Player Matchup

Kukulkan
Kukulkan
Crydan
Kukulkan
Level 12
God Stats
3W - 2L
1,518 SR
Queue Stats
20W - 27L
1,387 Elo+
Solo
Kali
Kali
Enrique2E
Kali
Level 3
God Stats
2W - 4L
1,810 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ikkury7
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,446 Elo+
Party 1
Team Averages
Level 10
1,610 SR
1,444 Elo+

VS

Team Averages
Level 46
1,453 SR
1,404 Elo+
Set
Set
Da3afto
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Greenshephard
Cthulhu
Level 7
God Stats
5W - 2L
1,555 SR
Queue Stats
14W - 26L
1,429 Elo+
Party 2
Zeus
Zeus
Mamaharu
Zeus
Level 87
God Stats
3W - 11L
1,306 SR
Queue Stats
283W - 365L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crydan
Kukulkan
18
6 / 0 / 3
13,324
701
10,365
6,729
2,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
15
2 / 4 / 4
12,505
658
8,293
15,211
9,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Ikkury7
Cerberus
15
1 / 3 / 8
11,782
620
8,713
17,459
20,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
1 / 5 / 3
11,206
590
5,827
13,682
5,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
14
1 / 1 / 6
11,075
583
7,017
11,419
12,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
16
5 / 3 / 1
12,108
637
17,463
10,105
3,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
7
7
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crydan
Kukulkan
6
0
3
7.5
L
Set
1
5
3
0.5
W
Kali
2
4
4
1
L
Cthulhu
1
1
6
4
W
Cerberus
Ikkury7
Cerberus
1
3
8
1.67
L
Zeus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
30,307
39,399
Taken
35,206
31,930
Mitigated
21,349
5,219
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crydan
Kukulkan
10,365
553
0
338
6,729
2,782
1,575
3,509
3,220
80,846
0
L
Set
5,827
3,116
0
644
13,682
5,198
0
8,334
5,288
0
50,296
W
Kali
8,293
4,313
0
3,320
15,211
9,054
1,155
11,148
4,063
0
22,539
L
Cthulhu
7,017
294
789
920
11,419
12,340
0
5,013
6,185
33,245
0
W
Cerberus
Ikkury7
Cerberus
8,713
500
0
1,561
17,459
20,094
535
11,229
6,230
46,391
0
L
Zeus
17,463
1,516
0
2,184
10,105
3,811
811
5,791
4,164
71,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
34,389
240
Minions Killed
210
0
Camps Cleared
0
1,058,038
Distance Traveled
904,979
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,324
701
139
7
0
367,023
12
L
Set
11,206
590
60
3
0
311,862
1
W
Kali
12,505
658
20
1
0
361,895
1
L
Cthulhu
11,075
583
45
2
0
305,474
4
W
Cerberus
11,782
620
81
4
0
329,120
3
L
Zeus
12,108
637
105
6
0
287,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role