Player Matchup

Anhur
Anhur
Fr4nk_BeaDi745
Anhur
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
488W - 556L
1,448 Elo+
Solo
King Arthur
King Arthur
Richie117
King Arthur
Level 8
God Stats
19W - 17L
1,521 SR
Queue Stats
87W - 79L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
Ryannnnmaster
Kukulkan
Level 16
God Stats
21W - 30L
1,410 SR
Queue Stats
101W - 100L
1,266 Elo+
Party 1
Medusa
Medusa
bolala
Medusa
Level 15
God Stats
37W - 29L
1,449 SR
Queue Stats
95W - 91L
1,329 Elo+
Party 1
Hun Batz
Hun Batz
drealaine
Hun Batz
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
39W - 30L
1,433 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,346 Elo+

VS

Team Averages
Level 16
1,504 SR
1,417 Elo+
Bellona
Bellona
BinhDZ
Bellona
Level 18
God Stats
1W - 2L
1,191 SR
Queue Stats
26W - 27L
1,368 Elo+
Solo
Guan Yu
Guan Yu
SKULL_BUSTER_26
Guan Yu
Level 14
God Stats
2W - 1L
1,312 SR
Queue Stats
13W - 11L
1,278 Elo+
Solo
Loki
Loki
SecretGamer3
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
haikute
Bacchus
Level 17
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
thatguy1776
Ullr
Level 18
God Stats
9W - 3L
1,732 SR
Queue Stats
239W - 269L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,441
472
7,106
13,579
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Richie117
King Arthur
13
1 / 4 / 3
7,791
390
2,607
7,884
4,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Ryannnnmaster
Kukulkan
14
4 / 6 / 0
8,906
445
9,145
9,269
3,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
bolala
Medusa
17
1 / 6 / 1
9,906
495
8,461
11,576
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
drealaine
Hun Batz
14
1 / 6 / 1
8,888
444
5,276
15,764
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BinhDZ
Bellona
19
10 / 1 / 3
11,991
600
8,858
13,162
12,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 4 / 2
9,256
463
5,774
14,020
14,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 0 / 4
9,490
475
5,192
7,976
2,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
haikute
Bacchus
14
5 / 1 / 7
10,408
520
6,759
9,137
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 6 / 6
11,197
560
10,587
15,269
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
27
29
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
BinhDZ
Bellona
10
1
3
11.5
L
3
7
2
0.57
L
King Arthur
Richie117
King Arthur
1
4
3
0.63
L
Kukulkan
Ryannnnmaster
Kukulkan
4
6
0
0.67
W
2
4
2
0.75
W
3
0
4
5
L
Medusa
bolala
Medusa
1
6
1
0.25
L
Hun Batz
drealaine
Hun Batz
1
6
1
0.25
W
Bacchus
haikute
Bacchus
5
1
7
8.5
W
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
37,170
58,072
Taken
59,564
20,555
Mitigated
44,820
9,379
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BinhDZ
Bellona
8,858
2,987
0
1,454
13,162
12,528
2,243
812
12,350
0
100,274
L
7,106
4,115
0
2,733
13,579
3,974
2,258
734
12,845
0
58,660
L
King Arthur
Richie117
King Arthur
2,607
225
0
868
7,884
4,391
358
1,214
6,580
0
10,349
L
Kukulkan
Ryannnnmaster
Kukulkan
9,145
391
0
0
9,269
3,335
198
1,834
7,345
34,901
0
W
5,774
736
0
1,738
14,020
14,642
0
2,242
11,629
0
41,021
W
5,192
1,097
0
1,112
7,976
2,427
233
1,141
6,751
0
38,204
L
Medusa
bolala
Medusa
8,461
3,899
0
280
11,576
3,783
1,580
1,384
10,012
0
59,791
L
Hun Batz
drealaine
Hun Batz
5,276
1,629
0
5,498
15,764
5,072
245
1,593
14,111
0
58,818
W
Bacchus
haikute
Bacchus
6,759
737
0
394
9,137
10,554
54
1,601
7,536
40,305
0
W
10,587
6,418
0
3,460
15,269
4,669
1,938
2,695
12,153
0
61,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
52,342
377
Minions Killed
491
0
Camps Cleared
0
1,714,801
Distance Traveled
1,874,442
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,991
600
159
8
0
375,341
2
L
Anhur
9,441
472
88
4
0
299,177
0
L
King Arthur
7,791
390
16
1
0
405,464
0
L
Kukulkan
8,906
445
60
3
0
375,226
7
W
Guan Yu
9,256
463
77
4
0
386,752
2
W
Loki
9,490
475
77
4
0
393,346
0
L
Medusa
9,906
495
115
6
0
318,790
5
L
Hun Batz
8,888
444
98
5
0
316,144
13
W
Bacchus
10,408
520
67
3
0
405,923
8
W
Ullr
11,197
560
111
6
0
313,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role