Player Matchup

Cthulhu
Cthulhu
Avalanche-2016
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,576 Elo+
Solo
Izanami
Izanami
Crystalwebst
Izanami
Level 4
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo
Fenrir
Fenrir
Dreamlemondemon
Fenrir
Level 28
God Stats
15W - 26L
1,411 SR
Queue Stats
89W - 112L
1,351 Elo+
Solo
Yemoja
Yemoja
GareNaKa
Yemoja
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,614 Elo+
Solo
Nu Wa
Nu Wa
KharonWillGuide
Nu Wa
Level 7
God Stats
2W - 2L
1,649 SR
Queue Stats
15W - 14L
1,565 Elo+
Solo
Team Averages
Level 10
1,518 SR
1,546 Elo+

VS

Team Averages
Level 15
1,521 SR
1,456 Elo+
Guan Yu
Guan Yu
PEPPAOFFTHER
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 78L
1,619 Elo+
Solo
Olorun
Olorun
Richie117
Olorun
Level 9
God Stats
9W - 6L
1,724 SR
Queue Stats
87W - 79L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
Ryannnnmaster
Kukulkan
Level 16
God Stats
21W - 30L
1,424 SR
Queue Stats
101W - 100L
1,272 Elo+
Party 1
Medusa
Medusa
bolala
Medusa
Level 15
God Stats
37W - 29L
1,456 SR
Queue Stats
95W - 91L
1,330 Elo+
Party 1
Ares
Ares
pig_pig67
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 10 / 3
6,366
354
5,472
10,236
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Crystalwebst
Izanami
18
12 / 3 / 4
11,030
613
13,613
13,957
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 4
7,083
394
5,761
15,031
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
GareNaKa
Yemoja
10
6 / 4 / 8
8,413
467
6,791
10,345
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 1 / 8
8,377
465
13,745
7,033
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PEPPAOFFTHER
Guan Yu
19
8 / 1 / 4
11,981
666
15,231
15,844
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Richie117
Olorun
12
4 / 4 / 2
7,949
442
3,544
9,325
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Ryannnnmaster
Kukulkan
12
4 / 3 / 8
7,659
426
9,014
7,385
2,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bolala
Medusa
15
7 / 3 / 7
9,730
541
11,287
13,207
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
0 / 9 / 8
7,871
437
3,840
16,692
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
20
Kills
23
23
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Izanami
Crystalwebst
Izanami
12
3
4
4.67
L
1
5
4
0.6
L
Yemoja
GareNaKa
Yemoja
6
4
8
2.5
L
0
1
8
4
W
Guan Yu
PEPPAOFFTHER
Guan Yu
8
1
4
10
W
Olorun
Richie117
Olorun
4
4
2
1.25
W
Kukulkan
Ryannnnmaster
Kukulkan
4
3
8
2.67
W
Medusa
bolala
Medusa
7
3
7
3.5
W
Ares
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
42,916
56,602
Taken
62,453
23,046
Mitigated
30,699
10,197
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,472
862
0
631
10,236
6,284
0
3,105
7,089
9,651
0
L
Izanami
Crystalwebst
Izanami
13,613
10,467
0
1,991
13,957
5,550
3,773
4,728
9,229
0
94,802
L
5,761
2,148
0
3,234
15,031
4,409
0
3,893
11,068
0
26,525
L
Yemoja
GareNaKa
Yemoja
6,791
1,230
1,942
734
10,345
5,171
331
3,067
6,969
14,860
0
L
13,745
3,592
0
1,665
7,033
1,632
292
1,184
5,849
57,331
0
W
Guan Yu
PEPPAOFFTHER
Guan Yu
15,231
4,157
468
3,678
15,844
9,006
1,672
5,390
10,130
0
106,784
W
Olorun
Richie117
Olorun
3,544
1,534
1,105
2,989
9,325
2,737
576
3,669
5,436
31,945
0
W
Kukulkan
Ryannnnmaster
Kukulkan
9,014
224
0
0
7,385
2,463
244
3,606
3,429
35,661
0
W
Medusa
bolala
Medusa
11,287
6,100
517
3,979
13,207
4,281
1,592
6,269
6,344
0
51,624
W
Ares
3,840
324
0
567
16,692
12,212
417
5,268
11,106
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
45,190
355
Minions Killed
417
0
Camps Cleared
0
1,521,996
Distance Traveled
1,667,201
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,366
354
10
1
0
231,158
0
L
Izanami
11,030
613
170
9
0
306,141
0
L
Fenrir
7,083
394
53
3
0
377,758
1
L
Yemoja
8,413
467
24
1
0
286,515
0
L
Nu Wa
8,377
465
98
5
0
320,424
3
W
Guan Yu
11,981
666
181
10
0
373,750
2
W
Olorun
7,949
442
60
3
0
316,135
1
W
Kukulkan
7,659
426
46
3
0
348,811
4
W
Medusa
9,730
541
86
5
0
319,536
3
W
Ares
7,871
437
44
2
0
308,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role