo+
Solo
Da Ji
Da Ji
Meliodas_fox_
Da Ji
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
50W - 75L
1,422 Elo+
Party 1
Discordia
Discordia
NoOneCares9788
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Solo
Hou Yi
Hou Yi
Tsiqu
Hou Yi
Level 63
God Stats
0W - 4L
1,457 SR
Queue Stats
19W - 35L
1,389 Elo+
Party 1
Team Averages
Level 47
1,457 SR
1,384 Elo+

VS

Team Averages
Level 96
1,576 SR
1,491 Elo+
Thoth
Thoth
BanjosOhnishi
Thoth
Level 128
God Stats
6W - 2L
1,689 SR
Queue Stats
296W - 297L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Flueqel
Nu Wa
Level 117
God Stats
3W - 1L
1,654 SR
Queue Stats
122W - 136L
1,456 Elo+
Solo
Xbalanque
Xbalanque
MoosaroKujo
Xbalanque
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SleepySnowman
Ganesha
Level 142
God Stats
12W - 11L
1,433 SR
Queue Stats
765W - 830L
1,455 Elo+
Solo
Skadi
Skadi
ajmatthysse
Skadi
Level 28
God Stats
20W - 13L
1,605 SR
Queue Stats
323W - 301L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KANEWOW
Apollo
18
1 / 8 / 12
11,978
665
9,234
17,309
6,291
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
MONJITAoO
Fenrir
20
4 / 5 / 16
14,156
786
11,823
33,948
27,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
9 / 9 / 10
13,557
753
12,707
27,205
18,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
NoOneCares9788
Discordia
20
3 / 1 / 18
13,473
749
20,107
7,078
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Tsiqu
Hou Yi
20
10 / 5 / 7
12,835
713
17,655
15,804
6,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 20
11,411
634
11,631
13,370
6,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Flueqel
Nu Wa
19
5 / 5 / 16
12,538
697
18,683
13,985
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
MoosaroKujo
Xbalanque
20
4 / 7 / 17
13,173
732
24,878
18,696
10,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
18
0 / 6 / 21
12,216
679
10,844
25,176
35,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 3 / 6
15,899
883
25,319
12,909
6,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
108
27
Kills
28
28
Deaths
27
63
Assists
80
Player
Kills
Deaths
Assists
KDA
W
0
6
20
1.67
W
Nu Wa
Flueqel
Nu Wa
5
5
16
2.6
L
Apollo
KANEWOW
Apollo
1
8
12
0.88
L
Fenrir
MONJITAoO
Fenrir
4
5
16
2.4
L
9
9
10
1.56
W
Xbalanque
MoosaroKujo
Xbalanque
4
7
17
1.79
L
Discordia
NoOneCares9788
Discordia
3
1
18
12
W
Ganesha
0
6
21
1.75
L
Hou Yi
Tsiqu
Hou Yi
10
5
7
2.7
W
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,526
Damage
91,355
101,344
Taken
84,136
62,227
Mitigated
64,580
36,874
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,631
367
157
722
13,370
6,067
450
3,908
9,064
28,268
0
W
Nu Wa
Flueqel
Nu Wa
18,683
3,841
2,423
2,132
13,985
6,410
1,260
4,874
8,623
40,111
0
L
Apollo
KANEWOW
Apollo
9,234
3,135
1,865
1,747
17,309
6,291
1,992
7,230
10,073
0
39,100
L
Fenrir
MONJITAoO
Fenrir
11,823
2,157
2,369
12,849
33,948
27,987
555
13,387
20,538
0
18,460
L
12,707
2,818
2,666
7,504
27,205
18,539
846
9,066
18,105
0
23,730
W
Xbalanque
MoosaroKujo
Xbalanque
24,878
16,261
921
4,398
18,696
10,034
1,485
3,162
15,362
0
39,430
L
Discordia
NoOneCares9788
Discordia
20,107
205
503
2,268
7,078
2,919
0
4,036
3,036
51,756
0
W
Ganesha
10,844
1,346
1,690
3,916
25,176
35,591
676
2,456
22,332
24,749
0
L
Hou Yi
Tsiqu
Hou Yi
17,655
7,229
2,784
2,319
15,804
6,491
1,910
7,364
8,434
0
46,084
W
25,319
12,546
644
3,077
12,909
6,478
2,069
3,929
8,648
0
62,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,999
Gold Earned
65,237
219
Minions Killed
208
0
Camps Cleared
0
1,531,092
Distance Traveled
1,513,401
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,411
634
30
2
0
293,551
0
W
Nu Wa
12,538
697
52
3
0
291,263
1
L
Apollo
11,978
665
68
4
0
317,465
0
L
Fenrir
14,156
786
4
0
0
353,381
0
L
Da Ji
13,557
753
17
1
0
270,460
0
W
Xbalanque
13,173
732
43
2
0
302,482
1
L
Discordia
13,473
749
78
4
0
276,441
2
W
Ganesha
12,216
679
0
0
0
311,321
0
L
Hou Yi
12,835
713
52
3
0
313,345
0
W
Skadi
15,899
883
83
5
0
314,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role