Player Matchup

Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Keshboyardee
Ao Kuang
Level 46
God Stats
17W - 9L
1,681 SR
Queue Stats
41W - 47L
1,429 Elo+
Party 1
Nike
Nike
Only1Lingo
Nike
Level 22
God Stats
8W - 6L
1,654 SR
Queue Stats
73W - 65L
1,429 Elo+
Party 2
Set
Set
Psyai
Set
Level 78
God Stats
1W - 10L
1,144 SR
Queue Stats
141W - 125L
1,525 Elo+
Party 2
Neith
Neith
SoggiLlama
Neith
Level 13
God Stats
1W - 2L
1,144 SR
Queue Stats
26W - 41L
1,305 Elo+
Party 1
Team Averages
Level 35
1,425 SR
1,438 Elo+

VS

Team Averages
Level 22
1,433 SR
1,512 Elo+
Fafnir
Fafnir
Demonwolf579
Fafnir
Level 22
God Stats
5W - 8L
1,302 SR
Queue Stats
329W - 351L
1,440 Elo+
Solo
Janus
Janus
HolyBrant
Janus
Level 17
God Stats
2W - 3L
1,545 SR
Queue Stats
7W - 9L
1,808 Elo+
Solo
Skadi
Skadi
Illusiv3VorteX
Skadi
Level 29
God Stats
35W - 29L
1,521 SR
Queue Stats
78W - 58L
1,484 Elo+
Solo
Scylla
Scylla
StrangeVic
Scylla
Level 20
God Stats
3W - 2L
1,522 SR
Queue Stats
169W - 218L
1,402 Elo+
Solo
Chang'e
Chang'e
x-_forgotten1_-x
Chang'e
Level 24
God Stats
0W - 2L
1,274 SR
Queue Stats
58W - 54L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 1 / 15
10,812
1,081
7,386
9,142
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Keshboyardee
Ao Kuang
17
7 / 2 / 13
11,015
1,102
12,869
11,541
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 3 / 6
10,505
1,051
8,871
9,016
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Psyai
Set
17
5 / 0 / 10
10,889
1,089
13,165
11,489
8,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
16
2 / 1 / 9
9,436
944
8,954
8,271
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

258

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 2 / 7
8,946
895
4,241
7,847
11,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
HolyBrant
Janus
15
2 / 7 / 3
9,506
951
12,738
11,277
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 3
9,536
954
12,055
12,282
7,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
StrangeVic
Scylla
15
0 / 5 / 4
8,767
877
4,066
7,619
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 4
9,123
912
11,329
16,733
11,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
24
Kills
7
7
Deaths
24
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
15
11.5
L
Fafnir
0
2
7
1.75
L
Janus
HolyBrant
Janus
2
7
3
0.5
L
3
4
3
1.13
W
Ao Kuang
Keshboyardee
Ao Kuang
7
2
13
6.75
W
6
3
6
3
W
Set
Psyai
Set
5
0
10
10
W
Neith
2
1
9
6.5
L
Scylla
StrangeVic
Scylla
0
5
4
0.4
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,245
Damage
44,429
49,459
Taken
55,758
25,634
Mitigated
36,779
11,721
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,386
1,225
0
2,938
9,142
4,545
0
6,162
2,980
0
22,400
L
Fafnir
4,241
1,696
0
369
7,847
11,550
0
1,677
6,170
11,316
0
L
Janus
HolyBrant
Janus
12,738
312
0
0
11,277
4,048
0
3,452
7,825
41,115
0
L
12,055
5,531
488
1,184
12,282
7,106
0
2,930
9,352
0
31,056
W
Ao Kuang
Keshboyardee
Ao Kuang
12,869
2,976
248
4,548
11,541
4,486
0
7,744
3,797
17,962
0
W
8,871
2,337
510
255
9,016
4,584
0
5,836
3,180
0
30,856
W
Set
Psyai
Set
13,165
5,689
0
2,075
11,489
8,611
0
7,111
4,378
0
34,940
W
Neith
8,954
5,801
0
1,147
8,271
3,408
0
5,521
2,750
88
18,000
L
Scylla
StrangeVic
Scylla
4,066
797
0
0
7,619
2,799
0
984
6,635
14,790
0
L
11,329
1,172
1,384
4,120
16,733
11,276
0
3,914
12,819
25,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
45,878
166
Minions Killed
182
8
Camps Cleared
4
930,490
Distance Traveled
842,587
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,812
1,081
40
4
1
196,164
0
L
Fafnir
8,946
895
20
2
2
152,463
0
L
Janus
9,506
951
74
7
0
170,891
1
L
Skadi
9,536
954
35
4
1
194,320
2
W
Ao Kuang
11,015
1,102
8
1
0
192,413
0
W
Nike
10,505
1,051
39
4
3
185,653
0
W
Set
10,889
1,089
50
5
2
194,650
0
W
Neith
9,436
944
29
3
2
161,610
0
L
Scylla
8,767
877
37
4
0
148,912
0
L
Chang'e
9,123
912
16
2
1
176,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role