Player Matchup

Fenrir
Fenrir
Botman44
Fenrir
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
49W - 43L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
DrDank2225
Sun Wukong
Level 5
God Stats
20W - 35L
1,449 SR
Queue Stats
23W - 39L
1,361 Elo+
Solo
Yemoja
Yemoja
DuelaQuinn
Yemoja
Level 5
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo
Artio
Artio
Shadow621-davidl
Artio
Level 27
God Stats
0W - 1L
1,716 SR
Queue Stats
49W - 50L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
lula260
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 1
Team Averages
Level 15
1,478 SR
1,382 Elo+

VS

Team Averages
Level 19
1,555 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gabzop
Cthulhu
Level 24
God Stats
29W - 24L
1,360 SR
Queue Stats
198W - 190L
1,495 Elo+
Solo
Danzaburou
Danzaburou
ShangRose
Danzaburou
Level 22
God Stats
122W - 97L
1,648 SR
Queue Stats
233W - 212L
1,602 Elo+
Solo
Neith
Neith
凯特布兰切特
Neith
Level 18
God Stats
3W - 0L
1,564 SR
Queue Stats
23W - 20L
1,428 Elo+
Solo
Chang'e
Chang'e
幸甚至灾
Chang'e
Level 5
God Stats
47W - 34L
1,702 SR
Queue Stats
167W - 165L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Botman44
Fenrir
15
4 / 8 / 1
9,949
995
11,394
17,863
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DrDank2225
Sun Wukong
15
0 / 13 / 1
9,208
921
8,144
20,780
13,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
DuelaQuinn
Yemoja
15
0 / 4 / 2
8,875
888
1,169
14,345
9,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 3
9,062
906
4,561
21,134
16,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
lula260
Zhong Kui
15
2 / 7 / 1
9,720
972
10,588
18,295
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
13 / 0 / 18
13,532
1,353
20,453
3,289
1,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Gabzop
Cthulhu
18
6 / 0 / 24
11,255
1,126
12,772
10,812
10,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ShangRose
Danzaburou
18
11 / 0 / 18
12,588
1,259
21,039
3,907
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 17
10,141
1,014
10,389
9,983
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
幸甚至灾
Chang'e
19
7 / 2 / 28
11,817
1,182
13,899
10,924
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
145
6
Kills
40
40
Deaths
6
8
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
0
18
22
L
Fenrir
Botman44
Fenrir
4
8
1
0.56
L
Sun Wukong
DrDank2225
Sun Wukong
0
13
1
0.04
L
Yemoja
DuelaQuinn
Yemoja
0
4
2
0.25
W
Cthulhu
Gabzop
Cthulhu
6
0
24
18
L
0
8
3
0.19
W
Danzaburou
ShangRose
Danzaburou
11
0
18
20
L
Zhong Kui
lula260
Zhong Kui
2
7
1
0.36
W
3
4
17
2.88
W
Chang'e
幸甚至灾
Chang'e
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,856
Damage
78,552
92,417
Taken
38,915
61,470
Mitigated
19,743
5,579
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,453
1,335
0
412
3,289
1,191
0
1,826
1,433
55,853
0
L
Fenrir
Botman44
Fenrir
11,394
1,941
0
592
17,863
7,012
0
8,873
8,780
0
22,840
L
Sun Wukong
DrDank2225
Sun Wukong
8,144
1,649
0
402
20,780
13,725
0
11,147
9,633
0
33,146
L
Yemoja
DuelaQuinn
Yemoja
1,169
525
747
2,065
14,345
9,232
0
3,820
10,525
8,808
0
W
Cthulhu
Gabzop
Cthulhu
12,772
1,020
1,537
0
10,812
10,312
0
4,363
6,067
25,637
0
L
4,561
178
151
1,048
21,134
16,517
0
13,484
7,650
15,130
0
W
Danzaburou
ShangRose
Danzaburou
21,039
11,162
0
1,760
3,907
1,347
0
1,564
2,313
0
32,899
L
Zhong Kui
lula260
Zhong Kui
10,588
1,089
0
574
18,295
14,984
0
9,800
8,495
20,945
0
W
10,389
4,997
0
1,529
9,983
3,502
0
4,237
5,656
0
22,704
W
Chang'e
幸甚至灾
Chang'e
13,899
1,662
4,577
3,169
10,924
3,391
0
3,736
7,128
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
59,333
143
Minions Killed
196
2
Camps Cleared
15
827,064
Distance Traveled
912,483
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,532
1,353
90
9
6
172,507
0
L
Fenrir
9,949
995
22
2
0
183,727
0
L
Sun Wukong
9,208
921
60
6
1
143,331
1
L
Yemoja
8,875
888
15
2
0
118,323
2
W
Cthulhu
11,255
1,126
22
2
0
196,676
0
L
Artio
9,062
906
12
1
0
191,042
0
W
Danzaburou
12,588
1,259
25
3
6
166,666
0
L
Zhong Kui
9,720
972
34
3
1
190,641
0
W
Neith
10,141
1,014
28
3
2
165,592
0
W
Chang'e
11,817
1,182
31
3
1
211,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role