Player Matchup

Jormungandr
Jormungandr
DARIUS5959
Jormungandr
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Khepri
Khepri
Dexterno_thegoat
Khepri
Level 19
God Stats
0W - 3L
1,270 SR
Queue Stats
83W - 73L
1,543 Elo+
Solo
Janus
Janus
FilthyToilets
Janus
Level 29
God Stats
10W - 15L
1,514 SR
Queue Stats
384W - 336L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Tokyo-Sicario7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,157 Elo+
Party 1
Merlin
Merlin
radusisara
Merlin
Level 16
God Stats
2W - 7L
1,349 SR
Queue Stats
23W - 34L
1,342 Elo+
Party 1
Team Averages
Level 14
1,427 SR
1,402 Elo+

VS

Team Averages
Level 22
1,574 SR
1,510 Elo+
Anubis
Anubis
DEVIANTHORROR666
Anubis
Level 28
God Stats
12W - 10L
1,432 SR
Queue Stats
155W - 137L
1,452 Elo+
Solo
Fenrir
Fenrir
MA Kakashy
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
WarlikeTuna5390
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,356 Elo+
Solo
Kukulkan
Kukulkan
WuffyCerulei
Kukulkan
Level 27
God Stats
24W - 15L
1,566 SR
Queue Stats
103W - 91L
1,508 Elo+
Solo
Terra
Terra
kaostet
Terra
Level 26
God Stats
8W - 6L
1,871 SR
Queue Stats
206W - 216L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DARIUS5959
Jormungandr
18
0 / 9 / 6
12,289
819
9,229
23,153
24,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 1 / 11
13,421
895
12,111
24,703
12,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 4
15,781
1,052
33,513
8,427
3,609
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 17 / 9
13,307
887
13,729
35,133
42,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
radusisara
Merlin
20
3 / 4 / 9
14,324
955
23,898
13,456
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 21
14,312
954
15,704
13,045
5,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MA Kakashy
Fenrir
18
3 / 7 / 9
12,831
855
8,787
12,405
9,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
WarlikeTuna5390
Sun Wukong
20
6 / 4 / 14
13,455
897
17,880
32,630
31,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
WuffyCerulei
Kukulkan
20
12 / 2 / 14
16,299
1,087
33,583
9,646
3,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
kaostet
Terra
20
8 / 1 / 18
15,566
1,038
17,751
28,891
22,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
109
16
Kills
33
33
Deaths
17
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DARIUS5959
Jormungandr
0
9
6
0.33
W
4
3
21
4.83
L
2
1
11
7.5
L
9
2
4
5.5
W
Fenrir
MA Kakashy
Fenrir
3
7
9
1.07
L
2
17
9
0.38
W
Sun Wukong
WarlikeTuna5390
Sun Wukong
6
4
14
3.25
W
Kukulkan
WuffyCerulei
Kukulkan
12
2
14
9.5
W
Terra
kaostet
Terra
8
1
18
17
L
Merlin
radusisara
Merlin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,480
Damage
93,705
104,872
Taken
96,617
88,766
Mitigated
72,470
5,201
Healing
25,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DARIUS5959
Jormungandr
9,229
3,517
0
0
23,153
24,250
0
13,740
8,432
26,567
0
W
15,704
33
0
4,064
13,045
5,878
0
12,682
363
52,184
0
L
12,111
2,433
2,172
1,495
24,703
12,663
0
15,988
8,715
24,369
0
L
33,513
2,117
0
717
8,427
3,609
0
5,420
3,007
75,009
0
W
Fenrir
MA Kakashy
Fenrir
8,787
3,510
0
398
12,405
9,221
0
11,286
651
0
9,835
L
13,729
1,827
0
817
35,133
42,177
0
24,013
11,120
27,151
0
W
Sun Wukong
WarlikeTuna5390
Sun Wukong
17,880
7,047
943
1,842
32,630
31,047
0
32,010
620
63
26,275
W
Kukulkan
WuffyCerulei
Kukulkan
33,583
1,475
1,399
1,787
9,646
3,377
0
8,450
1,196
82,773
0
W
Terra
kaostet
Terra
17,751
1,691
6,070
9,270
28,891
22,947
0
28,052
839
28,635
0
L
Merlin
radusisara
Merlin
23,898
1,500
0
0
13,456
6,067
0
7,940
5,516
56,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,122
Gold Earned
72,463
260
Minions Killed
272
3
Camps Cleared
2
1,416,282
Distance Traveled
1,356,683
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,289
819
27
2
1
238,354
1
W
Anubis
14,312
954
96
6
0
278,776
5
L
Khepri
13,421
895
28
2
0
326,510
0
L
Janus
15,781
1,052
101
7
0
305,417
0
W
Fenrir
12,831
855
0
0
0
105,538
0
L
Cthulhu
13,307
887
26
2
0
263,466
0
W
Sun Wukong
13,455
897
11
1
0
299,308
1
W
Kukulkan
16,299
1,087
142
9
2
315,616
1
W
Terra
15,566
1,038
23
2
0
357,445
0
L
Merlin
14,324
955
78
5
2
282,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role