Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
AirPaulPrince
Athena
Level 44
God Stats
4W - 1L
1,817 SR
Queue Stats
127W - 116L
1,510 Elo+
Solo
Vulcan
Vulcan
Nissmu
Vulcan
Level 29
God Stats
5W - 2L
1,900 SR
Queue Stats
238W - 138L
1,601 Elo+
Party 3
Hachiman
Hachiman
Pyrotix96
Hachiman
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 84L
1,324 Elo+
Solo
Loki
Loki
TearingArrow415
Loki
Level 35
God Stats
5W - 11L
1,468 SR
Queue Stats
117W - 132L
1,469 Elo+
Solo
Team Averages
Level 54
1,637 SR
1,481 Elo+

VS

Team Averages
Level 78
1,520 SR
1,674 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Jerry_kwz34
Tyr
Level 129
God Stats
16W - 7L
1,601 SR
Queue Stats
682W - 438L
1,756 Elo+
Party 1
Yemoja
Yemoja
Monkisback34
Yemoja
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 169L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
PortugaRS
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
martijnvqb3
Olorun
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 123L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
4 / 3 / 2
5,913
591
2,663
7,317
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 2
4,527
453
1,306
10,938
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
Nissmu
Vulcan
10
2 / 2 / 6
5,700
570
6,524
4,188
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Pyrotix96
Hachiman
9
0 / 4 / 0
5,005
501
2,289
5,612
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
3 / 6 / 1
5,371
537
4,253
6,792
1,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 2 / 3
6,476
648
6,868
8,657
4,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 4 / 2
5,984
598
6,194
8,366
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
9
3 / 0 / 10
6,088
609
5,167
4,081
1,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PortugaRS
Kukulkan
9
0 / 2 / 1
5,263
526
1,837
4,138
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
13
8 / 1 / 1
7,665
767
5,063
5,670
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
20
20
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
2
1.67
W
Gilgamesh
 
Gilgamesh
5
2
3
3.25
L
0
5
2
0.2
W
4
4
2
1.25
W
Yemoja
3
0
10
8
L
Vulcan
Nissmu
Vulcan
2
2
6
2.5
W
Kukulkan
PortugaRS
Kukulkan
0
2
1
0.25
L
Hachiman
Pyrotix96
Hachiman
0
4
0
0
L
3
6
1
0.58
W
Olorun
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
25,129
34,847
Taken
30,912
11,495
Mitigated
11,924
7,170
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,663
429
0
1,815
7,317
2,071
0
1,981
5,336
0
22,520
W
Gilgamesh
 
Gilgamesh
6,868
1,272
0
3,121
8,657
4,226
0
1,821
6,836
0
28,413
L
1,306
352
0
1,800
10,938
4,890
0
3,165
7,773
11,926
0
W
6,194
1,374
0
1,851
8,366
2,738
0
2,134
6,232
0
28,411
W
Yemoja
5,167
1,669
744
2,731
4,081
1,516
0
1,520
2,561
17,484
0
L
Vulcan
Nissmu
Vulcan
6,524
2,591
0
500
4,188
1,290
0
1,769
2,419
28,725
0
W
Kukulkan
PortugaRS
Kukulkan
1,837
342
0
313
4,138
1,169
189
1,798
2,340
28,805
0
L
Hachiman
Pyrotix96
Hachiman
2,289
1,156
0
1,730
5,612
1,365
0
3,103
2,509
0
21,780
L
4,253
653
0
1,325
6,792
1,879
0
1,524
5,268
0
16,714
W
Olorun
5,063
3,059
171
1,581
5,670
2,275
0
557
5,113
43,556
4,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
31,476
202
Minions Killed
294
0
Camps Cleared
0
1,016,945
Distance Traveled
1,070,444
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,913
591
42
4
0
233,629
3
W
Gilgamesh
6,476
648
60
6
0
210,950
1
L
Athena
4,527
453
23
2
0
184,225
0
W
Tyr
5,984
598
55
6
0
219,876
1
W
Yemoja
6,088
609
20
2
0
227,849
2
L
Vulcan
5,700
570
54
5
0
224,420
6
W
Kukulkan
5,263
526
73
7
0
201,180
2
L
Hachiman
5,005
501
44
4
0
155,659
1
L
Loki
5,371
537
39
4
0
219,012
0
W
Olorun
7,665
767
86
9
0
210,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role