Player Matchup

Izanami
Izanami
CALL ME HOLTYY
Izanami
Level 82
God Stats
24W - 21L
1,607 SR
Queue Stats
312W - 286L
1,491 Elo+
Solo
Chaac
Chaac
CasualAnnoyance
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Oganes
Agni
Level 66
God Stats
8W - 15L
1,374 SR
Queue Stats
400W - 471L
1,381 Elo+
Solo
Bacchus
Bacchus
UtmostFlame
Bacchus
Level 107
God Stats
17W - 23L
1,560 SR
Queue Stats
549W - 588L
1,424 Elo+
Solo
Awilix
Awilix
juanpavg97
Awilix
Level 141
God Stats
15W - 18L
1,536 SR
Queue Stats
323W - 397L
1,440 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,447 Elo+

VS

Team Averages
Level 104
1,529 SR
1,415 Elo+
Achilles
Achilles
ACosmicTsunami
Achilles
Level 96
God Stats
6W - 7L
1,455 SR
Queue Stats
405W - 365L
1,467 Elo+
Solo
Sol
Sol
BranAndFox
Sol
Level 138
God Stats
4W - 1L
1,789 SR
Queue Stats
116W - 110L
1,390 Elo+
Solo
Cthulhu
Cthulhu
DoctorKaboodle
Cthulhu
Level 149
God Stats
4W - 3L
1,873 SR
Queue Stats
166W - 165L
1,430 Elo+
Solo
Awilix
Awilix
TuskedPaprika6
Awilix
Level 69
God Stats
2W - 3L
1,365 SR
Queue Stats
459W - 495L
1,406 Elo+
Solo
Discordia
Discordia
Xx-NuClear_5-xX
Discordia
Level 66
God Stats
5W - 8L
1,162 SR
Queue Stats
463W - 535L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,887
489
2,025
3,520
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 1
5,600
560
4,538
8,718
5,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Oganes
Agni
10
1 / 2 / 0
5,416
542
2,962
5,553
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
UtmostFlame
Bacchus
7
0 / 2 / 0
4,892
489
3,197
7,661
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
juanpavg97
Awilix
8
1 / 0 / 0
5,114
511
651
7,077
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 2 / 0
6,806
681
5,000
6,622
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 0
5,791
579
5,623
3,813
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 2
5,574
557
3,600
5,964
2,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 6
5,599
560
3,278
5,336
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Xx-NuClear_5-xX
Discordia
11
1 / 0 / 0
6,070
607
3,415
3,018
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
0
2
W
3
0
0
3
L
0
1
0
0
L
1
4
1
0.38
W
1
0
2
2
L
Agni
Oganes
Agni
1
2
0
0.5
W
0
1
6
3
L
Bacchus
UtmostFlame
Bacchus
0
2
0
0
W
Discordia
Xx-NuClear_5-xX
Discordia
1
0
0
1
L
Awilix
juanpavg97
Awilix
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,373
Damage
20,916
32,529
Taken
24,753
13,821
Mitigated
10,930
13,008
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,000
2,330
0
1,406
6,622
5,198
630
0
6,622
0
33,447
W
5,623
1,493
0
1,421
3,813
991
0
1,297
2,516
29,522
0
L
2,025
1,068
0
1,050
3,520
1,160
0
2,611
909
0
30,141
L
4,538
1,229
0
3,407
8,718
5,752
0
0
8,718
0
27,592
W
3,600
455
0
480
5,964
2,353
0
1,810
4,120
11,941
0
L
Agni
Oganes
Agni
2,962
397
0
1,902
5,553
1,445
30
2,885
2,208
28,137
0
W
3,278
1,199
0
0
5,336
1,470
0
1,261
3,987
0
23,555
L
Bacchus
UtmostFlame
Bacchus
3,197
156
99
2,752
7,661
3,660
0
5,196
2,465
11,799
0
W
Discordia
Xx-NuClear_5-xX
Discordia
3,415
41
0
331
3,018
918
309
1,485
1,349
30,354
0
L
Awilix
juanpavg97
Awilix
651
246
0
3,798
7,077
1,804
0
1,308
5,591
0
19,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
29,840
267
Minions Killed
253
0
Camps Cleared
0
947,421
Distance Traveled
1,038,565
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,806
681
74
7
0
174,662
2
W
Sol
5,791
579
49
5
0
206,307
1
L
Izanami
4,887
489
75
8
0
170,969
2
L
Chaac
5,600
560
66
7
0
157,326
0
W
Cthulhu
5,574
557
25
3
0
226,012
4
L
Agni
5,416
542
65
7
0
194,807
6
W
Awilix
5,599
560
46
5
0
222,287
2
L
Bacchus
4,892
489
12
1
0
198,244
2
W
Discordia
6,070
607
59
6
0
209,297
3
L
Awilix
5,114
511
49
5
0
226,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role