Player Matchup

Baron Samedi
Baron Samedi
Drewsies
Baron Samedi
Level 147
God Stats
2W - 2L
1,611 SR
Queue Stats
98W - 89L
1,581 Elo+
Solo
Neith
Neith
Jaeles
Neith
Level 154
God Stats
1W - 2L
1,576 SR
Queue Stats
197W - 186L
1,543 Elo+
Party 1
Tiamat
Tiamat
KAWAIIDESUUU
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Soosain
Sobek
Level 141
God Stats
0W - 1L
1,323 SR
Queue Stats
64W - 56L
1,617 Elo+
Party 1
Discordia
Discordia
mindonmars
Discordia
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 64L
1,586 Elo+
Solo
Team Averages
Level 130
1,502 SR
1,565 Elo+

VS

Team Averages
Level 140
1,507 SR
1,549 Elo+
Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cyberphaze
Heimdallr
Level 157
God Stats
1W - 1L
1,265 SR
Queue Stats
221W - 215L
1,579 Elo+
Solo
Nemesis
Nemesis
PimpNamedSanta
Nemesis
Level 136
God Stats
3W - 1L
1,987 SR
Queue Stats
108W - 87L
1,585 Elo+
Solo
Vulcan
Vulcan
RIP Jokerz
Vulcan
Level 140
God Stats
4W - 8L
1,285 SR
Queue Stats
783W - 795L
1,582 Elo+
Solo
Chang'e
Chang'e
小绵羊神走位
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drewsies
Baron Samedi
13
1 / 6 / 2
6,982
698
5,204
9,665
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Jaeles
Neith
12
1 / 5 / 4
6,752
675
6,411
10,519
4,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
6 / 4 / 3
8,518
852
10,005
8,586
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Soosain
Sobek
14
1 / 4 / 4
7,833
783
5,288
14,239
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
mindonmars
Discordia
10
1 / 4 / 2
6,747
675
3,564
5,579
2,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 1 / 13
10,594
1,059
13,950
8,773
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Cyberphaze
Heimdallr
15
5 / 2 / 12
8,806
881
9,262
10,118
4,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 4 / 12
9,353
935
8,123
12,760
9,166
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
RIP Jokerz
Vulcan
15
5 / 2 / 6
8,833
883
9,267
3,981
1,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 11
7,917
792
3,879
8,993
7,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
10
Kills
23
23
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
13
10.5
W
Heimdallr
Cyberphaze
Heimdallr
5
2
12
5.5
L
Baron Samedi
Drewsies
Baron Samedi
1
6
2
0.33
L
Neith
Jaeles
Neith
1
5
4
0.6
L
Tiamat
6
4
3
1.88
W
7
4
12
3.25
W
Vulcan
RIP Jokerz
Vulcan
5
2
6
4
L
Sobek
Soosain
Sobek
1
4
4
0.75
L
Discordia
mindonmars
Discordia
1
4
2
0.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
44,481
48,588
Taken
44,625
29,745
Mitigated
25,005
16,951
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,950
327
693
2,570
8,773
3,093
396
5,276
3,416
40,326
0
W
Heimdallr
Cyberphaze
Heimdallr
9,262
2,278
994
1,225
10,118
4,241
2,782
5,243
4,739
0
16,010
L
Baron Samedi
Drewsies
Baron Samedi
5,204
198
1,653
2,616
9,665
4,986
0
7,083
2,582
16,071
0
L
Neith
Jaeles
Neith
6,411
2,969
0
3,317
10,519
4,229
0
6,796
3,723
0
13,121
L
Tiamat
10,005
1,414
0
2,121
8,586
5,899
20
5,403
3,183
16,432
0
W
8,123
2,430
1,887
2,576
12,760
9,166
162
5,992
6,516
0
8,729
W
Vulcan
RIP Jokerz
Vulcan
9,267
2,338
1,464
0
3,981
1,459
1,136
2,463
1,376
17,623
0
L
Sobek
Soosain
Sobek
5,288
218
1,268
4,178
14,239
12,568
0
5,465
8,774
12,885
0
L
Discordia
mindonmars
Discordia
3,564
101
862
936
5,579
2,063
0
2,349
3,230
10,130
0
W
3,879
178
4,703
3,100
8,993
7,046
544
4,328
4,517
8,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
45,503
90
Minions Killed
119
0
Camps Cleared
0
844,233
Distance Traveled
991,423
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,594
1,059
55
6
0
204,668
1
W
Heimdallr
8,806
881
23
2
0
206,853
1
L
Baron Samedi
6,982
698
27
3
0
160,835
1
L
Neith
6,752
675
9
1
0
150,357
1
L
Tiamat
8,518
852
18
2
0
169,118
1
W
Nemesis
9,353
935
4
0
0
201,686
0
W
Vulcan
8,833
883
31
3
0
186,907
0
L
Sobek
7,833
783
17
2
0
236,216
1
L
Discordia
6,747
675
19
2
0
127,707
1
W
Chang'e
7,917
792
6
1
0
191,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role