Player Matchup

Merlin
Merlin
DK mrANKELT4KER
Merlin
Level 109
God Stats
8W - 3L
1,604 SR
Queue Stats
925W - 720L
1,595 Elo+
Party 1
Cerberus
Cerberus
DkMikkelsen
Cerberus
Level 127
God Stats
13W - 10L
1,611 SR
Queue Stats
493W - 411L
1,607 Elo+
Party 1
Anhur
Anhur
Obtain pain
Anhur
Level 146
God Stats
7W - 7L
1,400 SR
Queue Stats
821W - 500L
1,667 Elo+
Party 1
Team Averages
Level 127
1,539 SR
1,623 Elo+

VS

Team Averages
Level 129
1,566 SR
1,530 Elo+
Tiamat
Tiamat
CPRDGames
Tiamat
Level 136
God Stats
1W - 4L
1,538 SR
Queue Stats
76W - 83L
1,481 Elo+
Party 2
Horus
Horus
LYCA0NN
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
mattiedowz
Ne Zha
Level 126
God Stats
8W - 4L
1,660 SR
Queue Stats
68W - 71L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,078
708
5,960
5,200
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
DkMikkelsen
Cerberus
10
0 / 1 / 4
7,272
727
3,389
7,805
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 1
7,979
798
6,218
6,201
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CPRDGames
Tiamat
9
1 / 4 / 3
6,680
668
3,308
7,306
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
LYCA0NN
Horus
10
2 / 0 / 2
6,963
696
3,022
6,890
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
mattiedowz
Ne Zha
10
1 / 1 / 3
6,722
672
9,661
7,690
2,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CPRDGames
Tiamat
1
4
3
0.63
W
1
1
4
3
W
Cerberus
DkMikkelsen
Cerberus
0
1
4
2
L
Horus
LYCA0NN
Horus
2
0
2
3
W
4
2
1
2.25
L
Ne Zha
mattiedowz
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
15,991
19,206
Taken
21,886
7,011
Mitigated
10,167
5,167
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CPRDGames
Tiamat
3,308
241
0
1,412
7,306
3,196
0
3,144
3,940
18,855
0
W
5,960
62
0
2,189
5,200
1,281
0
279
4,867
31,008
0
W
Cerberus
DkMikkelsen
Cerberus
3,389
90
0
2,721
7,805
4,048
0
1,502
6,037
12,460
0
L
Horus
LYCA0NN
Horus
3,022
1,723
1,636
2,556
6,890
4,240
0
2,795
3,723
0
9,582
W
6,218
2,860
0
257
6,201
1,682
0
1,149
4,934
0
33,843
L
Ne Zha
mattiedowz
Ne Zha
9,661
904
0
1,236
7,690
2,731
0
2,712
4,794
0
37,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,329
Gold Earned
20,365
153
Minions Killed
117
0
Camps Cleared
0
531,257
Distance Traveled
600,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,680
668
45
5
0
170,879
2
W
Merlin
7,078
708
57
6
0
176,484
0
W
Cerberus
7,272
727
44
4
0
185,150
1
L
Horus
6,963
696
24
2
0
210,568
0
W
Anhur
7,979
798
52
5
0
169,623
3
L
Ne Zha
6,722
672
48
5
0
218,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role