Player Matchup

Bakasura
Bakasura
DiggsyKills007
Bakasura
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
LePigeonCelest
Heimdallr
Level 41
God Stats
10W - 18L
1,577 SR
Queue Stats
566W - 643L
1,381 Elo+
Solo
Cthulhu
Cthulhu
SOB-Hydraximum
Cthulhu
Level 27
God Stats
1W - 2L
1,488 SR
Queue Stats
18W - 27L
1,447 Elo+
Party 3
Freya
Freya
piggy_goes_oink
Freya
Level 28
God Stats
3W - 10L
1,342 SR
Queue Stats
6W - 14L
1,344 Elo+
Party 1
Hel
Hel
themystery-man_
Hel
Level 35
God Stats
3W - 2L
1,786 SR
Queue Stats
55W - 43L
1,549 Elo+
Party 3
Team Averages
Level 36
1,539 SR
1,413 Elo+

VS

Team Averages
Level 59
1,452 SR
1,539 Elo+
Aphrodite
Aphrodite
Candicereapeuse
Aphrodite
Level 102
God Stats
2W - 2L
1,326 SR
Queue Stats
66W - 65L
1,524 Elo+
Party 4
Izanami
Izanami
GenesisOblivion_
Izanami
Level 114
God Stats
9W - 7L
1,540 SR
Queue Stats
517W - 422L
1,581 Elo+
Party 2
Nox
Nox
LostEmbers22
Nox
Level 43
God Stats
2W - 1L
1,471 SR
Queue Stats
143W - 124L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Narty9405
Gilgamesh
Level 14
God Stats
1W - 0L
1,422 SR
Queue Stats
6W - 11L
1,408 Elo+
Party 4
Pele
Pele
RHug_29
Pele
Level 24
God Stats
16W - 17L
1,500 SR
Queue Stats
79W - 55L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 3 / 1
7,586
584
3,652
9,476
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
LePigeonCelest
Heimdallr
10
0 / 4 / 1
5,732
441
2,050
9,049
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
5,102
392
1,355
6,470
2,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 0
7,689
591
6,738
10,461
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 8 / 0
5,006
385
1,155
6,549
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Candicereapeuse
Aphrodite
11
0 / 1 / 0
6,770
521
1,200
6,971
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 1 / 4
8,435
649
6,935
7,751
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
13 / 1 / 4
9,668
744
12,138
5,719
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Narty9405
Gilgamesh
10
0 / 5 / 0
5,892
453
2,666
8,057
4,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
RHug_29
Pele
14
4 / 0 / 4
8,251
635
3,817
7,178
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
8
Kills
20
20
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Candicereapeuse
Aphrodite
0
1
0
0
L
Bakasura
2
3
1
0.83
W
3
1
4
5
L
Heimdallr
LePigeonCelest
Heimdallr
0
4
1
0.13
W
13
1
4
15
W
Gilgamesh
Narty9405
Gilgamesh
0
5
0
0
W
Pele
RHug_29
Pele
4
0
4
6
L
0
3
0
0
L
6
2
0
3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
26,756
42,005
Taken
35,676
14,146
Mitigated
14,146
9,127
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Candicereapeuse
Aphrodite
1,200
496
1,165
4,237
6,971
2,883
1,590
2,289
4,682
29,038
0
L
Bakasura
3,652
2,772
0
2,656
9,476
4,390
0
2,434
6,942
0
36,508
W
6,935
3,794
0
4,522
7,751
2,581
122
1,363
6,120
0
67,521
L
Heimdallr
LePigeonCelest
Heimdallr
2,050
453
0
1,796
9,049
2,352
0
1,689
7,310
0
26,811
W
12,138
1,050
0
1,790
5,719
2,307
317
2,472
3,069
48,667
0
W
Gilgamesh
Narty9405
Gilgamesh
2,666
616
0
170
8,057
4,147
696
3,006
5,021
0
17,635
W
Pele
RHug_29
Pele
3,817
916
0
4,121
7,178
2,228
0
118
7,027
0
47,653
L
1,355
48
246
1,205
6,470
2,514
0
1,529
4,910
13,830
0
L
6,738
2,432
0
2,978
10,461
3,146
0
3,682
6,689
29,378
0
L
1,155
507
99
147
6,549
1,744
252
3,519
2,816
15,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
39,016
239
Minions Killed
428
0
Camps Cleared
0
985,569
Distance Traveled
1,271,294
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,770
521
63
5
0
226,937
0
L
Bakasura
7,586
584
84
6
0
228,541
0
W
Izanami
8,435
649
130
10
0
282,700
2
L
Heimdallr
5,732
441
48
4
0
210,474
3
W
Nox
9,668
744
103
8
0
252,170
0
W
Gilgamesh
5,892
453
40
3
0
227,486
1
W
Pele
8,251
635
92
7
0
282,001
3
L
Cthulhu
5,102
392
29
2
0
165,813
0
L
Freya
7,689
591
49
4
0
233,942
0
L
Hel
5,006
385
29
2
0
146,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role