Player Matchup

Pele
Pele
Silver I
PixlWooki
Pele
Silver I
Level 68
God Stats
2W - 8L
1,623 SR
Queue Stats
141W - 147L
1,370 MMR
Solo
Merlin
Merlin
Bronze III
Shootin Fxdes
Merlin
Bronze III
Level 86
God Stats
39W - 45L
1,500 SR
Queue Stats
171W - 162L
1,408 MMR
Solo
Horus
Horus
Gold V
Super_Hero_66
Horus
Gold V
Level 145
God Stats
2W - 6L
1,612 SR
Queue Stats
359W - 348L
1,397 MMR
Solo
Geb
Geb
Gold IV
battle-stoner
Geb
Gold IV
Level 123
God Stats
128W - 118L
1,604 SR
Queue Stats
665W - 649L
1,408 MMR
Solo
Izanami
Izanami
Bronze III
katyperry12
Izanami
Bronze III
Level 65
God Stats
0W - 2L
1,409 SR
Queue Stats
2W - 9L
1,367 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,549 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,516 SR
1,314 MMR
Set
Set
Gold II
LuckierGnu54707
Set
Gold II
Level 138
God Stats
11W - 8L
1,466 SR
Queue Stats
567W - 558L
1,429 MMR
Solo
Apollo
Apollo
Gold IV
MVP_Rafinha9
Apollo
Gold IV
Level 127
God Stats
11W - 10L
1,527 SR
Queue Stats
348W - 351L
1,435 MMR
Solo
Raijin
Raijin
Silver III
Senior Syrup
Raijin
Silver III
Level 124
God Stats
16W - 17L
1,397 SR
Queue Stats
267W - 280L
822 MMR
Solo
Bacchus
Bacchus
Bronze III
bonnyp
Bacchus
Bronze III
Level 93
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
cueca velha
Cu Chulainn
Gold III
Level 122
God Stats
44W - 31L
1,600 SR
Queue Stats
241W - 234L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 8 / 4
12,561
465
15,802
22,396
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 8 / 3
12,791
474
12,373
16,566
6,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

12
0 / 4 / 2
8,838
327
3,063
12,887
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
2 / 6 / 0
14,643
542
14,810
38,455
38,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
katyperry12
Izanami
19
0 / 11 / 1
11,469
425
7,198
21,431
7,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshDanzaburouCthulhuNeithMedusa

VS

Bans
YmirScyllaZhong KuiCamazotzTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
17,469
647
20,500
23,512
15,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
20
11 / 2 / 16
16,332
605
23,558
19,713
8,999
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
4 / 3 / 12
15,145
561
15,910
16,596
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
bonnyp
Bacchus
19
4 / 2 / 18
14,341
531
6,294
17,241
23,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
cueca velha
Cu Chulainn
20
5 / 0 / 4
16,609
615
19,212
26,211
22,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
9
Kills
37
37
Deaths
9
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
W
Apollo
11
2
16
9.5
L
Pele
4
8
4
0.75
W
Raijin
4
3
12
3.33
L
3
8
3
0.56
L
0
4
2
0.25
L
2
6
0
0.33
W
Bacchus
bonnyp
Bacchus
4
2
18
6.5
W
Cu Chulainn
cueca velha
Cu Chulainn
5
0
4
7
L
Izanami
katyperry12
Izanami
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
85,474
111,735
Taken
103,273
69,395
Mitigated
78,702
21,470
Healing
38,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,500
11,905
0
5,836
23,512
15,972
2,897
7,451
15,981
0
145,207
W
Apollo
23,558
16,480
0
8,404
19,713
8,999
5,525
6,332
13,381
0
123,248
L
Pele
15,802
4,197
0
2,219
22,396
8,494
0
3,642
18,610
0
104,314
W
Raijin
15,910
1,321
283
5,871
16,596
7,051
571
5,465
11,131
106,365
0
L
12,373
1,332
0
1,569
16,566
6,307
0
5,192
10,922
88,288
0
L
3,063
871
277
3,502
12,887
9,052
24
2,837
10,014
0
18,730
L
14,810
1,595
0
10,924
38,455
38,493
1,054
5,278
33,039
88,411
0
W
Bacchus
bonnyp
Bacchus
6,294
735
0
4,523
17,241
23,822
1,502
3,026
14,215
36,020
0
W
Cu Chulainn
cueca velha
Cu Chulainn
19,212
4,620
0
13,602
26,211
22,858
2,201
9,158
17,053
218
128,915
L
Izanami
katyperry12
Izanami
7,198
4,648
99
2,880
21,431
7,049
990
4,643
16,728
0
92,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
79,896
640
Minions Killed
764
0
Camps Cleared
0
1,954,938
Distance Traveled
2,560,879
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,469
647
164
6
0
546,796
4
W
Apollo
16,332
605
161
6
0
499,460
4
L
Pele
12,561
465
144
5
0
429,744
1
W
Raijin
15,145
561
176
7
0
458,456
5
L
Merlin
12,791
474
148
5
0
407,589
3
L
Horus
8,838
327
22
1
0
298,235
5
L
Geb
14,643
542
154
6
0
418,466
3
W
Bacchus
14,341
531
47
2
0
520,744
2
W
Cu Chulainn
16,609
615
216
8
0
535,423
4
L
Izanami
11,469
425
172
6
0
400,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role