Player Matchup

Thanatos
Thanatos
ComanderZero128
Thanatos
Level 29
God Stats
11W - 11L
1,563 SR
Queue Stats
70W - 85L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
FalleNSlayeRr
Ao Kuang
Level 26
God Stats
5W - 7L
1,565 SR
Queue Stats
108W - 107L
1,395 Elo+
Solo
Sol
Sol
FallenBionics
Sol
Level 14
God Stats
1W - 0L
1,141 SR
Queue Stats
1W - 1L
1,233 Elo+
Solo
Scylla
Scylla
Jus2Handsome
Scylla
Level 27
God Stats
9W - 11L
1,456 SR
Queue Stats
127W - 147L
1,383 Elo+
Solo
Ares
Ares
LegionForceX117
Ares
Level 18
God Stats
2W - 7L
1,423 SR
Queue Stats
58W - 52L
1,615 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,418 Elo+

VS

Team Averages
Level 18
1,573 SR
1,457 Elo+
Cthulhu
Cthulhu
Adriian_02_10
Cthulhu
Level 9
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Olorun
Olorun
Kenay_GH
Olorun
Level 3
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 2L
1,710 Elo+
Solo
Bellona
Bellona
Sujindaintha55
Bellona
Level 26
God Stats
1W - 5L
1,262 SR
Queue Stats
68W - 90L
1,387 Elo+
Solo
Anubis
Anubis
jmenendezvill200
Anubis
Level 24
God Stats
3W - 3L
1,880 SR
Queue Stats
28W - 29L
1,354 Elo+
Solo
Neith
Neith
kevbadie
Neith
Level 29
God Stats
35W - 43L
1,552 SR
Queue Stats
99W - 107L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 2 / 7
12,681
528
13,811
15,067
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
FalleNSlayeRr
Ao Kuang
19
7 / 2 / 10
12,765
532
12,367
17,480
9,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 6 / 5
12,055
502
6,433
13,532
4,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
5 / 8 / 7
12,021
501
6,576
11,087
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 6
14,106
588
15,894
27,036
32,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 9 / 4
7,683
320
3,493
12,746
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Kenay_GH
Olorun
8
3 / 7 / 0
7,620
318
1,939
7,581
2,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 10 / 2
10,907
454
10,200
21,809
20,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 6 / 1
11,403
475
14,870
16,601
7,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
kevbadie
Neith
19
3 / 6 / 4
12,214
509
12,638
15,161
4,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
37
Kills
18
18
Deaths
38
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
9
4
0.22
W
Thanatos
9
2
7
6.25
W
Ao Kuang
FalleNSlayeRr
Ao Kuang
7
2
10
6
W
6
6
5
1.42
W
Scylla
5
8
7
1.06
L
Olorun
Kenay_GH
Olorun
3
7
0
0.43
W
10
0
6
13
L
2
10
2
0.3
L
10
6
1
1.75
L
Neith
kevbadie
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,081
Damage
43,140
84,202
Taken
73,898
55,298
Mitigated
44,189
37,854
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,493
189
0
803
12,746
8,470
158
7,041
5,705
21,133
0
W
Thanatos
13,811
2,721
704
12,429
15,067
5,761
1,900
4,952
10,055
0
58,084
W
Ao Kuang
FalleNSlayeRr
Ao Kuang
12,367
3,723
633
8,693
17,480
9,836
4,040
3,136
14,314
77,968
8,842
W
6,433
1,756
0
3,690
13,532
4,038
6,158
4,371
9,101
72,208
0
W
Scylla
6,576
522
0
1,251
11,087
3,166
476
4,292
6,645
61,410
0
L
Olorun
Kenay_GH
Olorun
1,939
1,302
0
347
7,581
2,283
455
3,422
4,159
8,631
0
W
15,894
2,417
0
10,454
27,036
32,497
641
4,145
22,711
88,418
0
L
10,200
2,499
11
2,358
21,809
20,514
632
11,711
10,098
1,074
65,888
L
14,870
546
0
2,192
16,601
7,984
863
9,907
6,694
63,775
0
L
Neith
kevbadie
Neith
12,638
2,096
0
6,004
15,161
4,938
600
8,644
6,407
0
84,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
49,827
540
Minions Killed
441
0
Camps Cleared
0
2,265,906
Distance Traveled
1,512,002
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,683
320
34
1
0
220,357
1
W
Thanatos
12,681
528
85
4
0
516,637
1
W
Ao Kuang
12,765
532
133
6
0
478,390
2
W
Sol
12,055
502
123
5
0
426,207
0
W
Scylla
12,021
501
82
3
0
395,241
3
L
Olorun
7,620
318
17
1
0
163,040
0
W
Ares
14,106
588
117
5
0
449,431
1
L
Bellona
10,907
454
140
6
0
401,547
4
L
Anubis
11,403
475
93
4
0
357,552
0
L
Neith
12,214
509
157
7
0
369,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role