Player Matchup

Sylvanus
Sylvanus
AllF0rFunTwitch
Sylvanus
Level 159
God Stats
8W - 8L
1,476 SR
Queue Stats
810W - 748L
1,508 Elo+
Party 1
Medusa
Medusa
Joptoh
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,512 Elo+
Solo
Thor
Thor
RUBENS_MATERAZZI
Thor
Level 153
God Stats
5W - 11L
1,386 SR
Queue Stats
1,013W - 1,014L
1,514 Elo+
Solo
Da Ji
Da Ji
Roses4Dead
Da Ji
Level 46
God Stats
1W - 2L
1,484 SR
Queue Stats
355W - 327L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
thedevilhimself5
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,507 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,512 Elo+

VS

Team Averages
Level 109
1,502 SR
1,456 Elo+
Terra
Terra
 
Terra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Hegels
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KoalaSmite
Hera
Level 147
God Stats
9W - 4L
1,557 SR
Queue Stats
799W - 812L
1,489 Elo+
Solo
Eset
Eset
Plastafuri
Eset
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,170 Elo+
Solo
He Bo
He Bo
carlosklk
He Bo
Level 66
God Stats
1W - 0L
1,452 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 3 / 19
13,474
793
18,264
27,136
23,523
Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Joptoh
Medusa
20
11 / 4 / 13
12,682
746
27,320
22,952
11,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 2 / 19
11,323
666
11,799
17,510
15,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
17
2 / 7 / 16
10,416
613
5,319
19,183
9,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 7 / 13
11,232
661
16,098
21,707
10,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 2 / 15
12,145
714
8,224
22,201
31,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Hegels
Hachiman
19
4 / 2 / 14
12,152
715
26,418
14,182
7,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 13
13,254
780
25,242
14,902
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 7 / 9
13,227
778
20,743
21,643
11,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
carlosklk
He Bo
15
3 / 10 / 6
10,499
618
14,050
16,232
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
80
25
Kills
23
23
Deaths
25
80
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
15
4.75
L
Sylvanus
5
3
19
4.83
W
Hachiman
Hegels
Hachiman
4
2
14
5.5
L
Medusa
Joptoh
Medusa
11
4
13
4.38
W
4
4
13
2.63
W
10
7
9
2.07
L
4
2
19
6.75
L
Da Ji
2
7
16
1.43
W
He Bo
carlosklk
He Bo
3
10
6
0.6
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,800
Damage
94,677
108,488
Taken
89,160
70,935
Mitigated
63,970
59,284
Healing
35,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,224
928
11,609
7,779
22,201
31,920
910
5,122
17,079
14,371
0
L
Sylvanus
18,264
1,052
14,293
11,455
27,136
23,523
561
15,127
11,446
29,874
0
W
Hachiman
Hegels
Hachiman
26,418
12,692
0
2,178
14,182
7,603
3,880
3,143
11,039
0
47,400
L
Medusa
Joptoh
Medusa
27,320
11,691
5,410
5,977
22,952
11,569
1,120
14,170
8,368
0
73,801
W
25,242
4,755
3,065
2,375
14,902
7,499
1,068
3,524
11,378
59,811
0
W
20,743
1,532
3,265
2,947
21,643
11,489
649
3,510
18,133
36,592
0
L
11,799
94
4,901
3,188
17,510
15,431
92
10,047
6,829
0
18,857
L
Da Ji
5,319
246
3,027
2,545
19,183
9,575
531
12,364
6,419
0
13,173
W
He Bo
carlosklk
He Bo
14,050
586
487
1,982
16,232
5,459
42
2,965
13,267
22,750
0
L
16,098
3,087
4,110
4,378
21,707
10,837
1,178
14,168
7,167
0
36,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,127
Gold Earned
61,277
170
Minions Killed
187
0
Camps Cleared
0
1,482,193
Distance Traveled
1,472,186
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,145
714
15
1
0
333,270
4
L
Sylvanus
13,474
793
36
2
0
263,825
3
W
Hachiman
12,152
715
29
2
0
283,085
1
L
Medusa
12,682
746
74
4
0
326,682
1
W
Hera
13,254
780
93
5
0
325,235
0
W
Eset
13,227
778
34
2
0
273,942
0
L
Thor
11,323
666
14
1
0
316,146
0
L
Da Ji
10,416
613
22
1
0
255,063
0
W
He Bo
10,499
618
16
1
0
256,654
3
L
Ne Zha
11,232
661
24
1
0
320,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role