Player Matchup

Cthulhu
Cthulhu
Reactiive
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Raijin
Raijin
SimonIsJustaName
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,509 Elo+
Solo
Discordia
Discordia
enriquemiras02
Discordia
Level 28
God Stats
3W - 1L
1,659 SR
Queue Stats
72W - 48L
1,520 Elo+
Solo
Da Ji
Da Ji
sparkicode
Da Ji
Level 26
God Stats
9W - 4L
1,447 SR
Queue Stats
64W - 65L
1,367 Elo+
Solo
Neith
Neith
tworbinaexe
Neith
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,479 Elo+

VS

Team Averages
Level 11
1,471 SR
1,367 Elo+
Nemesis
Nemesis
JudgementKAZY
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,709 Elo+
Solo
Danzaburou
Danzaburou
KettleCornkiss
Danzaburou
Level 14
God Stats
1W - 3L
1,355 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Loki
Loki
Mariette57
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Hades
Hades
Xaraksan
Hades
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,348 Elo+
Solo
Artemis
Artemis
susanahoria97
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Reactiive
Cthulhu
10
3 / 2 / 5
5,880
535
3,929
6,361
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 0 / 1
7,906
719
6,753
6,243
3,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
enriquemiras02
Discordia
12
3 / 2 / 5
7,000
636
5,460
5,566
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
4 / 1 / 3
6,492
590
2,317
7,455
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 2 / 4
6,336
576
3,710
4,408
1,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
4 / 1 / 1
6,698
609
3,362
6,655
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KettleCornkiss
Danzaburou
7
0 / 4 / 0
4,502
409
1,257
6,323
2,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 1
4,743
431
2,860
5,561
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Xaraksan
Hades
7
1 / 7 / 1
5,081
462
3,372
8,184
2,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
8
2 / 7 / 1
5,299
482
3,473
7,265
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
7
7
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
1
1
4.5
L
Danzaburou
KettleCornkiss
Danzaburou
0
4
0
0
L
0
3
1
0.17
W
Cthulhu
Reactiive
Cthulhu
3
2
5
2.75
W
6
0
1
6.5
L
Hades
Xaraksan
Hades
1
7
1
0.21
W
Discordia
enriquemiras02
Discordia
3
2
5
2.75
W
Da Ji
4
1
3
5.5
L
Artemis
2
7
1
0.36
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
14,324
30,033
Taken
33,988
13,465
Mitigated
11,201
9,541
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,362
1,028
0
3,723
6,655
2,479
0
3,124
3,395
0
36,321
L
Danzaburou
KettleCornkiss
Danzaburou
1,257
575
59
1,456
6,323
2,084
160
3,552
2,771
0
15,514
L
2,860
647
0
384
5,561
1,507
0
1,676
3,611
0
15,825
W
Cthulhu
Reactiive
Cthulhu
3,929
572
0
812
6,361
4,966
330
326
6,035
17,143
0
W
6,753
1,541
0
4,139
6,243
3,212
1,368
480
5,763
52,684
0
L
Hades
Xaraksan
Hades
3,372
541
224
1,939
8,184
2,670
0
3,653
4,280
16,467
0
W
Discordia
enriquemiras02
Discordia
5,460
391
0
624
5,566
1,777
519
1,853
3,713
35,163
0
W
Da Ji
2,317
290
0
3,491
7,455
2,350
0
274
7,181
0
33,118
L
Artemis
3,473
1,405
0
120
7,265
2,461
155
3,063
3,789
0
18,252
W
3,710
1,912
0
475
4,408
1,160
678
439
3,969
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
26,323
312
Minions Killed
205
0
Camps Cleared
0
1,009,292
Distance Traveled
953,211
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,698
609
73
7
0
236,246
1
L
Danzaburou
4,502
409
35
3
0
147,845
1
L
Loki
4,743
431
32
3
0
204,081
0
W
Cthulhu
5,880
535
26
2
0
193,772
0
W
Raijin
7,906
719
105
10
0
192,814
3
L
Hades
5,081
462
31
3
0
175,691
0
W
Discordia
7,000
636
71
6
0
209,841
3
W
Da Ji
6,492
590
70
6
0
231,612
3
L
Artemis
5,299
482
34
3
0
189,348
0
W
Neith
6,336
576
40
4
0
181,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role