Player Matchup

Sobek
Sobek
Lertaar
Sobek
Level 84
God Stats
6W - 3L
1,704 SR
Queue Stats
354W - 444L
1,450 Elo+
Solo
Nox
Nox
MamaLicker
Nox
Level 28
God Stats
5W - 6L
1,686 SR
Queue Stats
39W - 36L
1,575 Elo+
Solo
Cernunnos
Cernunnos
NotQuiteNothing
Cernunnos
Level 119
God Stats
23W - 14L
1,595 SR
Queue Stats
100W - 100L
1,541 Elo+
Solo
Team Averages
Level 77
1,662 SR
1,522 Elo+

VS

Team Averages
Level 55
1,450 SR
1,558 Elo+
Cernunnos
Cernunnos
ReaperFlx
Cernunnos
Level 108
God Stats
25W - 29L
1,349 SR
Queue Stats
3,150W - 3,662L
1,477 Elo+
Solo
Agni
Agni
Tiltex
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,650 Elo+
Solo
Hercules
Hercules
Wes4x
Hercules
Level 33
God Stats
34W - 46L
1,502 SR
Queue Stats
458W - 417L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lertaar
Sobek
15
2 / 1 / 12
12,351
686
9,612
23,371
31,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 3 / 3
12,842
713
7,466
10,380
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
NotQuiteNothing
Cernunnos
16
3 / 3 / 10
11,867
659
17,393
17,316
8,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ReaperFlx
Cernunnos
14
4 / 4 / 2
11,162
620
14,570
12,930
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Tiltex
Agni
14
2 / 6 / 5
10,688
594
14,255
9,842
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Wes4x
Hercules
13
1 / 5 / 4
10,691
594
7,160
17,484
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
Lertaar
Sobek
2
1
12
8
W
10
3
3
3.83
W
Cernunnos
NotQuiteNothing
Cernunnos
3
3
10
2.67
L
Cernunnos
ReaperFlx
Cernunnos
4
4
2
1.25
L
Agni
Tiltex
Agni
2
6
5
0.75
L
Hercules
Wes4x
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
35,985
51,067
Taken
40,256
44,648
Mitigated
23,748
24,200
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Lertaar
Sobek
9,612
282
1,537
10,717
23,371
31,683
384
4,919
17,758
25,614
0
W
7,466
374
1,259
2,682
10,380
4,210
557
2,520
7,590
49,094
0
W
Cernunnos
NotQuiteNothing
Cernunnos
17,393
9,325
0
8,005
17,316
8,755
1,929
5,954
10,834
0
96,952
L
Cernunnos
ReaperFlx
Cernunnos
14,570
6,128
306
1,922
12,930
4,697
120
5,358
7,572
0
50,330
L
Agni
Tiltex
Agni
14,255
673
140
1,840
9,842
3,110
0
3,718
6,124
43,120
0
L
Hercules
Wes4x
Hercules
7,160
786
0
6,674
17,484
15,941
0
8,042
9,442
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
32,541
216
Minions Killed
152
0
Camps Cleared
0
973,492
Distance Traveled
850,749
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,351
686
22
1
0
356,045
2
W
Nox
12,842
713
72
4
0
310,067
2
W
Cernunnos
11,867
659
122
7
0
307,380
2
L
Cernunnos
11,162
620
65
4
0
275,655
0
L
Agni
10,688
594
63
4
0
265,175
1
L
Hercules
10,691
594
24
1
0
309,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role