Player Matchup

Cu Chulainn
Cu Chulainn
DrSegsi
Cu Chulainn
Level 113
God Stats
18W - 30L
1,470 SR
Queue Stats
120W - 120L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Ghuad
Gilgamesh
Level 146
God Stats
1W - 3L
1,604 SR
Queue Stats
129W - 125L
1,543 Elo+
Solo
Bellona
Bellona
Skrizzz
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TwoDarkerSouls
Merlin
Level 73
God Stats
1W - 2L
1,277 SR
Queue Stats
146W - 156L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
isma202
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,228 SR
Queue Stats
155W - 171L
1,464 Elo+
Solo
Team Averages
Level 124
1,416 SR
1,504 Elo+

VS

Team Averages
Level 93
1,376 SR
1,542 Elo+
Nike
Nike
Cello1422
Nike
Level 87
God Stats
1W - 4L
1,263 SR
Queue Stats
175W - 173L
1,557 Elo+
Solo
Bastet
Bastet
ChunkyLover69
Bastet
Level 119
God Stats
7W - 1L
1,500 SR
Queue Stats
234W - 206L
1,550 Elo+
Party 1
Rama
Rama
KittensMcTavish
Rama
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 116L
1,630 Elo+
Party 1
Thoth
Thoth
SolidShrimp
Thoth
Level 105
God Stats
2W - 1L
1,434 SR
Queue Stats
245W - 221L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
kraddro
Jormungandr
Level 67
God Stats
0W - 1L
1,186 SR
Queue Stats
4W - 5L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrSegsi
Cu Chulainn
16
3 / 0 / 5
9,614
481
8,449
15,401
12,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Ghuad
Gilgamesh
18
3 / 2 / 4
11,798
590
6,359
11,975
8,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Skrizzz
Bellona
18
6 / 2 / 6
10,936
547
9,810
14,937
10,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 2 / 7
11,084
554
13,010
9,247
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
isma202
Ah Muzen Cab
18
3 / 1 / 4
10,735
537
13,228
10,732
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 5 / 0
10,389
519
14,221
17,975
14,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
8,515
426
6,713
12,860
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 0
9,091
455
6,068
11,556
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
9,086
454
2,986
9,576
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
kraddro
Jormungandr
12
0 / 5 / 1
7,459
373
8,280
17,038
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
7
7
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
4
5
0
0.8
L
0
4
2
0.25
W
Cu Chulainn
DrSegsi
Cu Chulainn
3
0
5
5.5
W
Gilgamesh
Ghuad
Gilgamesh
3
2
4
2.5
L
2
3
0
0.67
W
Bellona
Skrizzz
Bellona
6
2
6
4.5
L
1
4
1
0.38
W
6
2
7
4.75
W
Ah Muzen Cab
isma202
Ah Muzen Cab
3
1
4
5
L
Jormungandr
kraddro
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,856
Damage
38,268
62,292
Taken
69,005
39,024
Mitigated
42,726
18,068
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
14,221
3,067
0
2,841
17,975
14,871
279
2,154
15,821
507
78,733
L
6,713
1,652
0
3,579
12,860
4,354
0
2,668
10,192
0
51,201
W
Cu Chulainn
DrSegsi
Cu Chulainn
8,449
1,743
0
4,399
15,401
12,516
82
2,521
12,580
0
61,473
W
Gilgamesh
Ghuad
Gilgamesh
6,359
1,328
0
1,094
11,975
8,423
1,098
133
11,842
259
56,784
L
6,068
4,453
0
4,039
11,556
4,135
0
1,479
10,077
0
56,303
W
Bellona
Skrizzz
Bellona
9,810
3,973
0
1,284
14,937
10,334
0
1,909
12,998
0
88,272
L
2,986
342
0
958
9,576
3,081
0
5,831
3,745
51,015
0
W
13,010
517
0
3,811
9,247
3,676
1,848
2,007
7,150
67,697
0
W
Ah Muzen Cab
isma202
Ah Muzen Cab
13,228
7,599
0
7,480
10,732
4,075
2,430
4,303
5,979
0
76,895
L
Jormungandr
kraddro
Jormungandr
8,280
1,513
552
2,879
17,038
16,285
0
1,122
15,916
40,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
44,540
634
Minions Killed
567
0
Camps Cleared
0
1,931,847
Distance Traveled
1,727,581
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,389
519
155
8
0
324,863
2
L
Bastet
8,515
426
95
5
0
379,086
4
W
Cu Chulainn
9,614
481
95
5
0
407,964
0
W
Gilgamesh
11,798
590
109
5
0
391,161
5
L
Rama
9,091
455
140
7
0
323,331
4
W
Bellona
10,936
547
151
8
0
421,918
7
L
Thoth
9,086
454
106
5
0
367,699
6
W
Merlin
11,084
554
141
7
0
357,086
2
W
Ah Muzen Cab
10,735
537
138
7
0
353,718
3
L
Jormungandr
7,459
373
71
4
0
332,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role