Player Matchup

Xing Tian
Xing Tian
Belemonth
Xing Tian
Level 121
God Stats
37W - 33L
1,515 SR
Queue Stats
218W - 229L
1,447 Elo+
Solo
Neith
Neith
ByrdBrain
Neith
Level 39
God Stats
24W - 23L
1,379 SR
Queue Stats
66W - 79L
1,374 Elo+
Solo
Zeus
Zeus
LaughingBullet
Zeus
Level 27
God Stats
8W - 2L
1,713 SR
Queue Stats
196W - 112L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
SecretAngell
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
lordjason21
Hera
Level 67
God Stats
7W - 5L
1,810 SR
Queue Stats
171W - 164L
1,589 Elo+
Solo
Team Averages
Level 80
1,583 SR
1,504 Elo+

VS

Team Averages
Level 75
1,561 SR
1,549 Elo+
Tiamat
Tiamat
AlbusHong
Tiamat
Level 48
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Fenrir
Fenrir
Pestana2303
Fenrir
Level 62
God Stats
1W - 2L
1,429 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Swurve_Deku
Ah Puch
Level 38
God Stats
15W - 17L
1,555 SR
Queue Stats
80W - 107L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
alR1ght_L1ght
Gilgamesh
Level 109
God Stats
3W - 3L
1,977 SR
Queue Stats
47W - 58L
1,560 Elo+
Solo
Skadi
Skadi
madchameleonxv
Skadi
Level 118
God Stats
15W - 11L
1,623 SR
Queue Stats
20W - 21L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Belemonth
Xing Tian
17
4 / 0 / 13
10,546
1,055
13,585
8,826
9,855
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ByrdBrain
Neith
16
1 / 2 / 10
9,472
947
8,111
9,505
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 3 / 14
10,597
1,060
11,656
7,707
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 3 / 10
11,766
1,177
17,992
7,092
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 10
10,374
1,037
11,120
5,651
2,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

257

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlbusHong
Tiamat
15
1 / 7 / 4
9,435
944
4,989
13,420
7,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
3 / 6 / 2
9,504
950
4,800
15,544
8,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Swurve_Deku
Ah Puch
16
3 / 7 / 3
9,957
996
11,251
14,286
4,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
alR1ght_L1ght
Gilgamesh
14
1 / 0 / 3
8,745
875
5,352
11,508
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 5
9,788
979
8,627
13,725
4,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
25
Kills
10
10
Deaths
25
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlbusHong
Tiamat
1
7
4
0.43
W
Xing Tian
Belemonth
Xing Tian
4
0
13
10.5
W
Neith
ByrdBrain
Neith
1
2
10
3
W
5
3
14
4
L
Fenrir
3
6
2
0.67
W
9
3
10
4.67
L
Ah Puch
Swurve_Deku
Ah Puch
3
7
3
0.64
L
Gilgamesh
alR1ght_L1ght
Gilgamesh
1
0
3
2.5
W
6
2
10
5.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,464
Damage
35,019
38,781
Taken
68,483
21,131
Mitigated
32,649
3,113
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlbusHong
Tiamat
4,989
361
171
2,389
13,420
7,107
0
11,621
1,799
30,220
0
W
Xing Tian
Belemonth
Xing Tian
13,585
224
0
371
8,826
9,855
0
2,086
6,560
28,992
0
W
Neith
ByrdBrain
Neith
8,111
2,781
87
2,189
9,505
3,615
0
4,336
5,049
0
24,983
W
11,656
1,155
0
0
7,707
2,816
0
3,427
4,250
30,916
0
L
Fenrir
4,800
0
0
60
15,544
8,676
0
11,609
3,935
0
12,151
W
17,992
5,765
0
223
7,092
2,532
0
3,682
3,350
31,813
0
L
Ah Puch
Swurve_Deku
Ah Puch
11,251
642
282
1,705
14,286
4,048
0
11,657
2,629
39,120
0
L
Gilgamesh
alR1ght_L1ght
Gilgamesh
5,352
1,486
0
299
11,508
8,764
0
8,101
3,407
0
14,887
W
11,120
3,606
0
243
5,651
2,313
0
2,709
2,912
22,690
0
L
8,627
2,921
419
671
13,725
4,054
0
11,365
2,360
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
47,429
206
Minions Killed
193
9
Camps Cleared
4
922,638
Distance Traveled
914,112
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,435
944
54
5
2
153,182
0
W
Xing Tian
10,546
1,055
39
4
0
238,215
1
W
Neith
9,472
947
43
4
4
164,870
0
W
Zeus
10,597
1,060
41
4
2
169,603
0
L
Fenrir
9,504
950
18
2
1
199,550
0
W
Nu Wa
11,766
1,177
38
4
3
190,494
1
L
Ah Puch
9,957
996
43
4
0
184,191
0
L
Gilgamesh
8,745
875
10
1
0
189,319
1
W
Hera
10,374
1,037
45
5
0
159,456
0
L
Skadi
9,788
979
68
7
1
187,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role