Player Matchup

Sobek
Sobek
Diamond I
Kryó
Sobek
Diamond I
Level 137
God Stats
2W - 5L
1,631 SR
Queue Stats
148W - 125L
2,530 MMR
Solo
Chiron
Chiron
Diamond I
MeLikePeeps
Chiron
Diamond I
Level 159
God Stats
17W - 12L
1,750 SR
Queue Stats
203W - 177L
2,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Railcommand
Cu Chulainn
Diamond III
Level 106
God Stats
21W - 18L
1,761 SR
Queue Stats
1,520W - 1,514L
2,188 MMR
Solo
Nu Wa
Nu Wa
Masters
Ranian
Nu Wa
Masters
Level 160
God Stats
204W - 194L
1,614 SR
Queue Stats
541W - 513L
2,690 MMR
Solo
Camazotz
Camazotz
Diamond I
qCruuz
Camazotz
Diamond I
Level 105
God Stats
8W - 4L
1,767 SR
Queue Stats
197W - 183L
2,493 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,704 SR
2,490 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,560 SR
2,114 MMR
Bacchus
Bacchus
Masters
Blessed0ne
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
DimesT
Sun Wukong
Masters
Level 158
God Stats
24W - 17L
1,687 SR
Queue Stats
273W - 243L
2,639 MMR
Solo
Merlin
Merlin
Masters
Khepresun
Merlin
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Oppression
Fenrir
Masters
Level 160
God Stats
14W - 26L
1,489 SR
Queue Stats
738W - 726L
2,737 MMR
Solo
Anhur
Anhur
Diamond III
PoorMisa
Anhur
Diamond III
Level 134
God Stats
16W - 8L
1,622 SR
Queue Stats
222W - 221L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kryó
Sobek
17
3 / 5 / 7
12,149
528
9,114
22,556
24,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
20
7 / 6 / 3
13,732
597
20,225
19,628
8,125
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Railcommand
Cu Chulainn
19
1 / 7 / 4
12,167
529
15,477
29,088
22,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Ranian
Nu Wa
19
4 / 4 / 5
12,780
556
15,128
11,229
4,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
qCruuz
Camazotz
15
3 / 5 / 1
10,495
456
7,081
17,063
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SetAthenaTiamatThe Morrigan

VS

Bans
GilgameshRaijinJanusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blessed0ne
Bacchus
18
2 / 4 / 10
12,546
545
10,841
21,132
22,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
DimesT
Sun Wukong
20
7 / 2 / 9
14,488
630
19,910
24,427
19,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Khepresun
Merlin
20
5 / 3 / 7
14,181
617
21,656
15,207
6,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Oppression
Fenrir
20
9 / 4 / 3
14,422
627
13,662
16,947
11,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
PoorMisa
Anhur
20
4 / 5 / 5
13,389
582
10,067
20,853
7,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
18
Kills
27
27
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blessed0ne
Bacchus
2
4
10
1.75
W
Sun Wukong
DimesT
Sun Wukong
7
2
9
5.75
W
Merlin
Khepresun
Merlin
5
3
7
2.83
L
Sobek
Kryó
Sobek
3
5
7
1.3
L
Chiron
7
6
3
1.42
W
Fenrir
Oppression
Fenrir
9
4
3
2.63
W
Anhur
PoorMisa
Anhur
4
5
5
1.3
L
Cu Chulainn
Railcommand
Cu Chulainn
1
7
4
0.43
L
Nu Wa
Ranian
Nu Wa
4
4
5
1.63
L
Camazotz
qCruuz
Camazotz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,025
Damage
76,136
99,564
Taken
98,566
64,795
Mitigated
66,281
26,966
Healing
33,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blessed0ne
Bacchus
10,841
1,698
0
2,704
21,132
22,034
204
4,348
16,368
31,455
0
W
Sun Wukong
DimesT
Sun Wukong
19,910
5,224
0
11,802
24,427
19,000
1,015
7,112
17,189
0
112,842
W
Merlin
Khepresun
Merlin
21,656
1,711
339
5,385
15,207
6,158
3,112
5,653
8,916
148,039
0
L
Sobek
Kryó
Sobek
9,114
1,041
0
6,007
22,556
24,025
204
7,946
14,610
32,154
0
L
Chiron
20,225
9,949
265
5,757
19,628
8,125
2,266
7,156
12,146
0
109,158
W
Fenrir
Oppression
Fenrir
13,662
5,413
0
2,871
16,947
11,501
764
6,985
9,734
0
109,004
W
Anhur
PoorMisa
Anhur
10,067
3,309
0
10,310
20,853
7,588
371
3,271
17,492
0
93,674
L
Cu Chulainn
Railcommand
Cu Chulainn
15,477
2,176
0
8,189
29,088
22,067
0
7,664
20,910
11,510
81,527
L
Nu Wa
Ranian
Nu Wa
15,128
2,791
234
872
11,229
4,242
200
3,528
7,701
89,343
0
L
Camazotz
qCruuz
Camazotz
7,081
2,517
0
5,642
17,063
6,336
0
5,395
11,668
0
72,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,323
Gold Earned
69,026
697
Minions Killed
755
0
Camps Cleared
0
1,903,341
Distance Traveled
2,328,066
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,546
545
28
1
0
503,000
5
W
Sun Wukong
14,488
630
180
8
0
449,388
3
W
Merlin
14,181
617
241
10
0
436,198
2
L
Sobek
12,149
528
25
1
0
435,657
4
L
Chiron
13,732
597
209
9
0
367,469
5
W
Fenrir
14,422
627
149
6
0
523,821
3
W
Anhur
13,389
582
157
7
0
415,659
6
L
Cu Chulainn
12,167
529
172
7
0
416,473
5
L
Nu Wa
12,780
556
176
8
0
366,311
3
L
Camazotz
10,495
456
115
5
0
317,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role