Player Matchup

Sun Wukong
Sun Wukong
Samp Slasher
Sun Wukong
Level 104
God Stats
0W - 4L
1,506 SR
Queue Stats
77W - 95L
1,422 Elo+
Solo
Fenrir
Fenrir
l 2 blazed
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,268 Elo+
Solo
Olorun
Olorun
wst888888
Olorun
Level 6
God Stats
0W - 1L
1,293 SR
Queue Stats
16W - 33L
1,066 Elo+
Solo
Team Averages
Level 41
1,433 SR
1,252 Elo+

VS

Team Averages
Level 87
1,492 SR
1,421 Elo+
Chaac
Chaac
Bowiechan69
Chaac
Level 84
God Stats
22W - 33L
1,423 SR
Queue Stats
48W - 60L
1,384 Elo+
Solo
Tiamat
Tiamat
INFECTIOUS007
Tiamat
Level 98
God Stats
9W - 8L
1,555 SR
Queue Stats
120W - 120L
1,463 Elo+
Party 1
Artemis
Artemis
LarsFourze
Artemis
Level 79
God Stats
9W - 7L
1,500 SR
Queue Stats
52W - 55L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Samp Slasher
Sun Wukong
11
3 / 6 / 2
8,266
751
7,579
14,568
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
l 2 blazed
Fenrir
9
2 / 10 / 0
7,543
686
4,196
13,549
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
wst888888
Olorun
10
1 / 7 / 3
7,825
711
3,708
11,585
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 17
9,061
824
8,458
11,324
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 10
9,627
875
12,586
6,858
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LarsFourze
Artemis
13
11 / 2 / 10
10,032
912
12,228
6,339
2,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
23
23
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
8
1
10
13
W
Artemis
LarsFourze
Artemis
11
2
10
8
L
Sun Wukong
Samp Slasher
Sun Wukong
3
6
2
0.67
L
Fenrir
l 2 blazed
Fenrir
2
10
0
0.2
L
Olorun
wst888888
Olorun
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
33,272
39,702
Taken
24,521
14,531
Mitigated
16,293
6,389
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,458
1,481
0
4,811
11,324
8,779
1,228
1,503
9,821
0
26,016
W
12,586
450
0
1,829
6,858
5,250
256
1,444
5,414
33,548
0
W
Artemis
LarsFourze
Artemis
12,228
7,970
1,003
708
6,339
2,264
1,591
794
5,545
0
31,415
L
Sun Wukong
Samp Slasher
Sun Wukong
7,579
996
282
3,109
14,568
6,653
0
4,196
10,192
0
22,712
L
Fenrir
l 2 blazed
Fenrir
4,196
1,106
0
481
13,549
4,358
0
4,273
9,036
0
17,844
L
Olorun
wst888888
Olorun
3,708
1,800
285
2,232
11,585
3,520
0
4,258
6,937
19,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
28,720
90
Minions Killed
103
0
Camps Cleared
0
479,344
Distance Traveled
606,305
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,061
824
25
2
0
213,829
3
W
Tiamat
9,627
875
44
4
0
204,746
1
W
Artemis
10,032
912
34
3
0
187,730
2
L
Sun Wukong
8,266
751
31
3
0
186,370
0
L
Fenrir
7,543
686
27
2
0
168,361
0
L
Olorun
7,825
711
32
3
0
124,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role