Player Matchup

Loki
Loki
Gold IV
CrayolaTeeth
Loki
Gold IV
Level 154
God Stats
13W - 6L
1,637 SR
Queue Stats
68W - 59L
1,697 MMR
Solo
Hades
Hades
Gold V
EPGL
Hades
Gold V
Level 83
God Stats
4W - 5L
1,600 SR
Queue Stats
64W - 69L
1,526 MMR
Solo
Janus
Janus
Gold II
HeavenlyBard
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
perrocornio
Izanami
Gold III
Level 159
God Stats
30W - 31L
1,606 SR
Queue Stats
360W - 372L
1,514 MMR
Solo
Pele
Pele
Gold II
Ιθki
Pele
Gold II
Level 129
God Stats
0W - 1L
1,737 SR
Queue Stats
198W - 192L
1,690 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,616 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,531 SR
1,589 MMR
Nemesis
Nemesis
Gold II
AmigoShyriu
Nemesis
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
Cuchurrumy
Kukulkan
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
MoveOnEm
Cu Chulainn
Platinum V
Level 146
God Stats
31W - 27L
1,596 SR
Queue Stats
230W - 234L
1,750 MMR
Solo
Chiron
Chiron
Platinum V
RoBoneHead
Chiron
Platinum V
Level 157
God Stats
14W - 9L
1,743 SR
Queue Stats
246W - 250L
1,692 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
dolodolo
Kuzenbo
Gold IV
Level 114
God Stats
1W - 3L
1,317 SR
Queue Stats
24W - 24L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,494
590
3,130
5,829
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
EPGL
Hades
10
2 / 2 / 1
6,151
559
4,649
8,475
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 3
5,769
524
3,727
7,811
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
perrocornio
Izanami
10
0 / 3 / 1
5,740
522
3,250
5,707
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Ιθki
Pele
11
0 / 0 / 0
5,988
544
3,507
6,671
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatSetTsukuyomiGilgameshAthena

VS

Bans
ApolloYmirDanzaburouScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmigoShyriu
Nemesis
11
6 / 4 / 3
6,918
629
6,875
9,155
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Cuchurrumy
Kukulkan
10
0 / 2 / 5
6,221
566
4,340
5,641
1,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MoveOnEm
Cu Chulainn
11
1 / 0 / 0
6,050
550
4,159
6,532
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
RoBoneHead
Chiron
11
4 / 1 / 0
6,485
590
4,998
4,946
1,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
dolodolo
Kuzenbo
9
1 / 0 / 3
5,732
521
2,001
5,810
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
12
13
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmigoShyriu
Nemesis
6
4
3
1.88
L
4
2
0
2
W
Kukulkan
Cuchurrumy
Kukulkan
0
2
5
1.25
L
Hades
EPGL
Hades
2
2
1
1.25
L
1
6
3
0.42
W
Cu Chulainn
MoveOnEm
Cu Chulainn
1
0
0
1
W
Chiron
RoBoneHead
Chiron
4
1
0
4
W
Kuzenbo
dolodolo
Kuzenbo
1
0
3
2.5
L
Izanami
perrocornio
Izanami
0
3
1
0.17
L
Pele
Ιθki
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
22,373
34,493
Taken
32,084
11,601
Mitigated
13,410
8,889
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmigoShyriu
Nemesis
6,875
2,201
0
1,757
9,155
3,161
0
2,331
6,764
0
33,646
L
3,130
807
0
433
5,829
1,685
0
0
5,769
0
36,404
W
Kukulkan
Cuchurrumy
Kukulkan
4,340
895
0
1,013
5,641
1,848
0
3,446
2,195
34,277
0
L
Hades
EPGL
Hades
4,649
544
252
2,335
8,475
3,621
0
3,365
5,110
23,561
0
L
3,727
308
0
1,667
7,811
2,100
0
2,345
5,436
28,504
0
W
Cu Chulainn
MoveOnEm
Cu Chulainn
4,159
612
0
3,177
6,532
3,646
0
0
6,136
0
36,094
W
Chiron
RoBoneHead
Chiron
4,998
2,576
438
1,965
4,946
1,246
0
1,001
3,945
0
45,863
W
Kuzenbo
dolodolo
Kuzenbo
2,001
871
522
2,565
5,810
3,509
12
1,598
4,212
10,035
0
L
Izanami
perrocornio
Izanami
3,250
2,250
0
1,224
5,707
1,309
0
342
5,365
0
36,125
L
Pele
Ιθki
Pele
3,507
924
0
2,978
6,671
2,886
0
289
5,992
0
36,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
31,406
348
Minions Killed
315
0
Camps Cleared
0
1,052,573
Distance Traveled
1,079,986
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,918
629
56
5
0
236,145
5
L
Loki
6,494
590
85
8
0
236,446
3
W
Kukulkan
6,221
566
77
7
0
217,482
2
L
Hades
6,151
559
49
4
0
221,730
0
L
Janus
5,769
524
58
5
0
209,862
3
W
Cu Chulainn
6,050
550
77
7
0
217,681
3
W
Chiron
6,485
590
93
8
0
197,373
3
W
Kuzenbo
5,732
521
12
1
0
211,305
4
L
Izanami
5,740
522
78
7
0
157,059
5
L
Pele
5,988
544
78
7
0
227,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role