Player Matchup

Fenrir
Fenrir
Atletus67
Fenrir
Level 27
God Stats
7W - 4L
1,469 SR
Queue Stats
103W - 91L
1,428 Elo+
Solo
Cthulhu
Cthulhu
CRX09
Cthulhu
Level 5
God Stats
2W - 3L
1,348 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Skadi
Skadi
Cocotero18
Skadi
Level 25
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Merlin
Merlin
PolinaAndStas
Merlin
Level 18
God Stats
46W - 43L
1,500 SR
Queue Stats
84W - 85L
1,419 Elo+
Solo
Poseidon
Poseidon
Powerlimit
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,374 Elo+

VS

Team Averages
Level 25
1,414 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
Boborinos
Tsukuyomi
Level 15
God Stats
2W - 3L
1,515 SR
Queue Stats
5W - 5L
1,548 Elo+
Solo
Chang'e
Chang'e
FunnyGeckoMan
Chang'e
Level 28
God Stats
2W - 4L
1,272 SR
Queue Stats
371W - 365L
1,399 Elo+
Party 1
Hun Batz
Hun Batz
PrimoMafioso
Hun Batz
Level 28
God Stats
1W - 2L
1,286 SR
Queue Stats
448W - 450L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ZmejOk
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,370 Elo+
Solo
Neith
Neith
Наро
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 39L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atletus67
Fenrir
20
13 / 4 / 14
14,860
1,143
13,617
15,911
8,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
CRX09
Cthulhu
20
1 / 9 / 21
12,567
967
13,091
26,220
15,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
17 / 7 / 14
17,190
1,322
40,739
18,395
10,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 5 / 22
13,154
1,012
17,367
10,199
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Powerlimit
Poseidon
20
6 / 7 / 18
13,705
1,054
22,692
16,446
6,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boborinos
Tsukuyomi
20
8 / 6 / 14
14,669
1,128
17,601
17,325
7,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
20
4 / 8 / 17
13,150
1,012
15,895
26,261
9,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PrimoMafioso
Hun Batz
20
4 / 12 / 17
13,193
1,015
15,345
28,452
11,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ZmejOk
Cthulhu
18
1 / 9 / 10
11,475
883
5,855
24,889
12,810
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Наро
Neith
20
15 / 4 / 13
16,703
1,285
27,647
19,105
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
103
39
Kills
32
32
Deaths
39
89
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atletus67
Fenrir
13
4
14
5
L
Tsukuyomi
Boborinos
Tsukuyomi
8
6
14
2.5
W
Cthulhu
CRX09
Cthulhu
1
9
21
1.28
W
Skadi
17
7
14
3.43
L
Chang'e
4
8
17
1.56
W
2
5
22
2.6
W
Poseidon
Powerlimit
Poseidon
6
7
18
2.14
L
Hun Batz
PrimoMafioso
Hun Batz
4
12
17
1.04
L
Cthulhu
ZmejOk
Cthulhu
1
9
10
0.67
L
Neith
Наро
Neith
15
4
13
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,506
Damage
82,343
87,171
Taken
116,032
45,672
Mitigated
50,046
6,369
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atletus67
Fenrir
13,617
1,303
0
448
15,911
8,693
0
2,621
13,290
0
25,916
L
Tsukuyomi
Boborinos
Tsukuyomi
17,601
5,346
506
2,164
17,325
7,353
0
7,595
9,620
0
34,496
W
Cthulhu
CRX09
Cthulhu
13,091
188
1,162
2,837
26,220
15,169
0
9,208
17,012
28,328
0
W
Skadi
40,739
22,186
0
1,922
18,395
10,216
0
4,787
13,608
0
71,502
L
Chang'e
15,895
2,174
3,282
4,857
26,261
9,386
0
9,511
16,222
27,024
0
W
17,367
0
0
0
10,199
4,692
0
1,004
9,195
58,120
0
W
Poseidon
Powerlimit
Poseidon
22,692
2,797
0
0
16,446
6,902
0
4,130
12,316
37,769
0
L
Hun Batz
PrimoMafioso
Hun Batz
15,345
2,983
0
39
28,452
11,584
0
11,351
16,233
0
30,172
L
Cthulhu
ZmejOk
Cthulhu
5,855
343
1,357
596
24,889
12,810
0
14,935
9,631
20,985
0
L
Neith
Наро
Neith
27,647
16,954
0
2,809
19,105
8,913
0
8,255
10,676
0
70,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,476
Gold Earned
69,190
260
Minions Killed
230
8
Camps Cleared
10
1,190,419
Distance Traveled
1,222,962
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,860
1,143
18
1
2
282,866
0
L
Tsukuyomi
14,669
1,128
41
3
1
262,634
0
W
Cthulhu
12,567
967
42
3
0
231,012
2
W
Skadi
17,190
1,322
52
4
6
232,632
1
L
Chang'e
13,150
1,012
25
2
0
259,169
2
W
Merlin
13,154
1,012
94
7
0
233,170
0
W
Poseidon
13,705
1,054
54
4
0
210,739
0
L
Hun Batz
13,193
1,015
43
3
0
262,172
1
L
Cthulhu
11,475
883
37
3
0
215,294
1
L
Neith
16,703
1,285
84
6
9
223,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role